Puzzle Creator: Difference between revisions
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*Right click an item to change its properties or connect items together. | *Right click an item to change its properties or connect items together. | ||
*The entry door, exit door, and large observation room are mandatory items. They can be moved, but they cannot be deleted or duplicated. | *The entry door, exit door, and large observation room are mandatory items. They can be moved, but they cannot be deleted or duplicated. | ||
*Use the | *Use the {{key|+}} and {{key|-}} keys to quickly modify selected chamber surfaces. | ||
*Press | *Press {{key|P}} to change portalability of selected surfaces. | ||
*Use the controls along the far right edge of the editor window to pan, zoom, and rotate your camera view. | *Use the controls along the far right edge of the editor window to pan, zoom, and rotate your camera view. | ||
*Rotate the camera view up to work on the ceiling. | *Rotate the camera view up to work on the ceiling. | ||
*Rapidly duplicate puzzle items by holding down | *Rapidly duplicate puzzle items by holding down {{key|Ctrl}} while moving them. | ||
*Use the mouse scroll wheel to zoom in and out. | *Use the mouse scroll wheel to zoom in and out. | ||
*Some items need to occupy space behind the surface they are mounted to. Look for a dashed outline of the required volume while you move them. | *Some items need to occupy space behind the surface they are mounted to. Look for a dashed outline of the required volume while you move them. | ||
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*Press and drag the middle mouse wheel/button to rotate the camera view. | *Press and drag the middle mouse wheel/button to rotate the camera view. | ||
*The icons along the left side of a context menu are buttons that can be used repeatedly while the menu is open. | *The icons along the left side of a context menu are buttons that can be used repeatedly while the menu is open. | ||
*Press and drag the middle mouse wheel/button while holding down | *Press and drag the middle mouse wheel/button while holding down {{key|Shift}} to pan the camera view. | ||
*With a volume selected, the + | *With a volume selected, the {{key|+}} and {{key|-}} keys will fill or carve. | ||
*Press and drag the right mouse button to rotate the camera view. | *Press and drag the right mouse button to rotate the camera view. | ||
*Drag the boundary of a volume selection set to move a portion of your chamber along any 3D axis. | *Drag the boundary of a volume selection set to move a portion of your chamber along any 3D axis. | ||
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*Connect multiple buttons to a receiving item: This requires all to be pressed simultaneously for activation. | *Connect multiple buttons to a receiving item: This requires all to be pressed simultaneously for activation. | ||
*Hold down the spacebar and drag anywhere to quickly move selected surfaces and volumes. | *Hold down the spacebar and drag anywhere to quickly move selected surfaces and volumes. | ||
*Use | *Use {{key|Home}} key to reset the camera view. | ||
*Press | *Press {{key|F9}} to rebuild and run your puzzle. | ||
*Use | *Use {{key|W}}, {{key|A}}, {{key|S}}, {{key|D}} keys to move the camera view. | ||
*Use the | *Use the {{key|Q}} {{key|E}} and {{key|R}} {{key|F}} keys to rotate the camera view. | ||
*Press the | *Press the {{key|O}} key to invert the portalability of selected surfaces | ||
*Connect items together quickly by selecting one and using the | *Connect items together quickly by selecting one and using the {{key|K}} key. | ||
*Hold down | *Hold down {{key|Alt}} while moving items to keep them on surfaces facing away from the camera view. | ||
*Hold down | *Hold down {{key|Shift}} while rotating turrets and dropper-less cubes to snap their orientation to 45 degree increments. | ||
===Advanced=== | ===Advanced=== | ||
*When previewing your puzzle in first-person mode, use the 'noclip' console command to quickly navigate the chamber. | *When previewing your puzzle in first-person mode, use the 'noclip' console command to quickly navigate the chamber. |