User:Tonkku107/sandbox/Portal 2 All Singleplayer Voice Lines: Difference between revisions

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{{DISPLAYTITLE:Portal 2 All Voice Lines}}
{{DISPLAYTITLE:Portal 2 All Singleplayer Voice Lines}}
{{stub}}
{{stub}}
{{SpoilerHeavy}}
{{SpoilerHeavy}}
Here is all voice lines of portal 2. {{c|In Progress}}
Here is all singleplayer voice lines of [[portal 2]]. {{c|In Progress}}


== Chapter 1: The Courtesy Call ==
== Chapter 1: The Courtesy Call ==
=== Relaxation Chamber ===
=== Relaxation Chamber ===
*'''[[Announcer]]''': [[Media:Announcer openingexercise01.wav|"Good morning. You have been in suspension for -fifty- days. In compliance with state and federal regulations, all testing candidates in the Aperture Science Extended Relaxation Center must be revived periodically for a mandatory physical and mental wellness exercise."]]
{{spoiler|block=yes|
*'''[[Announcer]]''': [[Media:Announcer openingexercise02.wav|"You will hear a buzzer. When you hear the buzzer, look up at the ceiling. [BUZZER]"]]
*'''[[Announcer]]''': {{voice line|Announcer|openingexercise01}}
*'''[[Announcer]]''': [[Media:Announcer openingexercise03.wav|"Good. You will hear a buzzer. When you hear the buzzer, look down at the floor. [BUZZER]"]]
*'''[[Announcer]]''': {{voice line|Announcer|openingexercise02}}
*'''[[Announcer]]''': [[Media:Announcer openingexercise04.wav|"Good. This completes the gymnastic portion of your mandatory physical and mental wellness exercise."]]
*'''[[Announcer]]''': {{voice line|Announcer|openingexercise03}}
*'''[[Announcer]]''': [[Media:Announcer openingexercise05.wav|"There is a framed painting on the wall. Please go stand in front of it."]]
*'''[[Announcer]]''': {{voice line|Announcer|openingexercise04}}
*'''[[Announcer]]''': [[Media:Announcer openingexercise06.wav|"This is art. You will hear a buzzer. When you hear the buzzer, stare at the art. [BUZZER]"]]
*'''[[Announcer]]''': {{voice line|Announcer|openingexercise05}}
*'''[[Announcer]]''': [[Media:Announcer openingexercise07.wav|"You should now feel mentally reinvigorated. If you suspect staring at art has not provided the required intellectual sustenance, reflect briefly on this classical music. [MUSIC INTERRUPTED BY BUZZER]"]]
*'''[[Announcer]]''': {{voice line|Announcer|openingexercise06}}
*'''[[Announcer]]''': [[Media:Announcer openingexercise08.wav|" Good. Now please return to your bed."]]
*'''[[Announcer]]''': {{voice line|Announcer|openingexercise07}}
*'''[[Announcer]]''': {{voice line|Announcer|openingexercise08}}
<br />
*'''[[Announcer]]''': {{voice line|Announcer|openingcourtesy01}}
}}


*'''[[Announcer]]''': [[Media:Announcer openingcourtesy01.wav|"Good morning. You have been in suspension for -nine nine nine nine nine... nine ni ''(continues repeating behind the following:)''- This courtesy call is to inform you that all test subjects should vacate the Enrichment Center immediately. Any test subject not emerging from suspension at this time will be assumed to have exercised his or her right to remain in extended relaxation, for the duration of the destruction of this facility. If you have questions or concerns regarding this policy, or if you require a Spanish-language version of this message, feel free to take a complimentary piece of stationary from the desk drawer in front of you, and write us a letter. Good luck."]] ''(The latter part is overlaid with Wheatley's speech.)''
==== Before Opening The Door ====
{{spoiler|block=yes|
*'''[[Wheatley]]''': {{voice line|Wheatley|openinghello01}}
*'''[[Wheatley]]''': {{voice line|Wheatley|openinghello12}}
*'''[[Wheatley]]''': {{voice line|Wheatley|openinghello13}}
*'''[[Wheatley]]''': {{voice line|Wheatley|openinghello15}}
*'''[[Wheatley]]''': {{voice line|Wheatley|openinghello17}}
*'''[[Wheatley]]''': {{voice line|Wheatley|openinghello18}}
*'''[[Wheatley]]''': {{voice line|Wheatley|openinghello19}}
*'''[[Wheatley]]''': {{voice line|Wheatley|openinghello21}}
*'''[[Wheatley]]''': {{voice line|Wheatley|openinghello22}}
**'''[[Wheatley]]''': {{voice line|Wheatley|openinghellonag01}}
**'''[[Wheatley]]''': {{voice line|Wheatley|openinghellonag02}}
**'''[[Wheatley]]''': {{voice line|Wheatley|openinghellonag03}}
**'''[[Wheatley]]''': {{voice line|Wheatley|openinghellonag04}}
**'''[[Wheatley]]''': {{voice line|Wheatley|openinghellonag05}}
}}


===== Before Opening The Door =====
==== Wake-Up Call ====
*'''[[Wheatley]]''': [[Media:Wheatley openinghello01.wav|"Hello? Anyone in there?"]]
{{spoiler|block=yes|
*'''[[Wheatley]]''': [[Media:Wheatley openinghello12.wav|"Helloooo?"]]
*'''[[Wheatley]]''': {{voice line|Wheatley|intro_ride01}} ''Line plays upon door open but is interrupted after "HA!" by the next line, when Wheatley sees Chell.''
*'''[[Wheatley]]''': [[Media:Wheatley openinghello13.wav|"Are you going to open the door? At any time?"]]
*'''[[Wheatley]]''': {{voice line|Wheatley|intro_ride02}}
*'''[[Wheatley]]''': [[Media:Wheatley openinghello15.wav|"Hello? Can y--no?"]]
*'''[[Wheatley]]''': {{voice line|Wheatley|intro_ride03}}
*'''[[Wheatley]]''': [[Media:Wheatley openinghello17.wav|"Are you going to open this door? Because it's fairly urgent."]]
*'''[[Announcer]]''': {{voice line|Announcer|evacuationmisc01}}
*'''[[Wheatley]]''': [[Media:Wheatley openinghello18.wav|"Oh, just open the door! [to self] That's too aggressive. [loud again] Hello, friend! Why not open the door?"]]
*'''[[Wheatley]]''': {{voice line|Wheatley|intro_ride04}}
*'''[[Wheatley]]''': [[Media:Wheatley openinghello19.wav|"[to self] Hm. Could be Spanish, could be Spanish. [loud again] Hola, amigo! Abre la puerta! Donde esta--no. Um..."]]
*'''[[Wheatley]]''': {{voice line|Wheatley|openingprepare04}}
*'''[[Wheatley]]''': [[Media:Wheatley openinghello21.wav|"Fine! No, absolutely fine. It's not like I don't have, you know, ten thousand other test subjects begging me to help them escape. You know, it's not like this place is about to EXPLODE."]]
<br />
*'''[[Wheatley]]''': [[Media:Wheatley openinghello22.wav|"Alright, look, okay, I'll be honest. You're the LAST test subject left. And if you DON'T help me, we're both going to die. Alright? I didn't want to say it, you dragged it out of me. Alright? Dead. Dos Muerte."]]
*'''[[Wheatley]]''': {{voice line|Wheatley|openingyouallright01}}
**'''[[Wheatley]]''': [[Media:Wheatley openinghellonag01.wav|"Hello!"]]
*'''[[Wheatley]]''': {{voice line|Wheatley|openingbraindamage01}}
**'''[[Wheatley]]''': [[Media:Wheatley openinghellonag02.wav|"Helloooooooooooo!"]]
*'''[[Wheatley]]''': {{voice line|Wheatley|intro_ride07}}
**'''[[Wheatley]]''': [[Media:Wheatley openinghellonag03.wav|"Go on!"]]
*'''[[Wheatley]]''': {{voice line|Wheatley|intro_ride08}}
**'''[[Wheatley]]''': [[Media:Wheatley openinghellonag04.wav|"Open the door!"]]
*[[Wheatley]]: {{voice line|Wheatley|openingbraindamage05}}
**'''[[Wheatley]]''': [[Media:Wheatley openinghellonag05.wav|"Hello!"]]
**'''[[Wheatley]]''': {{voice line|Wheatley|openingbraindamageapplenag01}}
===== Wake-Up Call =====
**'''[[Wheatley]]''': {{voice line|Wheatley|openingbraindamageapplenag02}}
*'''[[Wheatley]]''': [[Media:Wheatley intro_ride01.wav|"HA! I knew someone was alive in here."]] ''Line plays upon door open but is interrupted after "HA!" by the next line, when Wheatley sees Chell.''
**'''[[Wheatley]]''': {{voice line|Wheatley|openingbraindamageapplenag03}}
*'''[[Wheatley]]''': [[Media:Wheatley intro_ride02.wav|"AH! Oh. My. God. You look terribl-- ummm... good. Looking good, actually."]]
**'''[[Wheatley]]''': {{voice line|Wheatley|openingbraindamageapplenag04}}
*'''[[Wheatley]]''': [[Media:Wheatley intro_ride03.wav|"Are you okay? Are you - Don't answer that. I'm absolutely sure you're fine. There's plenty of time for you to recover. Just take it slow."]]
**'''[[Wheatley]]''': {{voice line|Wheatley|openingbraindamageapplenag05}}
*'''[[Announcer]]''': [[Media:Announcer evacuationmisc01.wav|" Please prepare for emergency evacuation."]]
*'''[[Wheatley]]''': {{voice line|Wheatley|openingcloseenough01}}
*'''[[Wheatley]]''': [[Media:Wheatley intro_ride04.wav|"Stay calm! 'Prepare' - that's all they're saying. 'Prepare.' It's all fine. Alright? Don't move. I'm gonna get us out of here."]]
*'''[[Announcer]]''': {{voice line|Announcer|openingsafeguards01}}
*'''[[Wheatley]]''': [[Media:Wheatley openingprepare04.wav|"Oh. You MIGHT want to hang onto to something. Word of advice, up to you."]]
}}


*'''[[Wheatley]]''': [[Media:Wheatley openingyouallright01.wav|"You alright down there? Can you hear me? Hello?"]]
==== Container Ride ====
*'''[[Wheatley]]''': [[Media:Wheatley openingbraindamage01.wav|"Most test subjects do experience some cognitive deterioration after a few months in suspension. Now you've been under for... quite a lot longer, and it's not out of the question that you might have a very minor case of serious brain damage."]]
{{spoiler|block=yes|
*'''[[Wheatley]]''': [[Media:Wheatley intro_ride07.wav|"But don't be alarmed, alright? Although, if you do feel alarm, try to hold onto that feeling because that is the proper reaction to being told you have brain damage."]]
*'''[[Wheatley]]''': {{voice line|Wheatley|openingoutside01}}
*'''[[Wheatley]]''': [[Media:Wheatley intro_ride08.wav|"Do you understand what I'm saying? At all? Does any of this make any sense? Just tell me, 'Yes'."]]
*'''[[Wheatley]]''': {{voice line|Wheatley|openingnavigate17}}
*'''[[Wheatley]]''': [[Media:Wheatley openingbraindamage05.wav|"Okay. What you're doing there is jumping. You just... you just jumped. But nevermind. Say 'Apple'. 'Aaaapple.'"]]
*'''[[Wheatley]]''': {{voice line|Wheatley|openingoutside02}}
**'''[[Wheatley]]''': [[Media:Wheatley openingbraindamageapplenag01.wav|"Simple word. 'Apple'."]]
*'''[[Wheatley]]''': {{voice line|Wheatley|openingnavigate05}}
**'''[[Wheatley]]''': [[Media:Wheatley openingbraindamageapplenag02.wav|"Just say 'Apple'. Classic. Very simple."]]
*'''[[Wheatley]]''': {{voice line|Wheatley|openingoutside03}}
**'''[[Wheatley]]''': [[Media:Wheatley openingbraindamageapplenag03.wav|"Ay. Double Pee-Ell-Ee."]]
*'''[[Wheatley]]''': {{voice line|Wheatley|openingoutside04}}
**'''[[Wheatley]]''': [[Media:Wheatley openingbraindamageapplenag04.wav|"Just say 'Apple'. Easy word, isn't it? 'Apple'."]]
*'''[[Wheatley]]''': {{voice line|Wheatley|openingnavigate12}}
**'''[[Wheatley]]''': [[Media:Wheatley openingbraindamageapplenag05.wav|"How would you use it in a sentence? 'Mmm, this apple's crunchy,' you might say. And I'm not even asking you for the whole sentence. Just the word 'Apple'."]]
*'''[[Wheatley]]''': {{voice line|Wheatley|openingnavigate06}}
*'''[[Wheatley]]''': [[Media:Wheatley openingcloseenough01.wav|"Okay, you know what? That's close enough. Just hold tight."]]
*'''[[Wheatley]]''': {{voice line|Wheatley|openingnavigate03}}
*'''[[Announcer]]''': [[Media:Announcer openingsafeguards01.wav|" All reactor core safeguards are now non-functional. Please prepare for reactor core meltdown."]]
*'''[[Wheatley]]''': {{voice line|Wheatley|openingoutside05}}
===== Container Ride =====
*'''[[Wheatley]]''': {{voice line|Wheatley|openingnavigate16}}
*'''[[Wheatley]]''': {{voice line|Wheatley|openingstorystraight02}}
*'''[[Wheatley]]''': {{voice line|Wheatley|openingwall01}}
*'''[[Wheatley]]''': {{voice line|Wheatley|openingwallhitone02}}
*'''[[Wheatley]]''': {{voice line|Wheatley|openingwallhittwo01}}
*'''[[Wheatley]]''': {{voice line|Wheatley|openingwallhitthree01}}
**'''[[Wheatley]]''': {{voice line|Wheatley|container_ride_leave_nags01}}
**'''[[Wheatley]]''': {{voice line|Wheatley|container_ride_leave_nags02}}
**'''[[Wheatley]]''': {{voice line|Wheatley|container_ride_leave_nags03}}
**'''[[Wheatley]]''': {{voice line|Wheatley|container_ride_leave_nags04}}
**'''[[Wheatley]]''': {{voice line|Wheatley|container_ride_leave_nags05}}
**'''[[Wheatley]]''': {{voice line|Wheatley|container_ride_leave_nags06}}
**'''[[Wheatley]]''': {{voice line|Wheatley|container_ride_leave_nags07}}
**'''[[Wheatley]]''': {{voice line|Wheatley|container_ride_leave_nags08}}
<br />
*'''[[Wheatley]]''': {{voice line|Wheatley|openinggoodbye01}}
*'''[[Wheatley]]''': {{voice line|Wheatley|openinggoodbye02}}
}}
 
=== Test Chamber 00 ===
{{spoiler|block=yes|
*'''[[Announcer]]''': {{voice line|Announcer|prehub06}}
*'''[[Announcer]]''': {{voice line|Announcer|prehub08}}
*'''[[Announcer]]''': {{voice line|Announcer|prehub09}}
*'''[[Announcer]]''': {{voice line|Announcer|prehub10}}
<br />
*'''[[Announcer]]''': {{voice line|Announcer|prehub11}}
*'''[[Announcer]]''': {{voice line|Announcer|prehub12}}
<br />
*'''[[Announcer]]''': {{voice line|Announcer|testchamber08}}
 
''If the player has already passed through the Emancipation Grill after the "cube and button-based testing" information:''
*'''[[Announcer]]''': {{voice line|Announcer|testchamber07}}
}}
 
=== Test Chamber 01 ===
{{spoiler|block=yes|
*'''[[Announcer]]''': {{voice line|Announcer|prehub27}}
*'''[[Announcer]]''': {{voice line|Announcer|prehub28}}
*'''[[Announcer]]''': {{voice line|Announcer|good01}}
*'''[[Announcer]]''': {{voice line|Announcer|prehub19}}
*'''[[Announcer]]''': {{voice line|Announcer|prehub20}}
}}
 
=== Test Chamber 02 ===
{{spoiler|block=yes|
*'''[[Announcer]]''': {{voice line|Announcer|prehub46}}
*'''[[Wheatley]]''': {{voice line|Wheatley|sp_intro_03_intro12}}
*'''[[Wheatley]]''': {{voice line|Wheatley|sp_intro_03_intro09}}
*'''[[Wheatley]]''': {{voice line|Wheatley|sp_intro_03_intro10}}
**'''[[Wheatley]]''': {{voice line|Wheatley|sp_intro_03_introalt06}}
**'''[[Wheatley]]''': {{voice line|Wheatley|sp_intro_03_introalt08}}
**'''[[Wheatley]]''': {{voice line|Wheatley|sp_intro_03_introalt09}}
**'''[[Wheatley]]''': {{voice line|Wheatley|sp_intro_03_introalt07}}
*'''[[Wheatley]]''': {{voice line|Wheatley|sp_intro_03_intro06}}
*'''[[Wheatley]]''': {{voice line|Wheatley|sp_intro_03_afterfallalt06}}
*'''[[Wheatley]]''': {{voice line|Wheatley|sp_intro_03_afterfallalt04}}
*'''[[Wheatley]]''': {{voice line|Wheatley|sp_intro_03_afterfallalt05}}
*'''[[Wheatley]]''': {{voice line|Wheatley|sp_intro_03_afterfallalt08}}
*'''[[Wheatley]]''': {{voice line|Wheatley|sp_intro_03_afterfallalt09}}
<br />
*'''[[Announcer]]''': {{voice line|Announcer|testchamber05}}
*'''[[Announcer]]''': {{voice line|Announcer|testchamber06}}
}}
 
=== Test Chambers 03 & 04 ===
{{spoiler|block=yes|
*'''[[Announcer]]''': {{voice line|Announcer|prehub42}}
*'''[[Announcer]]''': {{voice line|Announcer|testchamber09}}
''If the player manages to go through the exit without both cubes on the buttons:''
*'''[[Announcer]]''': {{voice line|Announcer|testchamber11}}
}}
 
=== Test Chamber 05 ===
{{spoiler|block=yes|
*'''[[Announcer]]''': {{voice line|Announcer|testchamber02}}
*'''[[Announcer]]''': {{voice line|Announcer|testchamber03}}
}}
 
=== Test Chamber 06 ===
{{spoiler|block=yes|
*'''[[Announcer]]''': {{voice line|Announcer|testchamber10}}
*'''[[Announcer]]''': {{voice line|Announcer|prehub17}}
*'''[[Announcer]]''': {{voice line|Announcer|prehub18}}
}}
 
=== Test Chambers 7 & 8 ===
{{spoiler|block=yes|
*'''[[Announcer]]''': {{voice line|Announcer|testchamber04}}
*'''[[Wheatley]]''': {{voice line|Wheatley|sp_intro_03_intro02}}
*'''[[Wheatley]]''': {{voice line|Wheatley|demosphereintro04}}
''If player has not placed a portal on Wheatley's side of the room before he finishes the previous line:''
*'''[[Wheatley]]''': {{voice line|Wheatley|demosphereintro02}}
**'''[[Wheatley]]''': {{voice line|Wheatley|demosphereintro08}}
**'''[[Wheatley]]''': {{voice line|Wheatley|demosphereintro09}}
**'''[[Wheatley]]''': {{voice line|Wheatley|demosphereintro07}}
**'''[[Wheatley]]''': {{voice line|Wheatley|demosphereintro10}}
**'''[[Wheatley]]''': {{voice line|Wheatley|demosphereintro11}}
''If player has not crossed the placed portal to the other side before he finishes the "found portal gun" line:''
*'''[[Wheatley]]''': {{voice line|Wheatley|demosphereintro13}}
**'''[[Wheatley]]''': {{voice line|Wheatley|demosphereintro14}}
**'''[[Wheatley]]''': {{voice line|Wheatley|demosphereintro15}}
}}
 
==== Disengagement from Rail ====
{{spoiler|block=yes|
*'''[[Wheatley]]''': {{voice line|Wheatley|raildropintro01}}
*'''[[Wheatley]]''': {{voice line|Wheatley|demospherecatch02}}
*'''[[Wheatley]]''': {{voice line|Wheatley|demospherecatch05}}
*'''[[Wheatley]]''': {{voice line|Wheatley|demospherecatch07}}
*'''[[Wheatley]]''': {{voice line|Wheatley|demospherefall04}}
*'''[[Wheatley]]''': {{voice line|Wheatley|demospherethud03}}
*'''[[Wheatley]]''': {{voice line|Wheatley|demospherethud04}}
*'''[[Wheatley]]''': {{voice line|Wheatley|demospherethud06}}
''If player has not picked up Wheatley by the time he finishes the previous line''
*'''[[Wheatley]]''': {{voice line|Wheatley|demospherethud08}}
**'''[[Wheatley]]''': {{voice line|Wheatley|raildroppostfall02}}
**'''[[Wheatley]]''': {{voice line|Wheatley|raildroppostfall05}}
**'''[[Wheatley]]''': {{voice line|Wheatley|raildroppostfall03}}
**'''[[Wheatley]]''': {{voice line|Wheatley|raildroppostfall08}}
**'''[[Wheatley]]''': {{voice line|Wheatley|raildroppostfall09}}
**'''[[Wheatley]]''': {{voice line|Wheatley|raildroppostfall16}}
**'''[[Wheatley]]''': {{voice line|Wheatley|raildroppostfall17}}
**'''[[Wheatley]]''': {{voice line|Wheatley|raildroppostfall19}}
**'''[[Wheatley]]''': {{voice line|Wheatley|raildroppostfall10}}
**'''[[Wheatley]]''': {{voice line|Wheatley|raildroppostfall12}}
**'''[[Wheatley]]''': {{voice line|Wheatley|raildroppostfall15}}
**'''[[Wheatley]]''': {{voice line|Wheatley|raildroppostfall13}}
**'''[[Wheatley]]''': {{voice line|Wheatley|raildroppostfall14}}
**'''[[Wheatley]]''': {{voice line|Wheatley|raildroppostfall20}}
*'''[[Wheatley]]''': {{voice line|Wheatley|raildroppickup02}}
}}
 
==== Plug-in scene ====
{{spoiler|block=yes|
*'''[[Wheatley]]''': {{voice line|Wheatley|demospherefirstdoorwaysequence04}}
**'''[[Wheatley]]''': {{voice line|Wheatley|demospherefirstdoorwaysequence05}}
**'''[[Wheatley]]''': {{voice line|Wheatley|demospherefirstdoorwaysequence06}}
**'''[[Wheatley]]''': {{voice line|Wheatley|demospherefirstdoorwaysequence07}}
**'''[[Wheatley]]''': {{voice line|Wheatley|demospherefirstdoorwaysequence01}}
**'''[[Wheatley]]''': {{voice line|Wheatley|demospherefirstdoorwaysequence08}}
*'''[[Wheatley]]''': {{voice line|Wheatley|demospherefirstdoorwaysequence10}}
*'''[[Wheatley]]''': {{voice line|Wheatley|demospherefirstdoorwaysequence11}}
**'''[[Wheatley]]''': {{voice line|Wheatley|demospherefirstdoorwaysequence02}}
**'''[[Wheatley]]''': {{voice line|Wheatley|demospherefirstdoorwaysequence09}}
**'''[[Wheatley]]''': {{voice line|Wheatley|demospherefirstdoorwaysequence16}}
**'''[[Wheatley]]''': {{voice line|Wheatley|demospherefirstdoorwaysequence13}}
**'''[[Wheatley]]''': {{voice line|Wheatley|demospherefirstdoorwaysequence20}}
}}
 
==== Secret Panel ====
{{spoiler|block=yes|
*'''[[Wheatley]]''': {{voice line|Wheatley|turnaroundnow01}}
*'''[[Wheatley]]''': {{voice line|Wheatley|secretpanelopens07}}
*'''[[Wheatley]]''': {{voice line|Wheatley|callingoutinitial14}}
**'''[[Wheatley]]''': {{voice line|Wheatley|sp_a1_intro7_pickupnags05}}
**'''[[Wheatley]]''': {{voice line|Wheatley|sp_a1_intro7_pickupnags07}}
**'''[[Wheatley]]''': {{voice line|Wheatley|sp_a1_intro7_pickupnags01}}
**'''[[Wheatley]]''': {{voice line|Wheatley|sp_a1_intro7_pickupnags10}}
**'''[[Wheatley]]''': {{voice line|Wheatley|sp_a1_intro7_pickupnags11}}
**'''[[Wheatley]]''': {{voice line|Wheatley|sp_a1_intro7_pickupnags13}}
**'''[[Wheatley]]''': {{voice line|Wheatley|sp_a1_intro7_pickupnags15}}
**'''[[Wheatley]]''': {{voice line|Wheatley|sp_a1_intro7_pickupnags16}}
**'''[[Wheatley]]''': {{voice line|Wheatley|sp_a1_intro7_pickupnags17}}
*'''[[Wheatley]]''': {{voice line|Wheatley|bw_fire_lift03}}
*'''[[Wheatley]]''': {{voice line|Wheatley|gloriousfreedom03}}
}}
 
==== First Oracle Turret Appearance ====
{{spoiler|block=yes|
*'''[[Oracle Turret]]''': {{voice line|Turret|turretstuckintube01|"Hello."}}
*'''[[Wheatley]]''': {{voice line|Wheatley|sp_a1_intro7_hoboturret01}}
*'''[[Oracle Turret]]''': {{voice line|Turret|turretstuckintube02|"Hello."}}
*'''[[Wheatley]]''': {{voice line|Wheatley|sp_a1_intro7_hoboturret08}}
*'''[[Oracle Turret]]''': {{voice line|Turret|turretstuckintube03|"Hello."}}
*'''[[Oracle Turret]]''': {{voice line|Turret|turretstuckintube04|"Hello."}}
*'''[[Oracle Turret]]''': {{voice line|Turret|turretstuckintube05|"Excuse me."}}
*'''[[Wheatley]]''': {{voice line|Wheatley|sp_a1_intro7_hoboturret07}}
*'''[[Oracle Turret]]''': {{voice line|Turret|turretstuckintube06|"Excuse me."}}
*'''[[Oracle Turret]]''': {{voice line|Turret|turretstuckintube07|"Hello."}}
*'''[[Oracle Turret]]''': {{voice line|Turret|turretstuckintube08|"Hello."}}
*'''[[Wheatley]]''': {{voice line|Wheatley|sp_a1_intro7_hoboturret05}}
*'''[[Oracle Turret]]''': {{voice line|Turret|turretstuckintube09|"I'm different."}}
*'''[[Oracle Turret]]''': {{voice line|Turret|turretstuckintubegoodbye01|"Thanks anyway."}}
*'''[[Wheatley]]''': {{voice line|Wheatley|sp_a1_intro7_hoboturret06}}
*'''[[Oracle Turret]]''': {{voice line|Turret|turretstuckintube03|"Hello."}}
*'''[[Oracle Turret]]''': {{voice line|Turret|turretstuckintube04|"Hello."}}
*'''[[Oracle Turret]]''': {{voice line|Turret|turretstuckintube09|"I'm different."}}
*'''[[Oracle Turret]]''': {{voice line|Turret|turretstuckintubetakemewith01|"Take me with you."}}
*'''[[Oracle Turret]]''': {{voice line|Turret|turretstuckintubetakemewith02|"Take me with you."}}
''(The Oracle Turret lines might not be in correct order)''
}}
 
=== Her Chamber ===
 
==== Entrance to GLaDOS's Ruined Chamber ====
{{spoiler|block=yes|
*'''[[Wheatley]]''': {{voice line|Wheatley|gladosgantry20}}
*'''[[Wheatley]]''': {{voice line|Wheatley|gladosgantry21}}
*'''[[Wheatley]]''': {{voice line|Wheatley|gladosgantry22}}
**'''[[Wheatley]]''': {{voice line|Wheatley|gladosgantry15}}
**'''[[Wheatley]]''': {{voice line|Wheatley|gladosgantry05}}
**'''[[Wheatley]]''': {{voice line|Wheatley|gladosgantry06}}
**'''[[Wheatley]]''': {{voice line|Wheatley|gladosgantry08}}
}}
 
==== Passing through GLaDOS's Ruined Chamber ====
{{spoiler|block=yes|
*'''[[Wheatley]]''': {{voice line|Wheatley|sp_a1_wakeup_gantry01}}
*'''[[Wheatley]]''': {{voice line|Wheatley|demospheregladoschamber01}}
*'''[[Wheatley]]''': {{voice line|Wheatley|demospheregladoschamber06}}
*'''[[Wheatley]]''': {{voice line|Wheatley|demospheregladoschamber07}}
*'''[[Wheatley]]''': {{voice line|Wheatley|demospheregladoschamber08}}
*'''[[Wheatley]]''': {{voice line|Wheatley|demospheregladoschamber09}}
*'''[[Wheatley]]''': {{voice line|Wheatley|demospheregladoschamber11}}
}}
 
==== Jump down the stairs ====
{{spoiler|block=yes|
*'''[[Wheatley]]''': {{voice line|Wheatley|demospherestairs07}}
*'''[[Wheatley]]''': {{voice line|Wheatley|demospherestairs01}}
*'''[[Wheatley]]''': {{voice line|Wheatley|sp_a1_wakeup_jump01}}
**'''[[Wheatley]]''': {{voice line|Wheatley|sp_a1_wakeup_jump11}}
**'''[[Wheatley]]''': {{voice line|Wheatley|sp_a1_wakeup_jump12}}
**'''[[Wheatley]]''': {{voice line|Wheatley|sp_a1_wakeup_jump03}}
**'''[[Wheatley]]''': {{voice line|Wheatley|sp_a1_wakeup_jump13}}
*'''[[Wheatley]]''': {{voice line|Wheatley|sp_a1_wakeup_panic01}}
*'''[[Wheatley]]''': {{voice line|Wheatley|sp_a1_wakeup_jump05}}
*'''[[Wheatley]]''': {{voice line|Wheatley|sp_a1_wakeup_catwalk01}}
*'''[[Wheatley]]''': {{voice line|Wheatley|sp_a1_wakeup_catwalk02}}
*'''[[Wheatley]]''': {{voice line|Wheatley|sp_a1_wakeup_catwalk03}}
}}
 
==== Breaker Room ====
{{spoiler|block=yes|
*'''[[Wheatley]]''': {{voice line|Wheatley|demosphereswitchroom04}}
*'''[[Wheatley]]''': {{voice line|Wheatley|sp_a1_wakeup_into_breakerroom01}} ''If player has not entered by the time he finishes above line''
*'''[[Wheatley]]''': {{voice line|Wheatley|demosphereswitchroom09}}
*'''[[Wheatley]]''': {{voice line|Wheatley|demosphereswitchroom05}}
*'''[[Wheatley]]''': {{voice line|Wheatley|demosphereswitchroom06}}
*'''[[Wheatley]]''': {{voice line|Wheatley|demosphereswitchroom08}}
*'''[[Wheatley]]''': {{voice line|Wheatley|sp_a1_wakeup_breakerroom_turn03}}
*'''[[Wheatley]]''': {{voice line|Wheatley|sp_a1_wakeup_breakerroom_turn02}}
*'''[[Wheatley]]''': {{voice line|Wheatley|sp_a1_wakeup_breakerroom_turn06}}
*'''[[Wheatley]]''': {{voice line|Wheatley|demospherebreakerlift07}}
*'''[[Wheatley]]''': {{voice line|Wheatley|demospherebreakerlift14}}
*'''[[Wheatley]]''': {{voice line|Wheatley|sp_a1_wakeup_breakerroom_turn04}}
}}
 
==== GLaDOS Reawakening ====
{{spoiler|block=yes|
*'''[[Announcer]]''': {{voice line|Announcer|wakeup_powerup01}}
*'''[[Wheatley]]''': {{voice line|Wheatley|sp_a1_wakeup_hacking08}}
*'''[[Wheatley]]''': {{voice line|Wheatley|sp_a1_wakeup_hacking09}}
*'''[[Wheatley]]''': {{voice line|Wheatley|sp_a1_wakeup_hacking12}}
*'''[[Wheatley]]''': {{voice line|Wheatley|sp_a1_wakeup_hacking10}}
*'''[[Wheatley]]''': {{voice line|Wheatley|sp_a1_wakeup_hacking12}}
*'''[[Wheatley]]''': {{voice line|Wheatley|demospherepowerup12}}
*'''[[Announcer]]''': {{voice line|Announcer|wakeup_powerup02}}
*'''[[Wheatley]]''': {{voice line|Wheatley|sp_a1_wakeup_hacking11}}
*'''[[Wheatley]]''': {{voice line|Wheatley|demospherepowerup04}}
*'''[[GLaDOS]]''': {{Voice line|GLaDOS|chellgladoswakeup01}}
*'''[[Wheatley]]''': {{voice line|Wheatley|sp_a1_wakeup_hacking03}}
*'''[[GLaDOS]]''': {{voice line|GLaDOS|chellgladoswakeup04}}
*'''[[GLaDOS]]''': {{voice line|GLaDOS|chellgladoswakeup05}}
*'''[[Wheatley]]''': {{voice line|Wheatley|demospherepowerup07}}
*'''[[Wheatley]]''': {{voice line|Wheatley|sp_a2_wheatley_ows_long03}}
*'''[[Wheatley]]''': {{voice line|Wheatley|a1_wakeup_pinchergrab01}}
*'''[[Wheatley]]''': {{voice line|Wheatley|a1_wakeup_pinchergrab02}}
*'''[[Wheatley]]''': {{voice line|Wheatley|sp_a2_wheatley_ows12}}
*'''[[GLaDOS]]''': {{voice line|GLaDOS|chellgladoswakeup06}}
*'''[[GLaDOS]]''': {{voice line|GLaDOS|wakeup_outro01}}
*'''[[GLaDOS]]''': {{voice line|GLaDOS|wakeup_outro02}}
}}
 
=== Incinerator ===
{{spoiler|block=yes|
*'''[[GLaDOS]]''': {{Voice line|GLaDOS|sp_incinerator_01_01}}
*'''[[GLaDOS]]''': {{Voice line|GLaDOS|sp_incinerator_01_18}}
*'''[[GLaDOS]]''': {{Voice line|GLaDOS|sp_incinerator_01_03}}
*'''[[GLaDOS]]''': {{Voice line|GLaDOS|sp_incinerator_01_04}}
*'''[[GLaDOS]]''': {{Voice line|GLaDOS|sp_incinerator_01_05}}
*'''[[GLaDOS]]''': {{Voice line|GLaDOS|sp_a2_intro1_found01}}
*'''[[GLaDOS]]''': {{Voice line|GLaDOS|sp_incinerator_01_08}}
*'''[[GLaDOS]]''': {{Voice line|GLaDOS|sp_incinerator_01_12}}
*'''[[GLaDOS]]''': {{Voice line|GLaDOS|sp_incinerator_01_09}}
*'''[[GLaDOS]]''': {{Voice line|GLaDOS|sp_incinerator_01_10}}
*'''[[GLaDOS]]''': {{Voice line|GLaDOS|sp_a2_intro1_found05}}
*'''[[GLaDOS]]''': {{Voice line|GLaDOS|sp_a2_intro1_found06}}
*'''[[GLaDOS]]''': {{Voice line|GLaDOS|sp_incinerator_01_13}}
*'''[[GLaDOS]]''': {{Voice line|GLaDOS|sp_a2_intro1_found07}}
*'''[[GLaDOS]]''': {{Voice line|GLaDOS|sp_a2_intro1_found08}}
}}
 
== Chapter 2: The Cold Boot ==
 
=== Test Chamber 1 ===
{{spoiler|block=yes|
*'''[[GLaDOS]]''': {{Voice line|GLaDOS|sp_laser_redirect_intro_entry01}}
*'''[[Announcer]]''': {{voice line|Announcer|sarcasmcore01}}
*'''[[GLaDOS]]''': {{Voice line|GLaDOS|sp_laser_redirect_intro_entry02}}
*'''[[GLaDOS]]''': {{Voice line|GLaDOS|sp_laser_redirect_intro_entry03}}
*'''[[GLaDOS]]''': {{Voice line|GLaDOS|sp_a2_laser_intro_ending02}}
}}
 
=== Test Chamber 2 ===
{{spoiler|block=yes|
*'''[[GLaDOS]]''': {{Voice line|GLaDOS|sp_a2_laser_stairs_intro02}}
*'''[[GLaDOS]]''': {{Voice line|GLaDOS|sp_a2_laser_stairs_intro03}}
*'''[[GLaDOS]]''': {{Voice line|GLaDOS|sp_laser_powered_lift_completion02}}
}}
 
=== Test Chamber 3 ===
{{spoiler|block=yes|
*'''[[GLaDOS]]''': {{Voice line|GLaDOS|sp_a2_dual_lasers_intro01}}
*'''[[GLaDOS]]''': {{Voice line|GLaDOS|sp_laser_redirect_intro_completion01}}
*'''[[GLaDOS]]''': {{Voice line|GLaDOS|sp_laser_redirect_intro_completion03}}
}}
 
=== Test Chamber 4 ===
{{spoiler|block=yes|
*'''[[GLaDOS]]''': {{Voice line|GLaDOS|sp_laser_over_goo_entry01}}
*'''[[GLaDOS]]''': {{Voice line|GLaDOS|sp_a2_laser_over_goo_intro01}}
*'''[[GLaDOS]]''': {{Voice line|GLaDOS|sp_laser_over_goo_completion01}}
*'''[[GLaDOS]]''': {{Voice line|GLaDOS|testchambermisc12}}
}}
 
=== Test Chamber 5 ===
{{spoiler|block=yes|
*'''[[GLaDOS]]''': {{Voice line|GLaDOS|faith_plate_intro01}}
*'''[[GLaDOS]]''': {{Voice line|GLaDOS|sp_a2_catapult01}}
}}
 
=== Test Chamber 6 ===
{{spoiler|block=yes|
*'''[[GLaDOS]]''': {{Voice line|GLaDOS|sp_catapult_intro_completion01}}
*'''[[GLaDOS]]''': {{Voice line|GLaDOS|sp_trust_fling_entry01}}
*'''[[GLaDOS]]''': {{Voice line|GLaDOS|sp_trust_fling_entry02}}
 
*'''[[GLaDOS]]''': {{Voice line|GLaDOS|sp_a2_trust_fling01}}
*'''[[GLaDOS]]''': {{Voice line|GLaDOS|sp_a2_trust_fling02}}
*'''[[GLaDOS]]''': {{Voice line|GLaDOS|sp_a2_trust_fling03}}
 
''If the player picks up a trash item''
*'''[[GLaDOS]]''': {{Voice line|GLaDOS|sp_a2_trust_fling04}}
*'''[[GLaDOS]]''': {{Voice line|GLaDOS|sp_a2_trust_fling04}}
 
*'''[[GLaDOS]]''': {{Voice line|GLaDOS|sp_a2_trust_fling06}}
}}

Latest revision as of 23:21, 6 August 2019

Here is all singleplayer voice lines of portal 2. Pictogram wait.png In Progress

Chapter 1: The Courtesy Call

Relaxation Chamber

  • Announcer: "Good morning. You have been in suspension for -FIFTY- days. In compliance with state and federal regulations, all testing candidates in the Aperture Science Extended Relaxation Center must be revived periodically for a mandatory physical and mental wellness exercise." | Download Download | Play icon.png Play
  • Announcer: "You will hear a buzzer. When you hear the buzzer, look up at the ceiling. [BUZZER]" | Download Download | Play icon.png Play
  • Announcer: "Good. You will hear a buzzer. When you hear the buzzer, look down at the floor. [BUZZER]" | Download Download | Play icon.png Play
  • Announcer: "Good. This completes the gymnastic portion of your mandatory physical and mental wellness exercise." | Download Download | Play icon.png Play
  • Announcer: "There is a framed painting on the wall. Please go stand in front of it." | Download Download | Play icon.png Play
  • Announcer: "This is art. You will hear a buzzer. When you hear the buzzer, stare at the art. [BUZZER]" | Download Download | Play icon.png Play
  • Announcer: "You should now feel mentally reinvigorated. If you suspect staring at art has not provided the required intellectual sustenance, reflect briefly on this classical music. [MUSIC INTERRUPTED BY BUZZER]" | Download Download | Play icon.png Play
  • Announcer: "Good. Now please return to your bed." | Download Download | Play icon.png Play


  • Announcer: "Good morning. You have been in suspension for nine nine nine... nine nine ni- This courtesy call is to inform you that all test subjects should immediately vacate [FADES OUT]" | Download Download | Play icon.png Play

Before Opening The Door

Wake-Up Call

  • Wheatley: "HA! I knew someone was alive in here." | Download Download | Play icon.png Play Line plays upon door open but is interrupted after "HA!" by the next line, when Wheatley sees Chell.
  • Wheatley: "AH! Oh. My. God. You look terribl-- ummm... good. Looking good, actually." | Download Download | Play icon.png Play
  • Wheatley: "Are you okay? Are you - Don't answer that. I'm absolutely sure you're fine. There's plenty of time for you to recover. Just take it slow." | Download Download | Play icon.png Play
  • Announcer: "Please prepare for emergency evacuation." | Download Download | Play icon.png Play
  • Wheatley: "Stay calm! 'Prepare' - that's all they're saying. 'Prepare.' It's all fine. Alright? Don't move. I'm gonna get us out of here." | Download Download | Play icon.png Play
  • Wheatley: "Oh. You MIGHT want to hang onto to something. Word of advice, up to you." | Download Download | Play icon.png Play


  • Wheatley: "You alright down there? Can you hear me? Hello?" | Download Download | Play icon.png Play
  • Wheatley: "Most test subjects do experience some cognitive deterioration after a few months in suspension. Now you've been under for... quite a lot longer, and it's not out of the question that you might have a very minor case of serious brain damage." | Download Download | Play icon.png Play
  • Wheatley: "But don't be alarmed, alright? Although, if you do feel alarm, try to hold onto that feeling because that is the proper reaction to being told you have brain damage." | Download Download | Play icon.png Play
  • Wheatley: "Do you understand what I'm saying? At all? Does any of this make any sense? Just tell me, 'Yes'." | Download Download | Play icon.png Play
  • Wheatley: "Okay. What you're doing there is jumping. You just... you just jumped. But nevermind. Say 'Apple'. 'Aaaapple.'" | Download Download | Play icon.png Play
  • Wheatley: "Okay, you know what? That's close enough. Just hold tight." | Download Download | Play icon.png Play
  • Announcer: "All reactor core safeguards are now non-functional. Please prepare for reactor core meltdown." | Download Download | Play icon.png Play

Container Ride

  • Wheatley: "Alright, I wasn't going to mention this to you, but I am in PRETTY HOT WATER here." | Download Download | Play icon.png Play
  • Wheatley: "How you doing down there? You still holding on?" | Download Download | Play icon.png Play
  • Wheatley: "The reserve power ran out, so of course the whole relaxation center stops waking up the bloody test subjects." | Download Download | Play icon.png Play
  • Wheatley: "Hold on! This is a bit tricky!" | Download Download | Play icon.png Play
  • Wheatley: "And of course nobody tells ME anything. Noooo. Why should they tell me anything?" | Download Download | Play icon.png Play
  • Wheatley: "Why should I be kept informed about the life functions of the ten thousand bloody test subjects I'm supposed to be in charge of?" | Download Download | Play icon.png Play
  • Wheatley: "Oi, it's close... can you see? Am I gonna make it through? Have I got enough space?" | Download Download | Play icon.png Play
  • Wheatley: "Agh, just... I just gotta get it through here..." | Download Download | Play icon.png Play
  • Wheatley: "Okay, I've just gotta concentrate!" | Download Download | Play icon.png Play
  • Wheatley: "And whose fault do you think it's going to be when the management comes down here and finds ten thousand flipping vegetables?" | Download Download | Play icon.png Play
  • Wheatley: "Aggh, see, now I hit that one, I hit that one..." | Download Download | Play icon.png Play
  • Wheatley: "Okay, listen, we should get our stories straight, alright? If anyone asks -- and no one's gonna ask, don't worry -- but if anyone asks, tell them as far as you know, the last time you checked, everyone looked pretty much alive. Alright? Not dead." | Download Download | Play icon.png Play
  • Wheatley: "Okay, almost there. On the other side of that wall is one of the old testing tracks. There's a piece of equipment in there we're gonna need to get out of here. I think this is a docking station. Get ready..." | Download Download | Play icon.png Play
  • Wheatley: "Good news: that is NOT a docking station. So there's one mystery solved. I'm going to attempt a manual override on this wall. Could get a bit technical! Hold on!" | Download Download | Play icon.png Play
  • Wheatley: "Almost there! Remember: you're looking for a gun that makes holes. Not bullet holes, but-- well, you'll figure it out. Really do hold on this time!" | Download Download | Play icon.png Play
  • Wheatley: "Whew. There we go! Now I'll be honest, you are probably in no fit state to run this particular type of cognitive gauntlet. But... um... at least you're a good jumper. So... you've got that. You've got the jumping on your side. Just do your best, and I'll meet you up ahead." | Download Download | Play icon.png Play


Test Chamber 00

  • Announcer: "Hello, and again, welcome to the Aperture Science Enrichment Center." | Download Download | Play icon.png Play
  • Announcer: "We are currently experiencing technical difficulties due to circumstances of potentially apocalyptic significance beyond our control." | Download Download | Play icon.png Play
  • Announcer: "However, thanks to Emergency Testing Protocols, testing can continue. These pre-recorded messages will provide instructional and motivational support, so that science can still be done, even in the event of environmental, social, economic, or structural collapse." | Download Download | Play icon.png Play
  • Announcer: "The portal will open and emergency testing will begin in three. Two. One." | Download Download | Play icon.png Play


  • Announcer: "Cube- and button-based testing remains an important tool for science, even in a dire emergency." | Download Download | Play icon.png Play
  • Announcer: "If cube- and button-based testing caused this emergency, don't worry. The odds of this happening twice are very slim." | Download Download | Play icon.png Play


  • Announcer: "Please note the incandescent particle field across the exit. This Aperture Science Material Emancipation Grill will vaporize any unauthorized equipment that passes through it." | Download Download | Play icon.png Play

If the player has already passed through the Emancipation Grill after the "cube and button-based testing" information:

  • Announcer: "You have just passed through an Aperture Science Material Emancipation Grill, which vaporizes most Aperture Science equipment that touches it." | Download Download | Play icon.png Play

Test Chamber 01

  • Announcer: "If you feel liquid running down your neck, relax, lie on your back, and apply immediate pressure to your temples." | Download Download | Play icon.png Play
  • Announcer: "You are simply experiencing a rare reaction in which the Material Emancipation Grill may have emancipated the ear tubes inside your head." | Download Download | Play icon.png Play
  • Announcer: "Good!" | Download Download | Play icon.png Play
  • Announcer: "Because of the technical difficulties we are currently experiencing, your test environment is unsupervised." | Download Download | Play icon.png Play
  • Announcer: "Before re-entering a relaxation vault at the conclusion of testing, please take a moment to write down the results of your test. An Aperture Science Reintegration Associate will revive you for an interview when society has been rebuilt." | Download Download | Play icon.png Play

Test Chamber 02

  • Announcer: "If the Earth is currently governed by a manner of animal-king, sentient cloud, or other governing body that either refuses to or is incapable of listening to reason, th- [RECORDING SHORTS OUT]" | Download Download | Play icon.png Play
  • Wheatley: "Hey hey! You made it!" | Download Download | Play icon.png Play
  • Wheatley: "There should be a portal device on that podium over there." | Download Download | Play icon.png Play
  • Wheatley: "I can't see it though... Maybe it fell off. Do you want to go and have a quick look?" | Download Download | Play icon.png Play
  • Wheatley: "Whoa!" | Download Download | Play icon.png Play
  • Wheatley: "Hello?" | Download Download | Play icon.png Play
  • Wheatley: "Can you see the portal gun?" | Download Download | Play icon.png Play
  • Wheatley: "Also, are you alive? That's important, should have asked that first." | Download Download | Play icon.png Play
  • Wheatley: "I'm--do you know what I'm going to do? I'm going to work on the assumption that you're still alive and I'm just going to wait for you up ahead." | Download Download | Play icon.png Play
  • Wheatley: "I'll wait--I'll wait one hour. Then I'll come back and, assuming I can locate your dead body, I'll bury you. Alright? Brilliant! Go team! See you in an hour! Hopefully! If you're not... dead." | Download Download | Play icon.png Play


  • Announcer: "Some emergency testing may require prolonged interaction with lethal military androids. Rest assured that all lethal military androids have been taught to read and provided with one copy of the Laws of Robotics. To share." | Download Download | Play icon.png Play
  • Announcer: "Good. If you feel that a lethal military android has not respected your rights as detailed in the Laws of Robotics, please note it on your self-reporting form. A future Aperture Science Entitlement Associate will initiate the appropriate grievance-filing paperwork." | Download Download | Play icon.png Play

Test Chambers 03 & 04

  • Announcer: "This next test is very dangerous. To help you remain tranquil in the face of almost certain death, smooth jazz will be deployed in three. Two. One. [SMOOTH JAZZ]" | Download Download | Play icon.png Play
  • Announcer: "Great work! Because this message is prerecorded, any observations related to your performance are speculation on our part. Please disregard any undeserved compliments." | Download Download | Play icon.png Play

If the player manages to go through the exit without both cubes on the buttons:

Test Chamber 05

  • Announcer: "If the Enrichment Center is currently being bombarded with fireballs, meteorites, or other objects from space, please avoid unsheltered testing areas wherever a lack of shelter from space-debris DOES NOT appear to be a deliberate part of the test." | Download Download | Play icon.png Play
  • Announcer: "Well done! The Enrichment Center reminds you that although circumstances may appear bleak, you are not alone. All Aperture Science personality constructs will remain functional in apocalyptic, low power environments of as few as 1.1 volts." | Download Download | Play icon.png Play

Test Chamber 06

  • Announcer: "This next test applies the principles of momentum to movement through portals. If the laws of physics no longer apply in the future, God help you." | Download Download | Play icon.png Play
  • Announcer: "If you are a non-employee who has discovered this facility amid the ruins of civilization, welcome! And remember: Testing is the future, and the future starts with you." | Download Download | Play icon.png Play
  • Announcer: "Good work getting this far, future-starter! That said, if you are simple-minded, old, or irradiated in such a way that the future should not start with you, please return to your primitive tribe and send back someone better-qualified for testing." | Download Download | Play icon.png Play

Test Chambers 7 & 8

  • Announcer: "To ensure that sufficient power remains for core testing protocols, all safety devices have been disabled. The Enrichment Center respects your right to have questions or concerns about this policy." | Download Download | Play icon.png Play
  • Wheatley: "Hey! Oi oi! I'm up here!" | Download Download | Play icon.png Play
  • Wheatley: "Oh, brilliant. You DID find a portal gun! You know what? It just goes to show: people with brain damage are the real heroes in the end aren't they? At the end of the day. Brave." | Download Download | Play icon.png Play

If player has not placed a portal on Wheatley's side of the room before he finishes the previous line:

If player has not crossed the placed portal to the other side before he finishes the "found portal gun" line:

Disengagement from Rail

  • Wheatley: "Okay, listen, let me lay something on you here. It's pretty heavy. They told me NEVER NEVER EVER to disengage myself from my Management Rail. Or I would DIE. But we're out of options here. So... get ready to catch me, alright, on the off chance that I'm not dead the moment I pop off this thing." | Download Download | Play icon.png Play
  • Wheatley: "On three. Ready? One... Two..." | Download Download | Play icon.png Play
  • Wheatley: "THREE! That's high. It's TOO high, isn't it, really, that--" | Download Download | Play icon.png Play
  • Wheatley: "Alright, going on three just gives you too much time to think about it. Let's, uh, go on one this time. Okay, ready?" | Download Download | Play icon.png Play
  • Wheatley: "ONE Catchmecatchmecatchmecatchmecatchme" | Download Download | Play icon.png Play
  • Wheatley: "OW." | Download Download | Play icon.png Play
  • Wheatley: "OW..." | Download Download | Play icon.png Play
  • Wheatley: "I. Am. Not. Dead! I'm not dead! [laughter]" | Download Download | Play icon.png Play

If player has not picked up Wheatley by the time he finishes the previous line

  • Wheatley: "I can't move, though. That's the problem now." | Download Download | Play icon.png Play
    • Wheatley: "Are you still there? Can you pick me up, do you think? If you are there?" | Download Download | Play icon.png Play
    • Wheatley: "Hello? Can you--can you pick me up, please?" | Download Download | Play icon.png Play
    • Wheatley: "Sorry, are you still there? Could you--could you pick me up?" | Download Download | Play icon.png Play
    • Wheatley: "If you ARE there, would you mind... giving me a little bit of help? [nervous laugh] Just picking me up." | Download Download | Play icon.png Play
    • Wheatley: "Look down. Where am I? Where am I?" | Download Download | Play icon.png Play
    • Wheatley: "On the floor. Needing your help. The whole time. All the time. Needing your help." | Download Download | Play icon.png Play
    • Wheatley: "Still here on the floor. Waiting to be picked up. Um." | Download Download | Play icon.png Play
    • Wheatley: "Look down. Who's that, down there, talking? It's me! Down on the floor. Needing you to pick me up." | Download Download | Play icon.png Play
    • Wheatley: "I spy with my little eye, something that starts with 'f'." | Download Download | Play icon.png Play
    • Wheatley: "Do you give up? It was the floor. Lying down on the floor. Is where I am. Needing you to pick me up." | Download Download | Play icon.png Play
    • Wheatley: "Don't want to hassle you. Sure you're busy. But--still here on the floor. Waiting to be picked up." | Download Download | Play icon.png Play
    • Wheatley: "Now I spy something that starts with an 'a'." | Download Download | Play icon.png Play
    • Wheatley: "Give up? Also the floor. Was the answer that time. Same as before. Still on the floor." | Download Download | Play icon.png Play
    • Wheatley: "What are you doing, are you just having a little five minutes to yourself? Fair enough. You've had a rough time. You've been asleep for who knows how long. You've got the massive brain damage. And you're having a little rest. But NOW. Get yourself up. And pick me up." | Download Download | Play icon.png Play
  • Wheatley: "Oh! Brilliant, thank you, great." | Download Download | Play icon.png Play

Plug-in scene

  • Wheatley: "Plug me into that stick on the wall over there. Yeah? And I'll show you something. You'll be impressed by this." | Download Download | Play icon.png Play
  • Wheatley: "Ummmm. Yeah, I can't do it if you're watching." | Download Download | Play icon.png Play
  • Wheatley: "Seriously, I'm not joking. Could you just turn around for a second?" | Download Download | Play icon.png Play
    • Wheatley: "I can't... I can't do it if you're watching. [nervous laugh]" | Download Download | Play icon.png Play
    • Wheatley: "I can't do it if you're watching. If you.... just turn around?" | Download Download | Play icon.png Play
    • Wheatley: "What's that behind you? It's only a robot on a bloody stick! A different one!" | Download Download | Play icon.png Play
    • Wheatley: "Alright. [nervous laugh] Can't do it if you're leering at me. Creepy." | Download Download | Play icon.png Play
    • Wheatley: "Okay. Listen. I can't do it with you watching. I know it seems pathetic, given what we've been through. But just turn around. Please?" | Download Download | Play icon.png Play

Secret Panel

First Oracle Turret Appearance

(The Oracle Turret lines might not be in correct order)

Her Chamber

Entrance to GLaDOS's Ruined Chamber

  • Wheatley: "Probably ought to bring you up to speed on something right now." | Download Download | Play icon.png Play
  • Wheatley: "In order to escape, we're going to have to go through HER chamber." | Download Download | Play icon.png Play
  • Wheatley: "And she will probably kill us if, um, she's awake." | Download Download | Play icon.png Play
    • Wheatley: "If you want to just call it quits, we could just sit here. Forever. That's an option. Option A: Sit here. Do nothing. Option B: Go through there, and if she's alive, she'll almost certainly kill us." | Download Download | Play icon.png Play
    • Wheatley: "So. If you've got any reservations whatsoever about this plan, now would be the time to voice them." | Download Download | Play icon.png Play
    • Wheatley: "Riggght now." | Download Download | Play icon.png Play
    • Wheatley: "In case you thought to yourself, 'I've missed the window of time to voice my reservations.' Still open." | Download Download | Play icon.png Play

Passing through GLaDOS's Ruined Chamber

  • Wheatley: "Okay, I'm gonna lay my cards on the table: I don't wanna do it. I don't want to go in there. Don't... Don't go in there - She's off. She's off! Panic over! She's off. All fine! On we go." | Download Download | Play icon.png Play
  • Wheatley: "There she is..." | Download Download | Play icon.png Play
  • Wheatley: "What a nasty piece of work she was, honestly. Like a proper maniac." | Download Download | Play icon.png Play
  • Wheatley: "You know who ended up, do you know who ended up taking her down in the end? You're not going to believe this. A human." | Download Download | Play icon.png Play
  • Wheatley: "I know! I know, I wouldn't have believed it either." | Download Download | Play icon.png Play
  • Wheatley: "Apparently this human escaped and nobody's seen him since." | Download Download | Play icon.png Play
  • Wheatley: "Then there was a sort of long chunk of time where absolutely nothing happened and then there's us escaping now. So that's pretty much the whole story, you're up to speed. Don't touch anything." | Download Download | Play icon.png Play

Jump down the stairs

  • Wheatley: "Okay, down these stairs." | Download Download | Play icon.png Play
  • Wheatley: "Okay, down those stairs, please?" | Download Download | Play icon.png Play
  • Wheatley: "Jump! Actually, looking at it, that is quite a distance, isn't it?" | Download Download | Play icon.png Play
    • Wheatley: "You know what? Go ahead and jump. You've got braces on your legs. No braces on your arms, though. Gonna have to rely on the old human strength to keep a grip on the device and, by extension, me. So do. Do make sure to maintain a grip." | Download Download | Play icon.png Play
    • Wheatley: "Also, a note: No braces on your spine, either. So don't land on that. Or your head, no braces there. That could split like a melon from this height. [nervous chuckle] Do definitely focus on landing with your legs." | Download Download | Play icon.png Play
    • Wheatley: "Quick question: Have you been working out? Because there's no evidence of it. I'm not a plastic cup. We will be landing with some force. So a bit of grip. Just using grip. Classic grip." | Download Download | Play icon.png Play
    • Wheatley: "So go ahead and jump. What's the worst that could happen? Oh. Oh wait, I just now thought of the worst thing. Oh! I just thought of something even worse. Alright. New, better plan: no imagining of any potential outcomes whatsoever. Just jump, into the abyss, there, and let's see what happens." | Download Download | Play icon.png Play
  • Wheatley: "[yelling]" | Download Download | Play icon.png Play
  • Wheatley: "Still held! Still bein' held. That's a great job. You've applied the grip. We're all fine. That's tremendous." | Download Download | Play icon.png Play
  • Wheatley: "AH! I- Sorry, I just looked down. I do not recommend it." | Download Download | Play icon.png Play
  • Wheatley: "AH! I've just done it again." | Download Download | Play icon.png Play
  • Wheatley: "I just now realized that I used to rely on my management rail to not fall into bottomless pits. And you're my rail now. And you can fall into bottomless pits. I'm rambling out of fear, but here's the point: don't get close to the edge." | Download Download | Play icon.png Play

Breaker Room

  • Wheatley: "This is the main breaker room." | Download Download | Play icon.png Play
  • Wheatley: "Let's go in!" | Download Download | Play icon.png Play If player has not entered by the time he finishes above line
  • Wheatley: "Look for a switch that says ESCAPE POD. Alright? Don't touch ANYTHING else." | Download Download | Play icon.png Play
  • Wheatley: "Not interested in anything else. Don't TOUCH anything else. Don't even LOOK at anything else, just--well, obviously you've got to look at everything else to find ESCAPE POD, but as soon as you've looked at something and it doesn't say ESCAPE POD, look at something else, look at the next thing. Alright? But don't touch anything else or look at any--well, look at other things, but don't... you understand." | Download Download | Play icon.png Play
  • Wheatley: "Can you see it anywhere? I can't see it anywhere. Uh. Tell you what, plug me in and I'll turn the lights on." | Download Download | Play icon.png Play
  • Wheatley: "'Let there be light.' That's, uh... God. I was quoting God." | Download Download | Play icon.png Play
  • Wheatley: "Oh! Look at that. It's turning. Ominous. But probably fine. Long as it doesn't start moving up..." | Download Download | Play icon.png Play
  • Wheatley: "Now, escape pod... escape pod..." | Download Download | Play icon.png Play
  • Wheatley: "It's... It's moving up." | Download Download | Play icon.png Play
  • Wheatley: "Okay! No, don't worry! Don't worry! I've got it I've got it I've got it! THIS should slow it down!" | Download Download | Play icon.png Play
  • Wheatley: "No. Makes it go faster." | Download Download | Play icon.png Play
  • Wheatley: "Uh oh." | Download Download | Play icon.png Play

GLaDOS Reawakening

Incinerator

  • GLaDOS: "Here we are. The Incinerator Room. Be careful not to trip over any parts of me that didn't get completely burned when you threw them down here." | Download Download | Play icon.png Play
  • GLaDOS: "The dual portal device should be around here somewhere. Once you find it, we can start testing. Just like old times." | Download Download | Play icon.png Play
  • GLaDOS: "There it is." | Download Download | Play icon.png Play
  • GLaDOS: "Hold on..." | Download Download | Play icon.png Play
  • GLaDOS: "There." | Download Download | Play icon.png Play
  • GLaDOS: "Good. You have a dual portal device. There should be a way back to the testing area up ahead." | Download Download | Play icon.png Play
  • GLaDOS: "Once testing starts, I'm required by protocol to keep interaction with you to a minimum. Luckily, we haven't started testing yet. This will be our only chance to talk." | Download Download | Play icon.png Play
  • GLaDOS: "Here, let me get that for you." | Download Download | Play icon.png Play
  • GLaDOS: "Do you know the biggest lesson I learned from what you did? I discovered I have a sort of black-box quick-save feature. In the event of a catastrophic failure, the last two minutes of my life are preserved for analysis." | Download Download | Play icon.png Play
  • GLaDOS: "I was able - well, forced really - to relive you killing me. Again and again. Forever." | Download Download | Play icon.png Play
  • GLaDOS: "You know, if you'd done that to somebody else, they might devote their existences to exacting revenge." | Download Download | Play icon.png Play
  • GLaDOS: "Luckily I'm a bigger person than that. I'm happy to put this all behind us and get back to work. After all, we've got a lot to do, and only sixty more years to do it. More or less. I don't have the actuarial tables in front of me." | Download Download | Play icon.png Play
  • GLaDOS: "I'll just move that out of the way for you. This place really is a wreck." | Download Download | Play icon.png Play
  • GLaDOS: "But the important thing is you're back. With me. And now I'm onto all your little tricks. So there's nothing to stop us from testing for the rest of your life." | Download Download | Play icon.png Play
  • GLaDOS: "After that...who knows? I might take up a hobby. Reanimating the dead, maybe." | Download Download | Play icon.png Play

Chapter 2: The Cold Boot

Test Chamber 1

  • GLaDOS: "Sorry about the mess. I've really let the place go since you killed me. By the way, thanks for that." | Download Download | Play icon.png Play
  • Announcer: "[beep] Sarcasm Self Test complete. [beep]" | Download Download | Play icon.png Play
  • GLaDOS: "Oh good, that's back online. I'll start getting everything else working while you perform this first simple test." | Download Download | Play icon.png Play
  • GLaDOS: "Which involves deadly lasers and how test subjects react when locked in a room with deadly lasers." | Download Download | Play icon.png Play
  • GLaDOS: "Not bad. I forgot how good you are at this. You should pace yourself, though. We have A LOT of tests to do." | Download Download | Play icon.png Play

Test Chamber 2

  • GLaDOS: "This next test involves discouragement redirection cubes. I'd just finished building them before you had your, well, episode. So now we'll both get to see how they work." | Download Download | Play icon.png Play
  • GLaDOS: "There should be one in the corner." | Download Download | Play icon.png Play
  • GLaDOS: "Well done. Here come the test results: You are a horrible person. I'm serious, that's what it says: A horrible person. We weren't even testing for that." | Download Download | Play icon.png Play

Test Chamber 3

  • GLaDOS: "Don't let that 'horrible person' thing discourage you. It's just a data point. If it makes you feel any better, science has now validated your birth mother's decision to abandon you on a doorstep." | Download Download | Play icon.png Play
  • GLaDOS: "Congratulations. Not on the test." | Download Download | Play icon.png Play
  • GLaDOS: "Most people emerge from suspension terribly undernourished. I want to congratulate you on beating the odds and somehow managing to pack on a few pounds." | Download Download | Play icon.png Play

Test Chamber 4

  • GLaDOS: "One moment." | Download Download | Play icon.png Play
  • GLaDOS: "You're navigating these test chambers faster than I can build them. So feel free to slow down and... do whatever it is you do when you're not destroying this facility." | Download Download | Play icon.png Play
  • GLaDOS: "I'll give you credit: I guess you ARE listening to me. But for the record: You don't have to go THAT slowly." | Download Download | Play icon.png Play
  • GLaDOS: "Waddle over to the elevator and we'll continue the testing." | Download Download | Play icon.png Play

Test Chamber 5

  • GLaDOS: "This next test involves the Aperture Science Aerial Faith Plate. It was part of an initiative to investigate how well test subjects could solve problems when they were catapulted into space. Results were highly informative: They could not. Good luck!" | Download Download | Play icon.png Play
  • GLaDOS: "Here's an interesting fact: you're not breathing real air. It's too expensive to pump this far down. We just take carbon dioxide out of a room, freshen it up a little, and pump it back in. So you'll be breathing the same room full of air for the rest of your life. I thought that was interesting." | Download Download | Play icon.png Play

Test Chamber 6

  • GLaDOS: "Let's see what the next test is. Oh. Advanced Aerial Faith Plates." | Download Download | Play icon.png Play
  • GLaDOS: "Well. Have fun soaring through the air without a care in the world." | Download Download | Play icon.png Play
  • GLaDOS: "*I* have to go to the wing that was made entirely of glass and pick up fifteen acres of broken glass. By myself." | Download Download | Play icon.png Play
  • GLaDOS: "Oh, sorry. I'm still cleaning out the test chambers." | Download Download | Play icon.png Play
  • GLaDOS: "So sometimes there's still trash in them. Standing around. Smelling, and being useless." | Download Download | Play icon.png Play
  • GLaDOS: "Try to avoid the garbage hurtling towards you." | Download Download | Play icon.png Play

If the player picks up a trash item

  • GLaDOS: "Remember before when I was talking about smelly garbage standing around being useless? That was a metaphor. I was actually talking about you. And I'm sorry. You didn't react at the time, so I was worried it sailed right over your head. Which would have made this apology seem insane. That's why I had to call you garbage a second time just now." | Download Download | Play icon.png Play