1,250
edits
No edit summary |
No edit summary |
||
Line 3: | Line 3: | ||
| boxart-image = portaltheflashversion.png|300px | | boxart-image = portaltheflashversion.png|300px | ||
| developer = We Create Stuff | | developer = We Create Stuff | ||
| publisher = We Create Stuff | |||
| distributor = * We Create Stuff | |||
* Armor Games | |||
* Newgrounds | |||
| engine = Adobe Flash | | engine = Adobe Flash | ||
| modes = Singleplayer | | modes = Singleplayer | ||
| genre = Two Dimensional Puzzle Platformer | | genre = Two Dimensional Puzzle Platformer | ||
| requirements = | | ratings = * 88 on Armor games | ||
| platforms = * Laptop | |||
* Desktop | |||
| requirements = * Flash Player 8 and up | |||
* Flash Player Global Storage 10kb | |||
* Game resolution 800x450 | |||
* Decent/Competent CPU | |||
}} | }} | ||
Line 169: | Line 179: | ||
== Trivia == | == Trivia == | ||
* One of the things that made Portal: The Flash Version viral is the preservation of momentum. Even though it's 2D game, preservation of momentum are very hard to code and in layman's term: speedy things go into the portal, speedy things go out of the portal. | |||
* In task 16 as you are passing the first Blue plasma wall, a character carrying a briefcase (presumably the G-Man from the Half-Life series) can be seen walking behind the window. | * In task 16 as you are passing the first Blue plasma wall, a character carrying a briefcase (presumably the G-Man from the Half-Life series) can be seen walking behind the window. | ||
== Play Online == | == Play Online == | ||
https://portal.wecreatestuff.com/play.html | * [https://portal.wecreatestuff.com/play.html On portal.wecreatestuff.com] | ||
* [http://armorgames.com/play/107/portal-the-flash-version On armorgames.com] | |||
* [https://www.newgrounds.com/portal/view/404612 On www.newgrounds.com] | |||
== References == | == References == |
edits