Template:PatchDiff/May 08, 2012 Patch/sdk content/maps/instances/p2editor/turret.vmf

From the Portal Wiki
Jump to navigation Jump to search
N/A1versioninfo
N/A2{
N/A3 "editorversion" "400"
N/A4 "editorbuild" "5633"
N/A5 "mapversion" "10"
N/A6 "formatversion" "100"
N/A7 "prefab" "0"
N/A8}
N/A9visgroups
N/A10{
N/A11}
N/A12viewsettings
N/A13{
N/A14 "bSnapToGrid" "1"
N/A15 "bShowGrid" "1"
N/A16 "bShowLogicalGrid" "0"
N/A17 "nGridSpacing" "8"
N/A18 "bShow3DGrid" "0"
N/A19}
N/A20world
N/A21{
N/A22 "id" "1"
N/A23 "mapversion" "10"
N/A24 "classname" "worldspawn"
N/A25 "detailmaterial" "detail/detailsprites"
N/A26 "detailvbsp" "detail.vbsp"
N/A27 "maxblobcount" "250"
N/A28 "maxpropscreenwidth" "-1"
N/A29 "skyname" "sky_black_nofog"
N/A30}
N/A31entity
N/A32{
N/A33 "id" "4"
N/A34 "classname" "point_template"
N/A35 "spawnflags" "2"
N/A36 "targetname" "template_turret"
N/A37 "Template01" "turret"
N/A38 "origin" "0 0 8"
N/A39 editor
N/A40 {
N/A41 "color" "220 30 220"
N/A42 "visgroupshown" "1"
N/A43 "visgroupautoshown" "1"
N/A44 "logicalpos" "[0 0]"
N/A45 }
N/A46}
N/A47entity
N/A48{
N/A49 "id" "18"
N/A50 "classname" "logic_relay"
N/A51 "targetname" "@relay_spawn_3"
N/A52 connections
N/A53 {
N/A54 "OnTrigger" "template_turret�ForceSpawn��0�-1"
N/A55 }
N/A56 "origin" "0 0 24"
N/A57 editor
N/A58 {
N/A59 "color" "220 30 220"
N/A60 "visgroupshown" "1"
N/A61 "visgroupautoshown" "1"
N/A62 "logicalpos" "[0 500]"
N/A63 }
N/A64}
N/A65entity
N/A66{
N/A67 "id" "2"
N/A68 "classname" "npc_portal_turret_floor"
N/A69 "AllowShootThroughPortals" "0"
N/A70 "angles" "0 180 0"
N/A71 "CollisionType" "0"
N/A72 "DamageForce" "1"
N/A73 "DisableMotion" "0"
N/A74 "Gagged" "0"
N/A75 "LoadAlternativeModels" "0"
N/A76 "ModelIndex" "0"
N/A77 "PickupEnabled" "1"
N/A78 "SkinNumber" "0"
N/A79 "spawnflags" "32"
N/A80 "targetname" "turret"
N/A81 "TurretRange" "1024"
N/A82 "UsedAsActor" "0"
N/A83 "UseSuperDamageScale" "0"
N/A84 "origin" "0 0 -61"
N/A85 editor
N/A86 {
N/A87 "color" "220 30 220"
N/A88 "visgroupshown" "1"
N/A89 "visgroupautoshown" "1"
N/A90 "logicalpos" "[0 0]"
N/A91 }
N/A92}
N/A93cameras
N/A94{
N/A95 "activecamera" "-1"
N/A96}
N/A97cordons
N/A98{
N/A99 "active" "0"
N/A100}