Portal 2 Chapter 2 Test Chamber 6: Difference between revisions

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{{Test Chamber Infobox
{{Chamber infobox
  | title     = Portal 2 Chapter 2 Test Chamber 6
| title       = Portal 2 Chapter 2 Test Chamber 6
  | valve-title= Trust Fling
| valve-title = Trust Fling
  | map       = sp_a2_trust_fling.bsp
| map         = sp_a2_trust_fling.bsp
  | dirty     = 1
| dirty       = 1
  | number     = 06
| number     = 06
  | total     = 22
| total       = 22
  | screenshot = Portal 2 Chapter 2 Test Chamber 06.png
| screenshot = Portal 2 Chapter 2 Test Chamber 06.png
  | icon1     = cube dispenser on
| icon1       = cube dispenser on
  | icon2     = cube button on
| icon2       = cube button on
  | icon3     = cube hazard on
| icon3       = cube hazard on
  | icon4     = player button
| icon4       = player button
  | icon5     = water hazard on
| icon5       = water hazard on
  | icon6     = fling enter
| icon6       = fling enter
  | icon7     = fling exit
| icon7       = fling exit
  | icon8     = faith plate on
| icon8       = faith plate on
  | icon9     = turret hazard
| icon9       = turret hazard
  | icon10     = dirty water
| icon10     = dirty water
  | previous   = Portal 2 Chapter 2 Test Chamber 5
| previous   = Portal 2 Chapter 2 Test Chamber 5
  | next       = Portal 2 Chapter 2 Test Chamber 7
| next       = Portal 2 Chapter 2 Test Chamber 7
}}
}}
This is the fifteenth level of the game, and takes place within a dilapidated Test Chamber. This level introduces the player to advanced manoeuvres using [[Aerial Faith Plate]], particularly the way in which the momentum provided by the Faith Plate can be used in conjunction with [[Portals]] in order to allow the player to gain access to areas that would otherwise be beyond reach. {{Spoiler|The Test Chamber also features one of Doug Rattman's [[dens]].}}
This is the fifteenth level of the game, and takes place within a dilapidated Test Chamber. This level introduces the player to advanced manoeuvres using [[Aerial Faith Plate]], particularly the way in which the momentum provided by the Faith Plate can be used in conjunction with [[Portals]] in order to allow the player to gain access to areas that would otherwise be beyond reach. {{Spoiler|The Test Chamber also features one of Doug Rattman's [[dens]].}}

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