Portal 2: Difference between revisions

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| distributor =  
| distributor =  
*Electronic Arts <small>(retail)</small>
*Electronic Arts <small>(retail)</small>
*Steam <small>(online)</small>
*Valve Corporation <small>(online)</small>
| engine = [[Source Engine]]
| engine = [[Source Engine]]
| released =  
| released =  
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*PlayStation 3
*PlayStation 3
*Xbox 360
*Xbox 360
*Nintendo Switch
}}
}}
'''''Portal 2''''' is the sequel to the award winning and hugely successful ''[[Portal]]'' developed by [[Valve|Valve Corporation]]. It features a single-player story set after the events of ''Portal'''s story; and a brand-new [[Co-op]] game mode, featuring additional [[test chambers]] designed specifically for Co-operative play. ''Portal 2'' was released April 19, 2011 on the Steam platform. Retail release in North America started on April 19, 2011; and later, Europe and Australia on April 21, 2011.
'''''Portal 2''''' is the sequel to the award winning and hugely successful ''[[Portal (game)|Portal]]'' developed by [[Valve|Valve Corporation]]. It features a single-player story set after the events of ''Portal'''s story; and a brand-new [[Co-op]] game mode, featuring additional [[test chambers]] designed specifically for Co-operative play. ''Portal 2'' was released April 19, 2011 on the Steam platform. Retail release in North America started on April 19, 2011; and later, Europe and Australia on April 21, 2011.


== Plot ==
== Plot ==
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{{Spoiler|GLaDOS (in potato form), has now informed Chell that Wheatley was designed to make extremely poor decisions, in order to turn GLaDOS into somewhat of a moron in an effort to control and dampen her homicidal tendencies. She informs Chell that Wheatley's lack of stability is going to cause the destruction of Aperture Science killing everyone and everything inside the facility. Before Chell can decide whether or not to help, GLaDOS is swooped away by a bird and Chell heads off to attempt to find a way back into the primary facility.}}
{{Spoiler|GLaDOS (in potato form), has now informed Chell that Wheatley was designed to make extremely poor decisions, in order to turn GLaDOS into somewhat of a moron in an effort to control and dampen her homicidal tendencies. She informs Chell that Wheatley's lack of stability is going to cause the destruction of Aperture Science killing everyone and everything inside the facility. Before Chell can decide whether or not to help, GLaDOS is swooped away by a bird and Chell heads off to attempt to find a way back into the primary facility.}}


{{Spoiler|Chell uncovers the remnants of a 1950's Aperture Science guided by the voice of the now deceased Aperture Science founder [[Cave Johnson]]. She enters a series of tests, often having to navigate between them in unconventional ways due to the deterioration of the lower facility. At this time we learn of Cave Johnson's secretary/assistant, [[Caroline]], of which Cave is rather fond. Chell reunites with GLaDOS in the nest of the bird that took her. GLaDOS, insistent that she can't lie with only 1.1 volts of power, implores Chell to take her with her to put her back in her body and stop Wheatley from destroying the facility. Chell ultimately agrees and attaches GLaDOS to her [[Aperture Science Handheld Portal Device]] and they continue to try to find a path towards the upper facility.}}
{{Spoiler|Chell uncovers the remnants of a 1950's Aperture Science guided by the voice of the now deceased Aperture Science founder [[Cave Johnson]]. She enters a series of tests, often having to navigate between them in unconventional ways due to the deterioration of the lower facility. At this time we learn of Cave Johnson's secretary/assistant, [[Caroline]], of whom Cave is rather fond. Chell reunites with GLaDOS in the nest of the bird that took her. GLaDOS, insistent that she can't lie with only 1.1 volts of power, implores Chell to take her with her to put her back in her body and stop Wheatley from destroying the facility. Chell ultimately agrees and attaches GLaDOS to her [[Aperture Science Handheld Portal Device]] and they continue to try to find a path towards the upper facility.}}


{{Spoiler|As Chell continues to run through tests from the 1970's, and 1980's, GLaDOS becomes curious about Caroline and Cave who she keeps hearing in the recorded guidance in test chambers. She comes to a realization, that she chooses not to share with Chell, and they head towards the newer Aperture facility. In an effort to get back up, Chell must turn on pump stations Alpha, Beta, and Gamma which connect [[Repulsion Gel]], [[Propulsion Gel]], and [[Conversion Gel]] to the newer facility. Repulsion and Propulsion Gels were Apertures attempt at a dietary supplement, whereas Conversion Gel, made from crushed up moon rocks which ultimately lead to the death of Cave Johnson, is used as an ideal portal conductor. When painted on any surface, the ASHPD can be used as designed. They reach the newer facility where Wheatley has taken full control.}}
{{Spoiler|As Chell continues to run through tests from the 1970's, and 1980's, GLaDOS becomes curious about Caroline and Cave who she keeps hearing in the recorded guidance in test chambers. She comes to a realization, that she chooses not to share with Chell, and they head towards the newer Aperture facility. In an effort to get back up, Chell must turn on pump stations Alpha, Beta, and Gamma which connect [[Repulsion Gel]], [[Propulsion Gel]], and [[Conversion Gel]] to the newer facility. Repulsion and Propulsion Gels were Apertures attempt at a dietary supplement, whereas Conversion Gel, made from crushed up moon rocks which ultimately lead to the death of Cave Johnson, is used as an ideal portal conductor. When painted on any surface, the ASHPD can be used as designed. They reach the newer facility where Wheatley has taken full control.}}
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==== Peer Review ====
==== Peer Review ====
'''Peer Review''' is the first DLC released for ''Portal 2''. Released on October 4th, 2011; this DLC introduces Challenge modes for both single-player and [[Cooperative Testing Initiative|co-op]], a leaderboards system, and a mini-hub area reserved for additional co-op tracks. This DLC adds a n additional course with the introduction of the Art Therapy testing course.
'''Peer Review''' is the first DLC released for ''Portal 2''. Released on October 4th, 2011; this DLC introduces Challenge modes for both single-player and [[Cooperative Testing Initiative|co-op]], a leaderboards system, and a mini-hub area reserved for additional co-op tracks. This DLC adds an additional course with the introduction of the Art Therapy testing course.


==== Perpetual Testing Initiative ====
==== Perpetual Testing Initiative ====
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== See also ==
== See also ==
* ''[[Portal]]'' – the original game of the series.
* ''[[Portal (game)|Portal]]'' – the original game of the series.
* ''[[Portal: Still Alive]]'' – an exclusive Xbox Live Arcade version of the game containing the original content as ''Portal'', as well as 14 new [[test chambers]] based upon [http://portal.wecreatestuff.com/ Portal: The Flash Version], and new achievements.
* ''[[Portal: Still Alive]]'' – an exclusive Xbox Live Arcade version of the game containing the original content as ''Portal'', as well as 14 new [[test chambers]] based upon [http://portal.wecreatestuff.com/ Portal: The Flash Version], and new achievements.


== References ==
== References ==
<references/>
<references/>


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{{TestChambersNav}}
{{Portal Series}}
{{Portal Series}}

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