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This test chamber is the twelfth bonus level of the game. It is taken from [[Portal: The Flash Version MapPack]]. | {{stub}} | ||
{{Chamber infobox | |||
| title = Still Alive 12 | |||
| map = stillalive12.bsp | |||
| number = 12 | |||
| total = 14 | |||
| screenshot = Still Alive 12.png | |||
| icon1 = zap camp on | |||
| icon2 = cube hazard | |||
| icon3 = pellet hazard | |||
| icon4 = pellet catcher | |||
| icon5 = water hazard | |||
| icon6 = put a portal bellow | |||
| icon7 = still alive laser field on | |||
| icon8 = turret hazard on | |||
| icon9 = crusher hazard | |||
| icon10 = cake | |||
| previous = Portal: Still Alive Test Chamber 11 (Bonus) | |||
| next = Portal: Still Alive Test Chamber 13 (Bonus) | |||
}} | |||
This test chamber is the twelfth bonus level of the game. It is taken from [[Portal: The Flash Version MapPack]]. The challenges of this level are unlocked when the test chamber is completed once. | |||
=== Mechanics === | |||
* [[Weighted Storage Cube]] (both normal and skull version) | |||
* [[Heavy Duty Super-Colliding Super Button|Heavy Duty Super-Colliding Super Button ''(H.D.S.C.S.B)'']] | |||
* [[Victory Lift]] | |||
* [[Flinging]] | |||
* [[Pedestal Button]] ''(Skull version)'' | |||
* Door ''(Vertical, Test Chamber)'' | |||
== Hazards == | == Hazards == | ||
* | * [[Electricity Field]] | ||
* [[Laser Field]] | |||
* [[Turrets]] | |||
== Walkthrough == | == Walkthrough == | ||
* To | * Go trough the first door. | ||
* To your right will be a turret. Portal behind it and knock it down. | |||
* Quickly after that portal over to the upper ledge and behind the other turret. | |||
* Knock it down. | |||
* '''Option 1:''' Place one portal onto the upper portion of the wall and the other one on a wall that is in your reach. Jump over the ledge and grab the cube. | |||
::*'''Option 2:''' Do the same thing. Jump from the smalles ledge and mid-air place a portal on the floor and hold ''CTRL'' to crouch. Grab the cube. | |||
* Place the cube on one floor and portal to the [[Victory Lift]]. | |||
* Redirect the cube with portals to land on the upper [[Button|Heavy Duty Super-Colliding Super Button]]. | |||
* Put a portal next to the ledge with the other cube. | |||
* Jump of the lift and place a portal under you. | |||
* Grab the cube and place it on the other button. | |||
* Portal up to the ledge where the door is and go trough the door. | |||
* Go to the door that will just slightly open. | |||
* Place a portal trough the small hole. | |||
* Quickly portal behind the [[Turret]] on your right. | |||
* Knock the turret down. | |||
* Drop down and knock down the turret with portals. | |||
* Quickly portal to the farthest turret and knock it down. | |||
* '''Option 1:''' Put a portal parallel to the [[Electricity Field]]. Wait for the right time and jump then walk across it. | |||
::* '''Option 2:''' Portal peek instead of walking. | |||
* Portal up to the ledge, avoiding the [[Laser Field]]. | |||
* Put one portal in the room with the [[Skull Cube]]. | |||
* Go all the way back to the hallway next to the button. | |||
* Place another portal and grab the [[Skull Cube]]. | |||
* Bring it to the [[Heavy Duty Super-Colliding Super Button|Button]]. | |||
* Place a portal parallel to the [[Chamberlock]] door. | |||
* Jump trough another portal and proceed to the [[Chamberlock]] to finish the chamber. | |||
== Video walkthrough == | == Video walkthrough == | ||
{{youtube|DyEkRTauSUI|hd=on}} | |||
== Award requirements (challenge mode) == | |||
{{Bonus goals|29|18|13|180|155|135|115|90|83}} | |||
== Video strategies (challenge mode) == | |||
=== Portals challenge === | |||
{{youtube|r-dAcE7edYs|hd=on}} | |||
=== Steps challenge === | |||
{{youtube|KLmC2zrpu10|hd=on}} | |||
=== Time challenge === | |||
{{youtube|whEUd_fRTgM|hd=on}} | |||
{{TestChambersNav}} | {{TestChambersNav}} | ||
[[Category:Portal: Still Alive chambers]] | [[Category:Portal: Still Alive chambers]] |
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