Handheld Portal Device/de: Difference between revisions
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{{DISPLAYTITLE:Mobiles Portalgerät}} | {{DISPLAYTITLE:Mobiles Portalgerät}} | ||
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[[File:Portal PortalGun.png|right|thumb| | [[File:Portal PortalGun.png|right|thumb|Das Mobile Portalgerät in ''[[Portal]]''.|250px]] | ||
{{Quotation|'''GLaDOS'''|Das Gerät ist nun mehr wert als die Organe und Einkommen aller Bewohner von <tt>'''Subjektwohnort hier'''</tt>|sound=GLaDOS 07_part1_get_device_component-3.wav}} | {{Quotation|'''GLaDOS'''|Das Gerät ist nun mehr wert als die Organe und Einkommen aller Bewohner von <tt>'''Subjektwohnort hier'''</tt>|sound=GLaDOS 07_part1_get_device_component-3.wav}} | ||
Das '''Mobile Portalgerät von [[Aperture Science/de|Aperture Science]]''' (auch '''Portal Gun''', '''ASHPD''' (für Aperture Science Handheld Portal Device) oder '''ASHPoD''') ist ein experimentelles Werkzeug zum Platzieren zweier Portale, durch welche Objekte passieren können. | Das '''Mobile Portalgerät von [[Aperture Science/de|Aperture Science]]''' (auch '''Portal Gun''', '''ASHPD''' (für Aperture Science Handheld Portal Device) oder '''ASHPoD''') ist ein experimentelles Werkzeug zum Platzieren zweier Portale, durch welche Objekte passieren können. | ||
Es ist das Hauptgerät welches der Spieler benutzt um [[Test Chamber/de|Testkammern]] zu lösen. | Es ist das Hauptgerät welches der Spieler benutzt um [[Test Chamber/de|Testkammern]] zu lösen. | ||
== Overview == | |||
The Handheld Portal Device is designed to create and place portals on any white [[surface]] that is immobile, flat and large enough. When the device is fired, a colored projectile will be emitted from the barrel. If the projectile strikes a valid surface, a portal of the corresponding color will be formed. If a portal of the other color is already placed, these two portals will be linked. If a portal of the same color is already placed, it will be closed and the new one will be used instead, limiting the player to the use of only two portals at a time. Nothing will happen if a portal is shot at an enemy or other object. The glass chamber and a light on the top of the device will glow with the color of the previously placed portal. | |||
The Handheld Portal Device also has the ability to pick up and manipulate objects directly in front of it in the same manner as the [[hl2:Gravity Gun|Gravity Gun]] from the ''Half-Life'' series. While holding an object, pressing the primary fire key will push the object forward ''very'' slightly, while the secondary fire key will drop the object. |
Revision as of 02:25, 15 October 2012
„You are using this translation software incorrectly. Please consult the user manual. - Wheatley“ Diese Seite ist im Prozess auf German übersetzt zu werden Wenn du German sprichst poste bitte auf die Talk Page oder sprich mit denen die zu dieser Seite beigetragen haben (zu finden in der Page History). |
“ | Das Gerät ist nun mehr wert als die Organe und Einkommen aller Bewohner von Subjektwohnort hier
— GLaDOS
|
” |
Das Mobile Portalgerät von Aperture Science (auch Portal Gun, ASHPD (für Aperture Science Handheld Portal Device) oder ASHPoD) ist ein experimentelles Werkzeug zum Platzieren zweier Portale, durch welche Objekte passieren können. Es ist das Hauptgerät welches der Spieler benutzt um Testkammern zu lösen.
Overview
The Handheld Portal Device is designed to create and place portals on any white surface that is immobile, flat and large enough. When the device is fired, a colored projectile will be emitted from the barrel. If the projectile strikes a valid surface, a portal of the corresponding color will be formed. If a portal of the other color is already placed, these two portals will be linked. If a portal of the same color is already placed, it will be closed and the new one will be used instead, limiting the player to the use of only two portals at a time. Nothing will happen if a portal is shot at an enemy or other object. The glass chamber and a light on the top of the device will glow with the color of the previously placed portal.
The Handheld Portal Device also has the ability to pick up and manipulate objects directly in front of it in the same manner as the Gravity Gun from the Half-Life series. While holding an object, pressing the primary fire key will push the object forward very slightly, while the secondary fire key will drop the object.