Cooperative Testing Initiative/Course 1: Team Building/Course 1: Mobility Gels/01 Doors: Difference between revisions

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{{stub}}
{{Chamber infobox
{{Chamber infobox
   | title      = Doors
   | title      = Co-op Course 1 Chamber 1
  | valve-title= Doors
   | map        = mp_coop_doors.bsp
   | map        = mp_coop_doors.bsp
   | number    = 01
   | number    = 01
   | total      = 06
   | total      = 06
   | screenshot = Portal 2 Co-op Course 1 Chamber 1.png
   | screenshot = Portal 2 Co-op Course 1 Chamber 1.jpg
   | icon1      = water hazard
   | icon1      = water hazard
   | icon2      = player button on
   | icon2      = player button on
Line 17: Line 16:
   | icon9      = crusher hazard
   | icon9      = crusher hazard
   | icon10    = dirty water
   | icon10    = dirty water
   | previous  = Portal 2 Co-op Calibration Course
   | previous  = hub
   | next      = Portal 2 Co-op Course 1 Chamber 2
   | next      = Portal 2 Co-op Course 1 Chamber 2
}}
}}


This very first co-op chamber in the game is exactly what you expect it to be, very simple with only buttons and portals being the elements you have to work with.
{{Spoiler|block=on|This chamber is very simple. The goal here is to get through the other side of the room which is separated by glass.


== Summary ==
1st room has 2 buttons, 1st door and transparent glass on the left. 2nd room has 3rd button and both doors. 3rd room doesn't have any buttons but has a [[portal]]ble surface and 2nd door.}}
{{Spoiler|block=on|The goal here is to get through the other side of the room which is separated by glass. There are 2 buttons operate the doors need to gain access to either side of the room, and portalable surfaces on both sides which you will need to make use of.}}


== Contents ==
== Mechanics ==
=== Mechanics ===
* [[Portal]]able surfaces
* [[Heavy Duty Super-Colliding Super Button]]s
* 3 [[1500 Megawatt Aperture Science Heavy Duty Super-Colliding Super Button]]s
* [[Switch]]es
* 2 [[door]]s{{spoiler| which are open while standing on the buttons...}}
 
=== Hazards ===
*None


== Hazards ==
* Being crushed by the [[door]]
{{clear}}
== Walkthrough ==
== Walkthrough ==
=== Naive ===
{{walkthrough | nodemo = true}}
{{Coop walkthrough table
{{Coop walkthrough table
   |  atlas-1 = {{Spoiler|Enter the chamber and place your first portal on the surface directly to the right as you enter the room.}}
   |  atlas-1 = {{Spoiler|Enter the chamber and place your first portal on the surface directly to the right as you enter the room.}}
Line 40: Line 40:
   |  atlas-3 = {{Spoiler|Head through the door and into the small corridor behind it.}}
   |  atlas-3 = {{Spoiler|Head through the door and into the small corridor behind it.}}
   |  pbody-4 = {{Spoiler|As soon as Blue is through the door, step off the button and head left to the second button to stand on that one which will then open up the exit door from the corridor which Blue is in.}}
   |  pbody-4 = {{Spoiler|As soon as Blue is through the door, step off the button and head left to the second button to stand on that one which will then open up the exit door from the corridor which Blue is in.}}
   |  atlas-5 = {{Spoiler|Walk through this newly opened door and place an exit portal on the wall to the right of it.}}
   |  atlas-5 = {{Spoiler|Walk through the newly opened door and place an exit portal on the wall to the right of it.}}
   |  pbody-6 = {{Spoiler|You then simply need to walk through the first portal to make it to the area near the exit door and so both player can easily finish the chamber.}}
   |  pbody-6 = {{Spoiler|You then simply need to walk through the first portal to make it to the area near the exit door and so both players can easily finish the chamber.}}
}}
=== Speedrunning ===
==== Best time ====
==== Fewest portals ====
{{clear}}
== Achievements ==
=== Four Ring Circus ===
{{Show achievement|Portal 2|Four Ring Circus|Easy
| {{Spoiler|Course 1, your friend needs to place portals next to eachother on the floor, which is under a ceiling where you can place your portal. Shoot a portal next to your friends portals and the other one on the ceiling facing one of your friends portals. Fall through your portal and when you go through one of your friends portals, you'll be facing the ceiling again. Then you must shoot the portal on the ceiling to the place where you are about to go. Then wait for a while as you are falling through the portals and the achievement will appear. Alternatively. in Hub, let your friend place portals next to eachother on the 2 by 2 floor. Go through friend's portals and keep poping to friend's portals. While you are in mid-air, places portals where friend's portals placed on. Can also be done using a reversible Excursion Funnel, just like Air Show.}}
}}
=== Team Building ===
{{Show achievement|Portal 2|Team Building|story-related|self-explanatory.
}}
}}


=== Video walkthrough ===
{{Needimage}}
{{chamber demonstration}}
{{cleanup|reason=1. use [[Portal Wiki:Help:Walkthrough table]].<br />2. Fix YouTube embeds.}}
 
== Related achievements ==
{{Show achievement|Portal 2|Team Building}}


{{TestChambersNav}}
[[Category:Portal 2 Co-op chambers]]
[[Category:Portal 2 Co-op chambers]]

Latest revision as of 16:10, 13 December 2023

Co-op Course 1 Chamber 1
mp_coop_doors.bsp Doors

Chamber number 0.pngChamber number 1.png


Test Chamber Infobox previous.png
Test Chamber Infobox next.png
Test Chamber Infobox Portal Guy.png
Chamber progress 0.pngChamber progress 1.pngChamber progress slash.pngChamber progress 0.pngChamber progress 6.png


Portal 2 Co-op Course 1 Chamber 1.jpg
Chamber icon water hazard.pngChamber icon player button on.pngChamber icon cube button.pngChamber icon cube hazard.pngChamber icon pass cube.png
Chamber icon turret hazard.pngChamber icon laser hazard.pngChamber icon laser redirection.pngChamber icon crusher hazard.pngChamber icon dirty water.png
This chamber is very simple. The goal here is to get through the other side of the room which is separated by glass. 1st room has 2 buttons, 1st door and transparent glass on the left. 2nd room has 3rd button and both doors. 3rd room doesn't have any buttons but has a portalble surface and 2nd door.

Mechanics

Hazards

  • Being crushed by the door

Walkthrough

Naive

Provided ID could not be validated.
# Atlas P-body
1Enter the chamber and place your first portal on the surface directly to the right as you enter the room.
2Stand on the button directly in front of the entrance to open the door just ahead of the button.
3Head through the door and into the small corridor behind it.
4As soon as Blue is through the door, step off the button and head left to the second button to stand on that one which will then open up the exit door from the corridor which Blue is in.
5Walk through the newly opened door and place an exit portal on the wall to the right of it.
6You then simply need to walk through the first portal to make it to the area near the exit door and so both players can easily finish the chamber.

Speedrunning

Best time

Fewest portals

Achievements

Four Ring Circus

Four Ring Circus
Four Ring Circus
Enter 4 different portals without touching the ground in co-op
Difficulty: Easy
How to obtain: Course 1, your friend needs to place portals next to eachother on the floor, which is under a ceiling where you can place your portal. Shoot a portal next to your friends portals and the other one on the ceiling facing one of your friends portals. Fall through your portal and when you go through one of your friends portals, you'll be facing the ceiling again. Then you must shoot the portal on the ceiling to the place where you are about to go. Then wait for a while as you are falling through the portals and the achievement will appear. Alternatively. in Hub, let your friend place portals next to eachother on the 2 by 2 floor. Go through friend's portals and keep poping to friend's portals. While you are in mid-air, places portals where friend's portals placed on. Can also be done using a reversible Excursion Funnel, just like Air Show.

Team Building

Team Building
Team Building
Complete all test chambers in the Team Building co-op course
Difficulty: story-related
How to obtain: self-explanatory.