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Fire Suppression System: Difference between revisions

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{{Quotation|'''Announcer'''|Fire detected in the Stalemate Resolution Annex. Extinguishing.|sound=Announcer bb stalemate06.wav}}


'''Aperture Science Fire Suppression System''' or '''Sprinkler System''' ''(No official name is given)'', is a game mechanic {{Spoiler|introduced in [[Portal 2]], precisely in [[Portal 2 Chapter 9 Finale|Chapter 9 Finale]]}}. The sprinkler system only appeared and function on {{Spoiler|Finale}} and {{Spoiler|does not function on any other parts of the facility}}.
{{Quotation|'''Announcer'''|Fire detected in the Stalemate Resolution Annex - extinguishing.|sound=Announcer bb stalemate06.wav}}
 
The '''Aperture Science Fire Suppression System''' or '''Sprinkler System''' ''(No official name is given)'', is a game mechanic {{Spoiler|introduced in [[Portal 2]], precisely in [[Portal 2 Chapter 9 Finale|Chapter 9, Finale]]}}. The sprinkler system's only appearance was in the {{Spoiler|Finale}} and {{Spoiler|does not appear nor function on any other parts of the facility}}.


This mechanic is considered an obstacle {{Spoiler|due to the Mobility Gel erasing function.}}
This mechanic is considered an obstacle {{Spoiler|due to the Mobility Gel erasing function.}}


== Overview ==
The fire suppression system (the "sprinkler") emits water {{Spoiler|that washes out presumably any kind of [[Gels|Gel]] and suppress or extinguish fires, this action is triggered when fire is detected in the facility, especially in the [[Central AI Chamber]] at the [[Stalemate Resolution Annex]].}}
{{Spoiler|The '''Fire Suppression''' system (or usually called '''"Sprinkler"''') emits [[Gels#Cleansing Gel| Cleansing Gel]] that washes out any kind of Mobility Gels and suppress or extinguish fires, this function works when fire is detected in the facility, especially the [[Central AI Chamber]] in the Stalemate Resolution Annex.}}


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{{Needimage|Add images when the suppression system is sprinkling}}


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[[Category:Mechanics]]
[[Category:Mechanics]]