Aperture Science Extended Relaxation Center: Difference between revisions
From the Portal Wiki
More actions
m →Portal 2: corrected 50 days to 50 years. Tags: Mobile edit Mobile web edit |
m →Portal 2: undid change. I realised that 50 days is for the mandatory exercise Tags: Manual revert Mobile edit Mobile web edit |
||
| Line 20: | Line 20: | ||
{{See also|Portal 2}} | {{See also|Portal 2}} | ||
The Extended Relaxation Center is the first location in the game's single-player campaign. Set 50 | The Extended Relaxation Center is the first location in the game's single-player campaign. Set 50 days after the events of ''[[Portal]]'', [[Chell]] is awakened by the [[Announcer]] for a mandatory physical and mental awareness exercise. Chell is then asked to return to her sleep, and instead, ended waking up about 50,000 years later.<ref name="P2_finalhours">"One way to further differentiate Portal and Half-Life was to set the game far in the future—at least 50,000 years." — ''[[Portal 2 - The Final Hours]]'', The Power of Paint, page 5</ref> At this time, she meets [[Wheatley]] who came knocking on the door to Chell's Relaxation Chamber. | ||
When Wheatley enters the premises, he immediately opens a hatch on the ceiling and takes control of the Relaxation Chamber to maneuver it across the Extended Relaxation Center, away from the docking bay. He then mistakes a wall as a testing track docking bay and proceeds to slam the Relaxation Chamber against it, despite a sign on the wall stating that the actual docking bay for the testing track is 500 feet below it. | When Wheatley enters the premises, he immediately opens a hatch on the ceiling and takes control of the Relaxation Chamber to maneuver it across the Extended Relaxation Center, away from the docking bay. He then mistakes a wall as a testing track docking bay and proceeds to slam the Relaxation Chamber against it, despite a sign on the wall stating that the actual docking bay for the testing track is 500 feet below it. | ||