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Wheatley44 (talk | contribs) (Added a picture of the electricity field) |
Windthefool (talk | contribs) (Added some more things as it's a stub, such as the bossfight.) |
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* Operating System: Microsoft Windows 2000/XP/Vista | * Operating System: Microsoft Windows 2000/XP/Vista | ||
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'''Portal: The Flash Version MapPack''' is a set of downloadable maps, inspired by [http://portal.wecreatestuff.com Portal: Flash Version]. These maps are compatible with [[Portal]], and have been incorporated in the official Xbox Live Arcade version of Portal, [[Portal: Still Alive]]. | '''Portal: The Flash Version MapPack''' is a set of downloadable maps, inspired by [http://portal.wecreatestuff.com Portal: Flash Version]. These maps are compatible with [[Portal]], and have been incorporated in the official Xbox Live Arcade version of Portal, [[Portal: Still Alive]]. | ||
It involves the story of an un-named protagonist who wakes up in a [[Relaxation_Vault|Relaxation Vault]]. The player must make it through several test chambers, occasionally going off track to discover more parts of the facility. | |||
{{spoiler|The player soon gets extremely off-track, getting GlaDOS angry. Eventually she decides to utilize a robot capable of firing bullets and projectiles to chase the player. The player must dodge bullets while attempting to escape, soon reaching an open area resembling a parking lot. Then they must redirect [[High_Energy_Pellet|High Energy Pellets]] to the mech, destroying it. GlaDOS gives up on the pursuit of killing the protagonist, letting them free to the outside world. This freedom is short-lived once the player exits, getting shot down by a Combine Gunship.}} | |||
[[File:Deathfield.jpg|framed|center|The Electricity Field]] | [[File:Deathfield.jpg|framed|center|The Electricity Field]] | ||
{{CommunityContentNav}} | {{CommunityContentNav}} |
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