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[[Image:Wheatley.png|right|400px|Weatley]]
[[Image:Wheatley.png|right|400px|Weatley]]
{{Quotation|'''Wheatley'''|I'll wait--I'll wait one hour. Then I'll come back and, assuming I can locate your dead body, I'll bury you. Alright? Brilliant! Go team! See you in an hour! Hopefully! If you're not... dead.|sound=Wheatley_sp_intro_03_afterfallalt09.wav}}
{{Quotation|'''Wheatley'''|I'll wait--I'll wait one hour. Then I'll come back and, assuming I can locate your dead body, I'll bury you. Alright? Brilliant! Go team! See you in an hour! Hopefully! If you're not... dead.|sound=Wheatley_sp_intro_03_afterfallalt09.wav}}


'''Wheatley''', {{spoiler text|known by GLaDOS as the '''Intelligence Dampening Sphere'''}}, is a [[Cores#Personality Cores|Personality Core]] of male programming and English West Country accent who first appears in ''[[Portal 2]]''. He is [[Chell]]'s guide through the first part of the game, and helps her to find a way to escape the facility.
'''Wheatley''', {{spoiler|later revealed by [[GLaDOS]] as her '''Intelligence Dampening Sphere'''}}, is a raw [[Cores#Personality Cores|Personality Core]] of male programming and English West Country accent who appears in the single-player campaign of ''[[Portal 2]]''.
 
He is the {{W|deuteragonist}} in the first half of the game, guiding [[Chell]] through her efforts in escaping the [[Aperture Science]] Enrichment Center. {{spoiler|In the later half, he becomes the main antagonist as soon as he is attached to the [[Cores#Central Core|central core]] and ultimately replacing GLaDOS' control over the facility.}}


Wheatley is voiced by British actor and comedian {{W|Stephen Merchant}}.
Wheatley is voiced by British actor and comedian {{W|Stephen Merchant}}.


== Portal 2 ==
== Overview ==
=== ''Portal 2'' ===
{{See also|Portal 2}}
{{See also|Portal 2}}
{{spoiler text|Wheatley is first seen early in the game by Chell, attached to a rail on the ceiling. After detaching himself from the rail, he accompanies Chell on a route through the ruined Enrichment Center chambers, using his compatibility with the Center's systems to allow passage through shortcuts. Eventually, they come to [[GLaDOS]]' ruined chamber, where she promptly awakens and appears to destroy Wheatley. However, he survives and meets up with Chell later on. During the course of the game, Wheatley aids Chell into escaping from [[GLaDOS]]' tests. The two eventually sabotage GLaDOS' turret production line and neurotoxin and later confront GLaDOS herself. A core transference occurs and Wheatley takes over the facility. When he is about to let Chell escape, Wheatley becomes corrupted with power and becomes the game's new main antagonist. Wheatley reconstructs GLaDOS' hardware on to a potato battery and knocks both her and Chell into [[Aperture Science|Aperture Science's]] old and forgotten test chambers by accident.}}
{{spoiler text|Wheatley is first seen early in the game by Chell, attached to a rail on the ceiling. After detaching himself from the rail, he accompanies Chell on a route through the ruined Enrichment Center chambers, using his compatibility with the Center's systems to allow passage through shortcuts. Eventually, they come to [[GLaDOS]]' ruined chamber, where she promptly awakens and appears to destroy Wheatley. However, he survives and meets up with Chell later on. During the course of the game, Wheatley aids Chell into escaping from [[GLaDOS]]' tests. The two eventually sabotage GLaDOS' turret production line and neurotoxin and later confront GLaDOS herself. A core transference occurs and Wheatley takes over the facility. When he is about to let Chell escape, Wheatley becomes corrupted with power and becomes the game's new main antagonist. Wheatley reconstructs GLaDOS' hardware on to a potato battery and knocks both her and Chell into [[Aperture Science|Aperture Science's]] old and forgotten test chambers by accident.}}


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== Trivia ==
== Trivia ==


* {{Spoiler|Appearance-wise, Wheatley appears to be an upgraded version of GLaDOS' Intelligence Core (the one telling the [[cake]] recipe), with a blue "eye" and three dots, though Wheatley has dots only on his right side. From early screenshots and the ''Portal 2'' E3 teaser trailer, the model also appears to have been greatly improved and more detailed, with a wider range of emotions.}}
* {{Spoiler|Appearance-wise, Wheatley appears to be a variant of [[GLaDOS]]' Intelligence Core (the one telling the [[cake]] recipe), with a blue "eye" and three dots, though Wheatley has dots only on his right side and possesses a white light as his iris instead.}}


* Wheatley's {{W|Cockney#Cockney_speech|Cockney accent}} heard in the [[Meet Wheatley (video)]] video shown at E3 2010 uses a placeholder voice provided by [[Valve]] animator [http://www.mobygames.com/developer/sheet/view/developerId,55298/ Richard Lord].<ref>[http://www.wired.com/gamelife/2010/06/portal-2-wheatley/ ''Portal 2'' Gains a Talkative Companion] on Wired.com</ref> Due to very positive feedback, Valve considered at some point making the voice official.<ref>[http://www.neogaf.com/forum/showpost.php?p=21890104&postcount=83 ''Portal 2'' E3 gameplay video (single post)] on the NeoGAF forums</ref> Later Lord himself emphasized that his voice was temporary, saying that "theres no way you will be dissapointed with the final voice - i'm over the moon with who it might be." [sic],<ref>[http://lastoutpostofsanity.com/2010/06/tempvoice/ "Temp voice!"] on Last Outpost of Sanity, Richard Lord's official blog</ref> until it was announced that Stephen Merchant would provide the final voice.<ref>[http://pc.ign.com/articles/109/1095842p1.html Gamescom: ''Portal 2'' gets Stephen Merchant] on ComputerAndVideoGames.com</ref>
* Wheatley's {{W|Cockney#Cockney_speech|Cockney accent}} heard in the [[Meet Wheatley (video)]] video shown at E3 2010 uses a placeholder voice provided by [[Valve]] animator [http://www.mobygames.com/developer/sheet/view/developerId,55298/ Richard Lord].<ref>[http://www.wired.com/gamelife/2010/06/portal-2-wheatley/ ''Portal 2'' Gains a Talkative Companion] on Wired.com</ref> Due to very positive feedback, Valve considered at some point making the voice official.<ref>[http://www.neogaf.com/forum/showpost.php?p=21890104&postcount=83 ''Portal 2'' E3 gameplay video (single post)] on the NeoGAF forums</ref> Later Lord himself emphasized that his voice was temporary, saying that "theres no way you will be dissapointed with the final voice - i'm over the moon with who it might be." [sic],<ref>[http://lastoutpostofsanity.com/2010/06/tempvoice/ "Temp voice!"] on Last Outpost of Sanity, Richard Lord's official blog</ref> until it was announced that Stephen Merchant would provide the final voice.<ref>[http://pc.ign.com/articles/109/1095842p1.html Gamescom: ''Portal 2'' gets Stephen Merchant] on ComputerAndVideoGames.com</ref>