Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Cubes: Difference between revisions

From the Portal Wiki
mNo edit summary
mNo edit summary
(7 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{Quotation|'''GLaDOS'''|If you think trapping yourself is going to make me stop testing, you're sorely mistaken; here's another cube.|sound=GLaDOS_sp_a2_future_starter01.wav}}
{{Quotation|'''GLaDOS'''|If you think trapping yourself is going to make me stop testing, you're sorely mistaken; here's another cube.|sound=GLaDOS_sp_a2_future_starter01.wav}}
[[File:Portal1 StorageCube.png|right|250px]]
[[File:Portal2 StorageCube.png|right|250px]]
'''Cubes''' are common testing elements throughout the ''Portal'' series. They are commonly used to press [[Heavy Duty Super-Colliding Super Button|Buttons]], disable [[Turrets]], or redirect [[Laser]]s.
'''Cubes''' are common testing elements throughout the ''Portal'' series. They are commonly used to press [[Heavy Duty Super-Colliding Super Button|Buttons]], disable [[Turrets]], or redirect [[Laser]]s.


Line 53: Line 53:
[[File:Portal_2_-_Contraption_Cube.png|right|100px]]
[[File:Portal_2_-_Contraption_Cube.png|right|100px]]


The '''Contraption Cube''' is exclusively featured in the [[Portal 2 - Educational Version]] [[Puzzle Creator]]. It has adjustable mass, friction and elasticity. The minimum mass is 1kg, maximum mass is  85kg. There are 5 levels for friction: frictionless, slippery, normal, sticky and very sticky.  There are also 5 levels for elasticity: no rebound, slight rebound, normal, bouncy, very bouncy. The default settings for the Contraption Cube are 40kg, frictionless, and no rebound. Different settings cause the cube to take on slightly different appearances. It has its own button, the Contraption Cube Receptacle.
The '''Contraption Cube''' is exclusively featured in the [[Portal 2 - Educational Version]] [[Puzzle Creator]]. It has adjustable mass, friction and elasticity. The minimum mass is 1kg, maximum mass is  85kg. There are 5 levels for friction: frictionless, slippery, normal, sticky and very sticky.  There are also 5 levels for elasticity: no rebound, slight rebound, normal, bouncy, very bouncy. The default settings for the Contraption Cube are 40kg, frictionless, and no rebound. Different settings cause the cube to take on slightly different appearances. It has 2,125 possible variations. It has its own button, the Contraption Cube Receptacle.
{{Clr}}
 
=== Schrödinger cubes ===
[[File:P2-CE Schrodinger cubes.png|right|100px]]
 
The '''Schrödinger cubes''' are featured in the ''Portal 2: Community Edition'' and ''Portal: Revolution''. These cubes behave like Discouragement Redirection Cubes. When a laser enters either cube, it always exits from the other cube. It doesn't matter which cube the laser enters; it will always come out from the opposite one.  
{{Clr}}
{{Clr}}


Line 75: Line 81:
== [[Puzzle Creator]] item properties ==
== [[Puzzle Creator]] item properties ==


* '''Entity Cost:''' 4 (no dropper), 17 (with dropper) <!-- Dropperless entity cost taken from Valve Developer Community. Entity cost with dropper taken from BEE2 as VDC did not have it. This may not be accurate as BEE2 modifies cube droppers, which may change the ent count. -->
* '''Entity Cost:''' 4 (no dropper), 17 (with dropper) Dropperless entity cost taken from Valve Developer Community. Entity cost with dropper taken from BEE2 as VDC did not have it. This may not be accurate as BEE2 modifies cube droppers, which may change the ent count.
* '''Connections:''' This item supports inputs, which drop the cube when activated and fizzle the previous cube (therefore this is only present when the dropper is enabled). ''Connect to...'' is used to connect this item to another, via inputs or outputs. ''Connection visibility'' controls the visibility of this connection, and ''Remove connections'' is used to remove existing connections.
* '''Connections:''' This item supports inputs, which drop the cube when activated and fizzle the previous cube (therefore this is only present when the dropper is enabled). ''Connect to...'' is used to connect this item to another, via inputs or outputs. ''Connection visibility'' controls the visibility of this connection, and ''Remove connections'' is used to remove existing connections.
* '''Cube Type:''' Allows switching between Weighted, Companion, Reflection, Sphere and Franken cubes. In the [[Portal 2 - Education Version|education edition]], it also allows switching to the Contraption Cube.
* '''Cube Type:''' Allows switching between Weighted, Companion, Reflection, Sphere and Franken cubes. The [[Portal 2 - Education Version|education edition]] also allows switching to the Contraption Cube.
* '''Dropper Enabled:''' This checkbox controls whether the cube has a dropper or not. If unchecked, the cube will be Dropperless.
* '''Dropper Enabled:''' This checkbox controls whether the cube has a dropper or not. If unchecked, the cube will be dropperless.
* '''Auto-drop First Cube:''' This checkbox controls whether the dropper would automatically drop the first cube upon entering the map. If unchecked, it will not drop the first cube, requiring you to activate it's input via a [[Pedestal Button]].
* '''Auto-drop First Cube:''' This checkbox controls whether the dropper would automatically drop the first cube upon entering the map. If unchecked, it will not drop the first cube, requiring you to activate it's input via a [[Pedestal Button]].
* '''Auto-respawn cube:''' This checkbox controls whether the dropper will respawn the cube. If unchecked, the cube will not automatically respawn, requiring you to activate its input via a Pedestal Button.


== Related achievements ==
== Related achievements ==