Aperture Hand Lab: Difference between revisions

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{{Spoiler|The game begins in a sort of a elevator going up or down, where an Announcer (different from the original Portal series, with a lower, more masculine tone of voice) greets the player to the Aperture Hand Lab. Then after a short time, the elevator door opens and the player arrives in the 42nd floor, then the player is instructed and given instructions to use the short teleport function. From here, the player is greeted by various Personality Cores equipped with their own complete arm-to-fingertip interactive component and different personalities (Nice, Vulgar, Deceptive, etc).}} They will teach the player how to understand and grasp the basic functions of the Valve Index Controller.
{{Spoiler|The game begins in a sort of a elevator going up or down, where an Announcer (different from the original Portal series, with a lower, more masculine tone of voice) greets the player to the Aperture Hand Lab. Then after a short time, the elevator door opens and the player arrives in the 42nd floor, then the player is instructed and given instructions to use the short teleport function. From here, the player is greeted by various Personality Cores equipped with their own complete arm-to-fingertip interactive component and different personalities (Nice, Vulgar, Deceptive, etc).}} They will teach the player how to understand and grasp the basic functions of the Valve Index Controller.


*{{Spoiler|The first one is Frank, a Nice, very masculine and polite programmed personality core. Frank will teach the player how to perform friendly gestures such as waving. Due to the unorthodox behaviour of Frank, this implies that Frank are not experienced with humans or have never seen humans before.}}
*
{{Quotation|'''Frank'''|{{Spoiler|I'm waving my arm, to you.}}}}
{{Spoiler|The first one is Frank, a Nice, very masculine and polite programmed personality core. Frank will teach the player how to perform friendly gestures such as waving. Due to the unorthodox behaviour of Frank, this implies that Frank are not experienced with humans or have never seen humans before.}}


*{{Spoiler|The next one is Alan, a very aggressive but not tempered personality core. Alan will teach the player how to perform threatening hand gestures such as shaking a fist to the opponent, but that was a cover for ''"double fist shake"''.}}
*
{{Quotation|'''Alan'''|{{Spoiler|Double Shake, Double Shake, Double Shake.}}}}
{{Spoiler|The next one is Alan, a very aggressive but not tempered personality core. Alan will teach the player how to perform threatening hand gestures such as shaking a fist to the opponent, but that was a cover for ''"double fist shake"''.}}


*{{Spoiler|Then, there is Frank again, but this is a deception performed by Deceptive Danny, by performing the classic ''"too slow"'' high five trick. The player is most likely knowing this trick because this is a very common deception, proven by Danny saying this trick is ''"old as hands"''. Then, Danny challenges the player to playing a supposedly three round Rock, Paper, Scissors, but the Announcer realizes if the player is beaten three times, the player will lose so if the player failed two times before, Danny will fall prematurely.}}
*
{{Quotation|'''Deceptive Danny'''|{{Spoiler|Too Slow.}}}}
{{Spoiler|Then, there is Frank again, but this is a deception performed by Deceptive Danny, by performing the classic ''"too slow"'' high five trick. The player is most likely knowing this trick because this is a very common deception, proven by Danny saying this trick is ''"old as hands"''. Then, Danny challenges the player to playing a supposedly three round Rock, Paper, Scissors, but the Announcer realizes if the player is beaten three times, the player will lose so if the player failed two times before, Danny will fall prematurely.}}


*{{Spoiler|After Danny, there is another personality core, though not identifying himself, he is a very solid and supporting personality core. Then he will ask the player to shake his hand, stating that the player is the ''"Vice President in Charge of Hands"'', after a handshake, he stated that was a too soft handshake and wanted a real handshake,}} this resulted in the player knowing the pressure function in the Controller, {{Spoiler|and ripping the right arm component entirely and broke the entire contraption apart and the player's platform. Then the player falls}}
*{{Spoiler|After Danny, there is another personality core, though not identifying himself, he is a very solid and supporting personality core. Then he will ask the player to shake his hand, stating that the player is the ''"Vice President in Charge of Hands"'', after a handshake, he stated that was a too soft handshake and wanted a real handshake,}} this resulted in the player knowing the pressure function in the Controller, {{Spoiler|and ripping the right arm component entirely and broke the entire contraption apart and the player's platform. Then the player falls}}


*{{Spoiler|After the supposed test breaking action, the player is still alive and met Frank, but Frank has discovered a gun weirdly stored in the bottom of the old [[Aperture Science]] facility, then Frank threatens the player to free him and instructs the player to open a envelope, inside the envelope, there is a key to operate a switch. But Frank then realize that pointing and threatening a "friend" with a gun is not nice. Unbeknownst to Frank, there is two options, the first one is "Core Escape", the second one is "Destroy Core". Frank then apologizes to the player for pointing the player with a gun. There is two ending:}}
*
{{Quotation|'''Frank'''|{{Spoiler|I have found something more important than our friendship, '''a gun!'''}}}}
{{Spoiler|After the supposed test breaking action, the player is still alive and met Frank, but Frank has discovered a gun weirdly stored in the bottom of the old [[Aperture Science]] facility, then Frank threatens the player to free him and instructs the player to open a envelope, inside the envelope, there is a key to operate a switch. But Frank then realize that pointing and threatening a "friend" with a gun is not nice. Unbeknownst to Frank, there is two options, the first one is "Core Escape", the second one is "Destroy Core". Frank then apologizes to the player for pointing the player with a gun. There is two ending:}}
**{{Spoiler|The player uses the key on "Free Core" option, this concludes the test, both the player and Frank are shocked to the occasion, then the Announcer plays the instrumental version of [[Still Alive (song)|Still Alive]] and congratulate the player for discovering a meaning to "True Friendship".}}
**{{Spoiler|The player uses the key on "Free Core" option, this concludes the test, both the player and Frank are shocked to the occasion, then the Announcer plays the instrumental version of [[Still Alive (song)|Still Alive]] and congratulate the player for discovering a meaning to "True Friendship".}}
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