Turrets: Difference between revisions

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131 bytes added ,  19 February 2012
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m (→‎See also: Added links to the Turret-themed official comics)
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=== Portal ===
=== Portal ===
{{See also|Portal}}
{{See also|Portal}}
Turrets are introduced to the player in Test Chamber 14. Following this, they continue to appear throughout the remaining levels.  
Turrets are introduced as testing hazards to [[Chell]] during the entirety of Test Chamber 16. Following this, they continue to appear throughout the remaining test chambers and eventually, during Chell's escape.  


=== Portal: Still Alive ===
=== Portal: Still Alive ===
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=== Portal 2 ===
=== Portal 2 ===
{{See also|Portal 2}}
{{See also|Portal 2}}
Turrets return in the sequel as both an enemy to Chell and the [[Co-op]] robots, and appear fairly early in the game. Distinct versions of the turret are introduced, including the Defective Turret and Animal King Turret.
Turrets reprise their role as testing hazards to [[Chell]] and to [[Atlas]] and [[P-body]] for the game's [[co-op]] campaign, and appears fairly early in the game. Distinct versions of the Turrets are introduced, including the Defective Turrets and Animal King Turret.


==Gallery==
==Gallery==

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