Portal Test Chamber 17: Difference between revisions

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→‎Walkthrough: Added one.
m (Modified description, fixed a few errors. Added links.)
(→‎Walkthrough: Added one.)
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== Walkthrough ==
== Walkthrough ==
{{Spoiler|block=yes|
{{Spoiler|block=yes|
- in progress -
*Go to the end of the hallway.
*Pick up your [[Weighted Companion Cube|Companion Cube]] and place it in front of the small ledge. Jump on the cube and then jump on the ledge.
*Pick up the cube and repeat. Take the cube and use it as a shield from the Pellet.
*Upon reaching the other side of the hallway, look out for the bouncing Pellet. Wait for the pellet to disappear.
*Go in front of the second hallway. Wait for the pellet in that hallway to go away from you.
*Run to the other side while using the cube as a shield. Then turn to the left and go through the door.
*Drop down from the ledge and go through the doorway facing the three lifts.
*Use the cube to bounce the Pellet into the catcher.
*Go back and leave the cube on the floor. Fire a portal on the wall above the ledge.
*Turn to face the catcher. Place a portal on the angled wallpanels.
*Put the other portal on the wall where the Pellet is bouncing off. Wait for the pellet to get into the catcher.
*Drop down from the ledge and pick up the cube.
*Go in the room with the button. Turn left and place the cube on the [[Heavy Duty Super-Colliding Super Button|button]] on the ledge opening the second door.
*Head back out of the dark room and place a portal on the wall facing the doors and buttons.
*With the other portal on the ledge, go through the portal. Go to the other end of the hallway again.
*Shoot the portal on the wall where the last pellet is bouncing off and go back to stand next to the button in the dark room (avoid the Pellet).
*Wait for the Pellet to go past you and the button towards the door. When it does, go stand on the button and the Pellet should hit the catcher.
*Take the Companion cube out of the room and then place a portal above the ledge. Go through the portal with the cube.
*Jump on lift with the cube. Continue by jumping on the two other ones. Then turn right and jump down to the lower ledge.
*Go along the hallway. Put the cube on the button and go through the door.
*Push the [[switch]] and get the Companion cube from the button.
*Euthanize the Companion Cube by dropping it down in the [[Emergency Intelligence Incinerator]].
*Enter the [[chamberlock]] behind you.
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