Portal Test Chamber 13: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
Camden12343 (talk | contribs) No edit summary |
||
(26 intermediate revisions by 13 users not shown) | |||
Line 1: | Line 1: | ||
{{stub}} | {{stub}} | ||
{{Chamber infobox | {{Chamber infobox | ||
| title = Test Chamber 13 | | title = Test Chamber 13 | ||
| map = | | map = testchmb_a_08.bsp | ||
| number = 13 | | number = 13 | ||
| total = 19 | | total = 19 | ||
Line 21: | Line 20: | ||
}} | }} | ||
This | This [[Test Chamber]] is the fourteenth level of the game, and includes multiple [[Weighted Storage Cube]]s as well as [[Buttons]]. The Chamber also requires the player to utilize [[High Energy Pellet]]s and the [[Unstationary Scaffold]] in order to proceed. | ||
=== Mechanics === | |||
* [[Unstationary Scaffold]] | |||
* [[High Energy Pellet]] ''(launcher and catcher)'' | |||
* [[Weighted Storage Cube]] | |||
* [[Heavy Duty Super-Colliding Super Button|Heavy Duty Super-Colliding Super Button ''(H.D.S.C.S.B)'']] | |||
== Hazards == | == Hazards == | ||
* Pellet | * [[High Energy Pellet]]s | ||
* Cube Hazard | * [[Weighted Companion Cube|Cube Hazard]] | ||
== Walkthrough == | == Walkthrough == | ||
{{Spoiler|block=yes| | {{Spoiler|block=yes| | ||
- in | *Walk to the [[Heavy Duty Super-Colliding Super Button|button]] and look for the [[Weighted Storage Cube]] in the upper-level of the area. | ||
*Shoot a portal on the wall near you and the other one behind the cube. Get the cube and place it on the button. | |||
*Go through the portal and drop down through the door to the larger area of the chamber. | |||
*Look up at the ceiling and try to find a red spot right above the High Energy Pellet Receptacle. Then fire a portal on the spot. | |||
*Place the other portal on the wall where the High Energy Pellet is bouncing (there is a black spot on the wall). | |||
*Wait for the Pellet to go through the portal and land on the receptacle. | |||
*Place a portal on the ceiling which is right over the Unstationary Scaffolding. | |||
*Shoot the other portal on a surface near you and wait for the cube to be almost under the portal. | |||
*Go through the portal and take the cube and drop down from the platform. | |||
*Place a portal on the ceiling facing one of the buttons and go through the portal. Put the Cube on the button. | |||
*Fire the same portal over the other button and go through the portal. You should land on the button. | |||
*Shoot a portal through the door that just opened. Put the other portal on some surface where you can enter through. | |||
*Go in the [[Chamberlock]]. | |||
}} | }} | ||
== Video walkthrough == | == Video walkthrough == | ||
{{chamber demonstration}} | {{chamber demonstration}} | ||
== Easter Eggs/Glitches == | |||
* If you stand on the [[Unstationary Scaffold]] when it's not active, and you press the interact key at the black wall, you can hear the door opening sound. | |||
Follow the [[Portal Test Chamber 13 (Bonus)|Alternate Portal]] route for the challenge mode for this chamber to get on the [[Unstationary Scaffold]]. | |||
* It is possible to trap yourself within this [[Test_Chambers|test chamber.]] Firstly, complete the chamber using the intended solution. Shoot a blue portal through the exit door and an orange one on a nearby wall. Get both [[Cubes|Weighted Storage Cubes]] through the portal. Finally, make sure that both portals are within the main testing area to entrap yourself. [[GLaDOS]] will apologize and open the exit door for you. | |||
== Music == | |||
{{main|Portal soundtrack}} | |||
{{Track|copyrighted=yes|Android Hell}} | |||
== Gallery == | |||
{{Gallery | |||
|width=192 | |||
|height=108 | |||
|lines=2 | |||
|File:Portal TC 13 - Leipzig GC 2006 07.jpg|Pre-release Test Chamber 13 at Leipzig Games Convention 2006 | |||
|File:Portal TC 13 - Leipzig GC 2006 08.jpg|Ditto | |||
|File:Portal TC 13 - Leipzig GC 2006 09.jpg|Ditto | |||
|File:Portal TC 13 - Leipzig GC 2006 10.jpg|Ditto | |||
|File:Portal TC 13 - Leipzig GC 2006 06.jpg|Ditto, Also seen as the background of the Portal community on Steam. | |||
|File:Portal TC 13 - Leipzig GC 2006 11.jpg|Ditto | |||
|File:Portal TC 13 - Leipzig GC 2006 01.jpg|Ditto | |||
|File:Portal TC 13 - Leipzig GC 2006 02.jpg|Ditto | |||
|File:Portal TC 13 - Leipzig GC 2006 03.jpg|Ditto | |||
|File:Portal TC 13 - Leipzig GC 2006 04.jpg|Ditto | |||
|File:Portal TC 13 - Leipzig GC 2006 05.jpg|Ditto | |||
|File:Portal TC 13 - Leipzig GC 2006 12.jpg|Ditto | |||
|File:Old Portal Gun.jpg|Very early version of Test Chamber 13 | |||
}} | |||
== See Also == | |||
* [[Portal Test Chamber 13 (Advanced)]] | |||
* [[Portal Test Chamber 13 (Bonus)]] | |||
{{TestChambersNav}} | {{TestChambersNav}} | ||
[[Category:Portal chambers]] | [[Category:Portal chambers]] |
Latest revision as of 01:53, 4 July 2023
“I can't get over how small you are!” This article is a stub. As such, it is not complete. You can help Portal wiki by expanding it. |
This Test Chamber is the fourteenth level of the game, and includes multiple Weighted Storage Cubes as well as Buttons. The Chamber also requires the player to utilize High Energy Pellets and the Unstationary Scaffold in order to proceed.
Mechanics
- Unstationary Scaffold
- High Energy Pellet (launcher and catcher)
- Weighted Storage Cube
- Heavy Duty Super-Colliding Super Button (H.D.S.C.S.B)
Hazards
Walkthrough
- Walk to the button and look for the Weighted Storage Cube in the upper-level of the area.
- Shoot a portal on the wall near you and the other one behind the cube. Get the cube and place it on the button.
- Go through the portal and drop down through the door to the larger area of the chamber.
- Look up at the ceiling and try to find a red spot right above the High Energy Pellet Receptacle. Then fire a portal on the spot.
- Place the other portal on the wall where the High Energy Pellet is bouncing (there is a black spot on the wall).
- Wait for the Pellet to go through the portal and land on the receptacle.
- Place a portal on the ceiling which is right over the Unstationary Scaffolding.
- Shoot the other portal on a surface near you and wait for the cube to be almost under the portal.
- Go through the portal and take the cube and drop down from the platform.
- Place a portal on the ceiling facing one of the buttons and go through the portal. Put the Cube on the button.
- Fire the same portal over the other button and go through the portal. You should land on the button.
- Shoot a portal through the door that just opened. Put the other portal on some surface where you can enter through.
- Go in the Chamberlock.
Video walkthrough
Easter Eggs/Glitches
- If you stand on the Unstationary Scaffold when it's not active, and you press the interact key at the black wall, you can hear the door opening sound.
Follow the Alternate Portal route for the challenge mode for this chamber to get on the Unstationary Scaffold.
- It is possible to trap yourself within this test chamber. Firstly, complete the chamber using the intended solution. Shoot a blue portal through the exit door and an orange one on a nearby wall. Get both Weighted Storage Cubes through the portal. Finally, make sure that both portals are within the main testing area to entrap yourself. GLaDOS will apologize and open the exit door for you.
Music
Main article: Portal soundtrack
Android Hell by Valve Studio Orchestra [3:45]
Gallery
|