User talk:Camden12343
| This article is a talk page for user Camden12343 (talk), please put talk discussions here, Anything not related to the user will be reverted. |
| **Notice:** Messages on this talk page are cleaned up or moved to archives after **30 days** of inactivity. If a discussion requires further attention, please re-open the topic or post a new message. Always sign your posts with four tildes (Camden12343 (talk) 16:30, 12 September 2026 (UTC)). |
| Welcome to Camden12343 (talk)'s Talk page! This page is reserved for direct communications regarding Camden12343 (talk)'s profile and mapping projects. To maintain organization, please note that only the profile owner reserves the right to archive, clear, or revert messages on this page. |
| Please keep all messages polite, constructive, and respectful. Rude comments, spam, or hostile feedback will be removed. Constructive feedback on custom maps and Wiki edits is always welcome! |
Proposal: Expanding Scope for Notable Community Workshop Content
Hello,
I am writing to propose a potential policy update regarding how we handle Portal 2 Steam Workshop content on the wiki. Currently, individual Workshop maps are strictly excluded unless tied to major full-conversion mods. While keeping mainspace clutter-free is important, this leaves a significant gap in documenting notable community puzzles and mechanics.
Rather than allowing unrestricted map entries, I would like to propose establishing clear, strict Notability Guidelines for Workshop content—such as requiring maps to have achieved specific Workshop awards, official Valve features, or clear subscriber thresholds before qualifying for a mainspace entry.
Would it be possible to discuss or review this at an upcoming staff meeting? Establishing defined criteria would allow dedicated editors to document standout community creations while keeping the wiki structured and manageable.
Thank you for your time and consideration. Camden12343 (talk) 15:48, 19 September 2026 (UTC)