Bureaucrats, coding, Administrators
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They are harmless to [[Chell]], many times making comments such as "If anyone asks, I killed you". Their voice lines seem to imply they are blind, but they are still aware of Chell's presence. {{spoiler|They are first encountered in chapter 5, ''The Escape''.}} | They are harmless to [[Chell]], many times making comments such as "If anyone asks, I killed you". Their voice lines seem to imply they are blind, but they are still aware of Chell's presence. {{spoiler|They are first encountered in chapter 5, ''The Escape''.}} | ||
In the game's [[co-op]] campaign, the Defective Turrets appear as obstacles for [[Atlas]] and [[P-body]] | In the game's [[co-op]] campaign, the Defective Turrets appear as obstacles for [[Atlas]] and [[P-body]] throughout the ''Mobility Gels'' testing course. These Turrets appear to be as fully functional as regular Sentry Turrets and possesses the innocent and feminine voice tones as they should. The only difference from regular Turrets is that they have been defaced. {{spoiler|One Defective Turret in the final test chamber of this test course has been evidently reconfigured by someone, as instead of serving as a typical testing obstacle, before dying it reveals that it "needs to protect the humans".}} | ||
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{{spoiler|'''Frankenturrets''' are bizarre Sentry Turret-[[Weighted Storage Cube]] hybrids in the single-player campaign of ''Portal 2''. Created by [[Wheatley]] in order to complete test chambers when he had no available test subjects, they are first introduced in the chapter, ''The Itch''.}} | {{spoiler|'''Frankenturrets''' are bizarre Sentry Turret-[[Weighted Storage Cube]] hybrids in the single-player campaign of ''Portal 2''. Created by [[Wheatley]] in order to complete test chambers when he had no available test subjects, they are first introduced in the chapter, ''The Itch''.}} | ||
Frankenturrets do not speak, and instead emit incomprehensible chirping sounds. {{spoiler| | Frankenturrets do not speak, and instead emit incomprehensible chirping sounds. They generally serve as {{spoiler|Wheatley's}} replacement for Storage Cubes {{spoiler|once [[Chell]] is available as his test subject}}. Their only difference from normal cubes being that Frankenturrets will hop around aimlessly when not placed on a [[Heavy Duty Super-Colliding Super Button|button]]. When picked up by Chell, they retract their legs inside the cube. If they fall over on their sides or upside down, they will wave their legs trying to get up. | ||
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[[File:Portal2 Turret Wife.png|right|100px|{{spoiler|The Turret Wife}}]] | [[File:Portal2 Turret Wife.png|right|100px|{{spoiler|The Turret Wife}}]] | ||
The '''Prima Donna Turret''' | The '''Prima Donna Turret''' (meaning ''First Woman'' in Italian, a title given to the lead singer, the diva, in an opera), referred by the game files as the '''Turret Wife''', is a bigger and wider Turret {{spoiler|featured at the end of ''Portal 2''<nowiki>'</nowiki>s single-player campaign during the [[Turret Opera]], after [[GLaDOS]] finally allows [[Chell]] her freedom of leaving the Enrichment Center}}. As its name implies, the Prima Donna Turret provides the lead vocals for the Turret Opera. | ||
{{spoiler|Apart from the ending, a Prima Donna Turret can also be found in the chapter ''The Return'', at the end of Test Chamber 11; briefly seen in an elevator just as [[Chell]] enters the [[Chamberlock]]. It can also be found below the [[Doug Rattmann|Rattmann]]'s den in the same chapter during Test Chamber 16, where it is observing a turret quartet. | {{spoiler|Apart from the ending,}} a Prima Donna Turret can also be found in the chapter ''The Return'', at the end of Test Chamber 11; briefly seen in an elevator just as [[Chell]] enters the [[Chamberlock]]. It can also be found below the [[Doug Rattmann|Rattmann]]'s den in the same chapter during Test Chamber 16, where it is observing a turret quartet. | ||
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It can be distinguished from ordinary Turrets by its immense size, crown and leopard skin-detailed chassis. In the context of the slideshow, the Animal King Turret is used as an example of an entity or a form of organism capable of taking control of Earth which "[[Media:Announcer prehub46.wav|...refuses to, or is incapable of listening to reason]]". | It can be distinguished from ordinary Turrets by its immense size, crown and leopard skin-detailed chassis. In the context of the slideshow, the Animal King Turret is used as an example of an entity or a form of organism capable of taking control of Earth which "[[Media:Announcer prehub46.wav|...refuses to, or is incapable of listening to reason]]". | ||
The Animal King Turret appears only once in the entire game{{spoiler| | The Animal King Turret appears only once in the entire game, {{spoiler|during the single-player ending sequence when [[Chell]] is being brought up to the surface by GLaDOS after defeating Wheatley}}. It appears to be producing the lower bass tones of the [[Turret Opera]]. | ||
=== Hover Turret === | === Hover Turret === |