Portal: The Flash Version: Difference between revisions

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== Items and Mechanics ==
== Items and Mechanics ==
The game uses most of the mechanics that are used in the original Portal, but it also uses some scrapped and totally new mechanics as well. Here is a list of the mechanics that weren't used in the original Portal but made it to ''Portal 2'' from the flash version.
The game uses most of the mechanics that are used in the original Portal, but it also uses some scrapped and totally new mechanics as well. Here is a list of the mechanics that weren't used in the original ''Portal'' but made it to ''Portal 2'' from the flash version. ''[[Portal: Still Alive]]'', being largely based off of [[Portal: The Flash Version MapPack|the MapPack]] and thus the Flash Version, includes all of the features introduced in those titles.
{| class="wikitable"
{| class="wikitable"
!Item or Mechanic
!Item or Mechanic
!Task
!Task
!Portal
!Portal
!Portal: <br>Still Alive
!Portal 2
!Portal 2
|-
|-
|[[Security Camera]]
|[[Security Camera]]
|All Tasks
|All Tasks
| style="background-color: lightgreen;" |
| style="background-color: lightgreen;" |
| style="background-color: lightgreen;" |
| style="background-color: lightgreen;" |
| style="background-color: lightgreen;" |
Line 30: Line 32:
|Task 11
|Task 11
| style="background-color: #EE9090;" |
| style="background-color: #EE9090;" |
| style="background-color: lightgreen;" |
| style="background-color: lightgreen;text-align:center;" | '''Modified'''
| style="background-color: lightgreen;text-align:center;" | '''Modified'''
|-
|-
|[[Unstationary Scaffold]]
|[[Unstationary Scaffold]]
|Task 12
|Task 12
| style="background-color: lightgreen;" |
| style="background-color: lightgreen;" |
| style="background-color: lightgreen;" |
| style="background-color: lightgreen;text-align:center;" | '''Modified'''
| style="background-color: lightgreen;text-align:center;" | '''Modified'''
Line 40: Line 44:
|Task 13
|Task 13
| style="background-color: #EE9090;" |
| style="background-color: #EE9090;" |
| style="background-color: lightgreen;" |
| style="background-color: #EE9090;" |
| style="background-color: #EE9090;" |
|-
|-
Line 45: Line 50:
|Task 16
|Task 16
| style="background-color: #EE9090;" |
| style="background-color: #EE9090;" |
| style="background-color: lightgreen;" |
| style="background-color: lightgreen;text-align:center;" | '''Modified'''
| style="background-color: lightgreen;text-align:center;" | '''Modified'''
|-
|-
Line 50: Line 56:
|Task 18
|Task 18
| style="background-color: #EE9090;" |
| style="background-color: #EE9090;" |
| style="background-color: lightgreen;" |
| style="background-color: lightgreen" |
| style="background-color: lightgreen" |
|-
|-
Line 55: Line 62:
|Task 19
|Task 19
| style="background-color: lightgreen" |
| style="background-color: lightgreen" |
| style="background-color: lightgreen;" |
| style="background-color: lightgreen" |
| style="background-color: lightgreen" |
|-
|-
Line 60: Line 68:
|Task 21
|Task 21
| style="background-color: lightgreen" |
| style="background-color: lightgreen" |
| style="background-color: lightgreen;" |
| style="background-color: #EE9090;" |
| style="background-color: #EE9090;" |
|-
|-
|[[Storage Cube]]
|[[Storage Cube]]
|Task 25
|Task 25
| style="background-color: lightgreen;" |
| style="background-color: lightgreen;" |
| style="background-color: lightgreen;" |
| style="background-color: lightgreen" |
| style="background-color: lightgreen" |
Line 69: Line 79:
|[[Turret]]
|[[Turret]]
|Task 29
|Task 29
| style="background-color: lightgreen;" |
| style="background-color: lightgreen;" |
| style="background-color: lightgreen;" |
| style="background-color: lightgreen" |
| style="background-color: lightgreen" |
|-
|-
|}
|}
== Controls ==
== Controls ==
{{key|Left Mouse Button}} - Shoot Portals<br>
{{key|Left Mouse Button}} - Shoot Portals<br>
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