Hover Turret: Difference between revisions

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m (Removing minor speculation on my part, adding tether info. I think we're done here.)
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* While the original model is missing from the files, a fan-made patch can be downloaded that restores most of this npc's functionality.<ref name="shacknews_editor_confirmed">[http://www.moddb.com/games/portal-2/addons/hover-turret-fix ModDB ''Hover Turret Fix''] accessed 27 March 2016</ref>
* While the original model is missing from the files, a fan-made patch can be downloaded that restores most of this npc's functionality.<ref name="shacknews_editor_confirmed">[http://www.moddb.com/games/portal-2/addons/hover-turret-fix ModDB ''Hover Turret Fix''] accessed 27 March 2016</ref>
* The Hover Turret has an accompanying entity known as <code>ent_hover_turret_tether</code>, assumed to be the cable that attaches it to the ceiling. However, there is no documentation for its use.
* The Hover Turret has an accompanying entity known as <code>ent_hover_turret_tether</code>, assumed to be the cable that attaches it to the ceiling. However, there is no documentation for its use.
* When it explodes, the Hover Turret will take shape as a broken Glass Futbol.


==Gallery==
==Gallery==

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