Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Unstationary Scaffold: Difference between revisions

From the Portal Wiki
No edit summary
Rdm box (talk | contribs)
Added development section. All info from commentary (would like citation)
Line 4: Line 4:
An '''Unstationary Scaffold''' is a platform that, when activated, moves horizontally back and forth along a beam of blue light. It is used to access previously unreachable places and to bridge gaps over deadly substances or pitfalls.
An '''Unstationary Scaffold''' is a platform that, when activated, moves horizontally back and forth along a beam of blue light. It is used to access previously unreachable places and to bridge gaps over deadly substances or pitfalls.


== Development ==
In the developer commentary of ''Portal'', players learn that originally, the scaffold moved along a solid track, but playtesters found that they could cheat a level by walking along the track. Then, the developers made the rail 'electrified', so that contact with it would kill the player. This seemed harsh to playtesters, and made use of the scaffolds more difficult, as a slight slip could kill the player. The developers then moved on to the current design, where the scaffold is supported on a beam of light.


{{MechanicsNav}}
{{MechanicsNav}}
[[Category:Mechanics]]
[[Category:Mechanics]]