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| style="text-align: center;" | '''[[Futbol]]'''
| style="text-align: center;" | '''[[Futbol]]'''
| The "futbol" was a gameplay mechanic that explodes on contact and is the original multiplayer gamemode for ''Portal 2''; which was to carry the device around with [[portals]] and to frag other players by dropping these into their presence. The "futbols" also appear to have a dispenser model found in the game's files. The texturing of the "futbols" and its dispensers are similar to the texturing styles of ''Portal'', indicating that this gamemode was cut very early in ''Portal 2''<nowiki>'</nowiki>s development. In the game's release, the "futbol" codes have been reused{{spoiler| to create the [[Bombs]] in the single-player finale}}.
| The "futbol" was a gameplay mechanic that explodes on contact and is the original multiplayer gamemode for ''Portal 2''; which was to carry the device around with [[portals]] and to frag other players by dropping these into their presence. The "futbols" also appear to have a dispenser model found in the game's files. The texturing of the "futbols" and its dispensers are similar to the texturing styles of ''Portal'', indicating that this gamemode was cut very early in ''Portal 2''<nowiki>'</nowiki>s development. In the game's release, the "futbol" codes have been reused {{spoiler|to create the [[Bombs]] in the single-player finale}}.
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| style="text-align: center;" | '''[[F-Stop]]'''
| style="text-align: center;" | '''[[F-Stop]]'''