Test Chambers: Difference between revisions

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The new objects in ''Portal'' are used to increase the difficulty of the Test Chambers as the story progresses.
The new objects in ''Portal'' are used to increase the difficulty of the Test Chambers as the story progresses.
* [[Portals]] - The core mecanic of the game, the "worm holes" used to complete the test chambers. Introduced in the [[Relaxation Vault]]
* [[Portals]] - The core mecanic of the game, the "worm holes" used to complete the test chambers. Introduced in the [[Relaxation Vault]]
* [[Heavy Duty Super-Colliding Super Button]] - Activated by the use of cube, the button acts like a switch, turning on and off different things (opening doors for instance). Introduced in [[Portal Test Chamber 01|Test Chamber 01]].
* [[Heavy Duty Super-Colliding Super Button]] - Activated by the use of cube, the button acts like a switch, turning on and off different things (opening doors for instance). Introduced in [[Portal Test Chamber 00|Test Chamber 00]].
* [[Vital Apparatus Vent]] - The air vent delivering the cubes into the chambers. Introduced in [[Portal Test Chamber 01|Test Chamber 01]].
* [[Vital Apparatus Vent]] - The air vent delivering the cubes into the chambers. Introduced in [[Portal Test Chamber 00|Test Chamber 00]].
* [[Cube]] - Litteraly a cube used to activate Buttons ([[Cube#Weighted Storage Cube|Weighted Storage]] introduced in [[Portal Test Chamber 01|Test Chamber 01]] & [[Cube#Weighted Companion Cube|Weighted Companion]] a special cube introduced in [[Portal Test Chamber 17|Test Chamber 17]])
* [[Cube]] - Litteraly a cube used to activate Buttons ([[Cube#Weighted Storage Cube|Weighted Storage]] introduced in [[Portal Test Chamber 00|Test Chamber 00]] & [[Cube#Weighted Companion Cube|Weighted Companion]] a special cube introduced in [[Portal Test Chamber 17|Test Chamber 17]])
* [[Material Emancipation Grill]] - A grid put at the end of every chamber used to stop players from getting object out of the chamber. Introduced in [[Portal Test Chamber 01|Test Chamber 01]]
* [[Material Emancipation Grill]] - A grid put at the end of every chamber used to stop players from getting object out of the chamber. Introduced in [[Portal Test Chamber 00|Test Chamber 00]]
* [[Victory Lift]] - The elevator at the end of every chamber that takes you to the next one. Introduced in [[Portal Test Chamber 01|Test Chamber 01]].
* [[Victory Lift]] - The elevator at the end of every chamber that takes you to the next one. Introduced in [[Portal Test Chamber 01|Test Chamber 01]].
* [[High Energy Pellet]] - An energy ball that needs to be put on his recepticle to power on some other objects. Introduced in [[Portal Test Chamber 06|Test Chamber 06]].
* [[High Energy Pellet]] - An energy ball that needs to be put on his recepticle to power on some other objects. Introduced in [[Portal Test Chamber 06|Test Chamber 06]].