Template:PatchDiff/May 19, 2025 Patch (Portal)/hl2/scripts/weapon cubemap.txt
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55 // Weapon data is loaded by both the Game and Client DLLs.
66 "printname" "#HL2_Cubemap"
77 "viewmodel" "models/shadertest/envballs.mdl"
8N/A "playermodel" "models/shadertest/envballs.mdl"
N/A8 "playermodel" "models/shade rtest/envballs.mdl"
99 "anim_prefix" "envballs"
1010 "bucket" "2"
1111 "bucket_position" "0"