Mechanics: Difference between revisions

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* [[Hard Light Bridge]]
* [[Hard Light Bridge]]
* [[Thermal Discouragement Beam]]
* [[Thermal Discouragement Beam]]
* Emergency intelligence incenirator
* [[Emergency intelligence incinerator]]
== Cubes ==
== Cubes ==
{{Main|Cubes}}
{{Main|Cubes}}
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* [[Discouragement Redirection Cube]]
* [[Discouragement Redirection Cube]]
* [[Edgeless Safety Cube]]
* [[Edgeless Safety Cube]]
* Antique Cube
* [[Antique Cube]]
* [[Frankenturret]]


== Buttons ==
== Buttons ==
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* [[Piston]]
* [[Piston]]
* [[Laser Field]]
* [[Laser Field]]
* Shredders
* [[Shredders]]
* Rocket Turrets
* [[Rocket Turrets]]
* Bombs
* [[Bombs]]


== Tubes ==
== Tubes ==
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== Scrapped ==
== Scrapped ==
* Glass futbol
* [[Glass futbol]]
* Exploding futbol
* [[Exploding futbol]]
* Futbol spawner
* [[Futbol spawner]]
* Futbol receptacle  
* [[Futbol receptacle]]
* Adhesion Gel
* [[Adhesion Gel]]
* Reflective Gel
* [[Reflective Gel]]
* Hover Turret
* [[Hover Turret]]
* Paint gun
* [[Paint gun]]




{{MechanicsNav}}
{{MechanicsNav}}
[[Category:Mechanics| ]]
[[Category:Mechanics| ]]

Revision as of 08:33, 21 August 2015

Testing mechanics are what makes up the meat of the puzzles in the Portal series. The different devices, structures, cubes, gels, and hazards are placed strategically around the test chambers.

Devices

Structures

Cubes

Main article: Cubes

Buttons

Gels

Main article: Gels

Hazards

Tubes

Main article: Tubes

Scrapped