Sentry Turret: Difference between revisions

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It said you can only kill a turret via repulsion gel in the perpetual testing, there is multiple times in the main game where you cover them in the blue pudding.
m (added tat sound file)
(It said you can only kill a turret via repulsion gel in the perpetual testing, there is multiple times in the main game where you cover them in the blue pudding.)
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*In ''[[Portal]]'', the primary method of defeating the [[Turret]] is to disable it via knocking it over (echoing the method used in ''Half-Life 2''). This can be accomplished in various ways: by picking it up from behind and dropping it in an odd position, knocking it over with a weighted cube, hitting it with another object (including another turret), shooting a portal at its feet, or directing a [[High Energy Pellet]] into it (the Pellet will not destroy the turret on impact, but it will impart enough force to knock it over). [[Weighted Storage Cube|Weighted Storage Cubes]] are also bulletproof, and one can crouch behind them to be safe from their gunfire. They can also be destroyed by doing the same thing with a turret, however, this is difficult to do as the turret’s bullet spread is wider than a turret.
*In ''[[Portal]]'', the primary method of defeating the [[Turret]] is to disable it via knocking it over (echoing the method used in ''Half-Life 2''). This can be accomplished in various ways: by picking it up from behind and dropping it in an odd position, knocking it over with a weighted cube, hitting it with another object (including another turret), shooting a portal at its feet, or directing a [[High Energy Pellet]] into it (the Pellet will not destroy the turret on impact, but it will impart enough force to knock it over). [[Weighted Storage Cube|Weighted Storage Cubes]] are also bulletproof, and one can crouch behind them to be safe from their gunfire. They can also be destroyed by doing the same thing with a turret, however, this is difficult to do as the turret’s bullet spread is wider than a turret.


*''[[Portal 2]]'' introduces two new means for the player to disable the Turrets. One is to direct a [[Thermal Discouragement Beam]] onto it (usually via a portal and/or Weighted Pivot Cube), causing it to heat up and explode. Another is to cover it in [[Repulsion Gel]] (via the Perpetual Testing Initiative), causing it to bounce with increasing force until it either disables in midair, falls into the path of a [[Thermal Discouragement Beam]] or falls away into goo or a bottomless pit. [[Propulsion Gel]] makes a Turret quite slippery, making knocking it over easier, as it may lose its balance or knock against a wall.
*''[[Portal 2]]'' introduces two new means for the player to disable the Turrets. One is to direct a [[Thermal Discouragement Beam]] onto it (usually via a portal and/or Weighted Pivot Cube), causing it to heat up and explode. Another is to cover it in [[Repulsion Gel]] causing it to bounce with increasing force until it either disables in midair, falls into the path of a [[Thermal Discouragement Beam]] or falls away into goo or a bottomless pit. [[Propulsion Gel]] makes a Turret quite slippery, making knocking it over easier, as it may lose its balance or knock against a wall.


== Parts ==
== Parts ==
6

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