Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Portal: The Flash Version MapPack: Difference between revisions

From the Portal Wiki
m typo
about the NS version of P:SA
 
(13 intermediate revisions by 9 users not shown)
Line 1: Line 1:
{{needimage| Could do with some pictures of the chambers}}
{{stub}}
{{stub}}
[[File:Portal_fvmp.jpg|300px|thumb|right|Portal: The Flash Version mappack‎]]
{{Game infobox
| modurl = http://portalmaps.wecreatestuff.com/
| boxart-image = Portal_fvmp.jpg
| developer =
* We Create Stuff
| engine = [[Source Engine]]
| released =
Microsoft Windows
*International: May 4th, 2008
| modes = Singleplayer
| genre = First-person puzzle/platformer
| ratings = N/A
| requirements =
* Processor: Intel Pentium 4 3000 MHz
* Display Card: DirectX 9 compatible graphics card
* Memory: 1024 MB
* Free Disk Space: 1.5 GB
* Operating System: Microsoft Windows 2000/XP/Vista
}}
'''Portal: The Flash Version MapPack''' is a set of downloadable maps, inspired by [http://portal.wecreatestuff.com Portal: Flash Version].  These maps are compatible with [[Portal]], and have been incorporated in the official Xbox Live Arcade version of Portal, [[Portal: Still Alive]], as well as the Nintendo Switch version of Portal included in the [[Portal: Companion Collection]] bundle, under the Bonus maps section. The trailer for Portal: The Flash Version MapPack can be found [https://www.youtube.com/watch?v=O3Hg_Du3iDE here].
 
It involves the story of an un-named protagonist who wakes up in a [[Relaxation_Vault|Relaxation Vault]]. The player must make it through several test chambers, occasionally going off track to discover more parts of the facility, mostly trough vents.
 
{{spoiler|The player soon gets extremely off-track, getting GlaDOS angry. Eventually she decides to utilize a robot capable of firing bullets and projectiles to chase the player. The player must dodge bullets while attempting to escape, soon reaching an open area resembling a parking lot. Then they must redirect [[High_Energy_Pellet|High Energy Pellets]] to the mech, destroying it. GlaDOS gives up on the pursuit of killing the protagonist, letting them free to the outside world. This freedom is short-lived once the player exits, getting shot down by a Combine Gunship.}}
 
== Trailer ==
{{youtube|O3Hg_Du3iDE}}
 
==Gallery==
<gallery>
File: RelaxationVaultPortalTFVM.jpg|Relaxation Vault in [[Portal: The Flash Version MapPack|Portal: The Flash Version mappack]]
File: CrusherPTFVM.jpg|The crusher level from the official ''[[Portal]]'' game trailer
File: ModifiedPSA1PTFVM.jpg|Modified [[Portal: Still Alive Test Chamber 1 (Bonus)|Bonus Chamber 1 from ''Portal: Still Alive'']] in [[Portal: The Flash Version MapPack|Portal: The Flash Version mappack]]
File: Deathfield.jpg|The Electricity Field
File:VentPTFVM.jpg|Vent in ''Portal: The Flash Version MapPack''
</gallery>


'''Portal: The Flash Version MapPack''' is a set of downloadable maps, inspired by [http://portal.wecreatestuff.com Portal: Flash Version].  These maps are compatible with [[Portal]], and have been incorporated in the official Xbox Live Arcade version of Portal, [[Portal: Still Alive]].


{{CommunityContentNav}}
{{CommunityContentNav}}