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skull cubes are not used in any official version of still alive. also the "entropy zero 2 cubes" are just regular storage cubes with a slightly changed design
m (Reverted edits by Sven (talk) to last revision by ChickenNuggetMan2056)
(skull cubes are not used in any official version of still alive. also the "entropy zero 2 cubes" are just regular storage cubes with a slightly changed design)
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{{Main|Frankenturret|l1=Frankenturret}}
{{Main|Frankenturret|l1=Frankenturret}}


'''Frankenturrets''' are bizarre [[Turrets#Sentry Turret|Sentry Turret]]-[[#Weighted Storage Cube|Weighted Storage Cube]] hybrids {{spoiler|created by [[Wheatley]] in order to complete test chambers when he had no test subjects. They are present in the single-player chapters, ''The Itch'' and ''The Part Where He Kills You''.}}
'''Frankenturrets''' are [[Turrets#Sentry Turret|Sentry Turret]] and [[#Weighted Storage Cube|Weighted Storage Cube]] hybrids {{spoiler|created by [[Wheatley]] in order to complete test chambers when he had no test subjects. They are present in the single-player chapters, ''The Itch'' and ''The Part Where He Kills You''.}}


Frankenturrets do not speak, and instead emits incomprehensible chirping sounds. {{spoiler|They act as Wheatley's replacement for Storage Cubes, but their behavior is different.}} Frankenturrets will hop around aimlessly while not placed on a button. When picked up by [[Chell]] or put on a button, they retract their legs inside their cubes. If they fall over on their sides or upside down, they will wave their legs trying to get up.
Frankenturrets do not speak, and instead emits incomprehensible chirping sounds. {{spoiler|They act as Wheatley's replacement for Storage Cubes, but their behavior is different.}} Frankenturrets will hop around aimlessly while not placed on a button. When picked up by [[Chell]] or put on a button, they retract their legs inside their cubes. If they fall over on their sides or upside down, they will wave their legs trying to get up.
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{{Clr}}
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=== Skull Cube ===
[[File:StillAlive skull cube.png|right|100px]]


The '''skull cube''' is an alternate design for the regular Weighted Storage Cube in which the Aperture logo is replaced by a crudely drawn skull. It is present in the game files of ''[[Portal: Still Alive]]'', but does not appear in-game. Due to a similar design existing for [[Pedestal Button|pedestal buttons]] that are connected to cube droppers, is is widely believed that said cube droppers would have originally dispensed skull cubes, but that this was cut due to players being confused into thinking the cubes had a unique function.


The '''Skull cube''' is an unused cube from portal Still alive
The unofficial PC port of ''Still Alive'' reimplements the skull cubes, but they are ''not'' used in any official version of the game.
 
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==Cubes Outside of the Portal Series==
 
===Dota 2 Cube===
[[File:Dota_2_Cube.png|right|200px]]
The '''Dota 2 Cube''' is a Portal inspired cube appearing in the art for the Dota 2 "Portal" hud skin.
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== [[Puzzle Creator]] item properties ==
== [[Puzzle Creator]] item properties ==
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|File:Portal Companion Cube.png|Weighted Companion Cube.
|File:Portal Companion Cube.png|Weighted Companion Cube.
|File:Portal Sphere.png|A spherical replacement seen in [[Portal Test Chamber 17 (Advanced)|advanced Chamber 17]].
|File:Portal Sphere.png|A spherical replacement seen in [[Portal Test Chamber 17 (Advanced)|advanced Chamber 17]].
|File:StillAlive skull cube.png|[[Unused content#Portal: Still Alive|Unused "skull" cube]] found in the files of [[Portal: Still Alive]].
|File:StillAlive skull cube.png|Unused [[Portal: Still Alive]] "skull cube"
}}
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