Template:PatchDiff/December 04, 2014 Patch/portal2/resource/closecaption brazilian.txt

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N/A1"lang"
N/A2{
N/A3"Language" "brazilian"
N/A4"Tokens"
N/A5{
N/A6"Portal.room1_TickTock" "<sfx><len:5>[Tique-taque do relógio]"
N/A7"[english]Portal.room1_TickTock" "<sfx><len:5>[Clock Ticking]"
N/A8"Containerride.DoorKnock" "<sfx><norepeat:5>[Batida na porta]"
N/A9"[english]Containerride.DoorKnock" "<sfx><norepeat:5>[Knock on Door]"
N/A10"container.enginestart" "<sfx><len:2>[Motor começando a funcionar]"
N/A11"[english]container.enginestart" "<sfx><len:2>[Engine Starting Up]"
N/A12"ScriptedSequence.ContainerInteriorImpact01" "<sfx>[Impacto]"
N/A13"[english]ScriptedSequence.ContainerInteriorImpact01" "<sfx>[Impact]"
N/A14"container.enginestop" "<sfx><len:3>[Motor desligando]"
N/A15"[english]container.enginestop" "<sfx><len:3>[Engine Shutting Down]"
N/A16"TestChamber_Industrial.Intro_01_Hotel_PostPowerLoss" "<sfx><len:2>[Vento cavernoso]"
N/A17"[english]TestChamber_Industrial.Intro_01_Hotel_PostPowerLoss" "<sfx><len:2>[Cavernous Wind]"
N/A18"TestChamber.Industrial_partial_open" "<sfx><len:3>[Pássaros, insetos e água pingando ao longe]"
N/A19"[english]TestChamber.Industrial_partial_open" "<sfx><len:3>[Distant Birds, Insects and Dripping Water]"
N/A20"World.a1Intro1Glasstastrophe01" "<sfx>[Vidro quebrando]"
N/A21"[english]World.a1Intro1Glasstastrophe01" "<sfx>[Glass Breaking]"
N/A22"SolidMetal.ImpactHard" "<sfx>[Pancada em metal]"
N/A23"[english]SolidMetal.ImpactHard" "<sfx>[Metal Impact]"
N/A24"Wood.ImpactHard" "<sfx>[Pancada na madeira]"
N/A25"[english]Wood.ImpactHard" "<sfx>[Wood Impact]"
N/A26"GlassFragments.StepLeft" "<sfx><norepeat:3>[Pisando em vidro quebrado]"
N/A27"[english]GlassFragments.StepLeft" "<sfx><norepeat:3>[Crunching Broken Glass]"
N/A28"prop_portal_door.open" "<sfx><norepeat:5>[Porta abrindo]"
N/A29"[english]prop_portal_door.open" "<sfx><norepeat:5>[Door Opening]"
N/A30"prop_portal_door.close" "<sfx><norepeat:5>[Porta fechando]"
N/A31"[english]prop_portal_door.close" "<sfx><norepeat:5>[Door Closing]"
N/A32"Portal.ButtonDepress" "<sfx><norepeat:5>[Botão ativado]"
N/A33"[english]Portal.ButtonDepress" "<sfx><norepeat:5>[Button Activated]"
N/A34"Portal.ButtonRelease" "<sfx><norepeat:5>[Botão desativado]"
N/A35"[english]Portal.ButtonRelease" "<sfx><norepeat:5>[Button Deactivated]"
N/A36"World.FacilityAwakens" "<sfx><len:3>[Tremor]"
N/A37"[english]World.FacilityAwakens" "<sfx><len:3>[Rumble]"
N/A38"DoSpark" "<sfx><norepeat:15>[Faíscas]"
N/A39"[english]DoSpark" "<sfx><norepeat:15>[Electrical Sparks]"
N/A40"World.BrokenDoorRoundBlueClose" "<sfx><norepeat:3>[Porta fechando]"
N/A41"[english]World.BrokenDoorRoundBlueClose" "<sfx><norepeat:3>[Door Closing]"
N/A42"World.BrokenDoorRoundBlueOpen" "<sfx><norepeat:3>[Porta abrindo]"
N/A43"[english]World.BrokenDoorRoundBlueOpen" "<sfx><norepeat:3>[Door Opening]"
N/A44"World.BrokenDoorRoundBlueCloseA1" "<sfx><norepeat:5>[Porta fechando]"
N/A45"[english]World.BrokenDoorRoundBlueCloseA1" "<sfx><norepeat:5>[Door Closing]"
N/A46"World.BrokenDoorRoundBlueOpenA1" "<sfx><norepeat:5>[Porta abrindo]"
N/A47"[english]World.BrokenDoorRoundBlueOpenA1" "<sfx><norepeat:5>[Door Opening]"
N/A48"VFX.FizzlerLp" "<sfx><len:3>[Zumbido eletrônico]"
N/A49"[english]VFX.FizzlerLp" "<sfx><len:3>[Electronic Hum]"
N/A50"TestChamber_Vegetation.Insects_03" "<sfx><len:3>[Pássaros e insetos distantes]"
N/A51"[english]TestChamber_Vegetation.Insects_03" "<sfx><len:3>[Distant Birds and Insects]"
N/A52"TestChamber_Vegetation.Elevator_01" "<sfx><len:3>[Pássaros e insetos distantes]"
N/A53"[english]TestChamber_Vegetation.Elevator_01" "<sfx><len:3>[Distant Birds and Insects]"
N/A54"TestChamber_Intro_02.IntroRoom" "<sfx><len:3>[Pássaros e insetos distantes]"
N/A55"[english]TestChamber_Intro_02.IntroRoom" "<sfx><len:3>[Distant Birds and Insects]"
N/A56"Portal.open_red" "<sfx><norepeat:5>[Portal abrindo]"
N/A57"[english]Portal.open_red" "<sfx><norepeat:5>[Portal Opening]"
N/A58"Portal.open_blue" "<sfx><norepeat:5>[Portal abrindo]"
N/A59"[english]Portal.open_blue" "<sfx><norepeat:5>[Portal Opening]"
N/A60"Portal.close_red" "<sfx><norepeat:5>[Portal fechando]"
N/A61"[english]Portal.close_red" "<sfx><norepeat:5>[Portal Closing]"
N/A62"Portal.close_blue" "<sfx><norepeat:5>[Portal fechando]"
N/A63"[english]Portal.close_blue" "<sfx><norepeat:5>[Portal Closing]"
N/A64"Portal.button_down" "<sfx><norepeat:5>[Interruptor ativado]"
N/A65"[english]Portal.button_down" "<sfx><norepeat:5>[Switch Activated]"
N/A66"Portal.button_up" "<sfx><norepeat:5>[Interruptor desativado]"
N/A67"[english]Portal.button_up" "<sfx><norepeat:5>[Switch Deactivated]"
N/A68"World.elev_junkpile" "<sfx><len:3>[Impactos dos escombros]"
N/A69"[english]World.elev_junkpile" "<sfx><len:3>[Debris Impacts]"
N/A70"ScriptedSequence.FloorCollapse" "<sfx>[Chão desabando]"
N/A71"[english]ScriptedSequence.FloorCollapse" "<sfx>[Floor Collapsing]"
N/A72"Physics.WaterSplash" "<sfx><norepeat:5>[Água respingando]"
N/A73"[english]Physics.WaterSplash" "<sfx><norepeat:5>[Water Splash]"
N/A74"TestChamber_Destruction.WaterDrip_01" "<sfx><len:4>[Água pingando ao longe]"
N/A75"[english]TestChamber_Destruction.WaterDrip_01" "<sfx><len:4>[Distant Water Drips]"
N/A76"Weapon_Portalgun.fire_blue" "<sfx><norepeat:6>[Disparo primário da arma de portais]"
N/A77"[english]Weapon_Portalgun.fire_blue" "<sfx><norepeat:6>[Portal Gun Primary Fire]"
N/A78"Weapon_Portalgun.fire_blue_npc" "<sfx><norepeat:6>[Disparo primário da arma de portais]"
N/A79"[english]Weapon_Portalgun.fire_blue_npc" "<sfx><norepeat:6>[Portal Gun Primary Fire]"
N/A80"Weapon_Portalgun.fire_red" "<sfx><norepeat:6>[Disparo secundário da arma de portais]"
N/A81"[english]Weapon_Portalgun.fire_red" "<sfx><norepeat:6>[Portal Gun Secondary Fire]"
N/A82"Weapon_Portalgun.fire_red_npc" "<sfx><norepeat:6>[Disparo secundário da arma de portais]"
N/A83"[english]Weapon_Portalgun.fire_red_npc" "<sfx><norepeat:6>[Portal Gun Secondary Fire]"
N/A84"World.elev_unblock" "<sfx><len:3>[Sucção do tubo]"
N/A85"[english]World.elev_unblock" "<sfx><len:3>[Tube Suction]"
N/A86"ScriptedSequence.RampGlassBreak" "<sfx>[Vidro quebrando]"
N/A87"[english]ScriptedSequence.RampGlassBreak" "<sfx>[Glass Breaking]"
N/A88"World.elev_junkpile_02" "<sfx><len:3>[Impactos dos escombros]"
N/A89"[english]World.elev_junkpile_02" "<sfx><len:3>[Debris Impacts]"
N/A90"TestChamber_Destruction.WindEerie_01" "<sfx><len:2>[Vento cavernoso]"
N/A91"[english]TestChamber_Destruction.WindEerie_01" "<sfx><len:2>[Cavernous Wind]"
N/A92"World.AmbWaterdripLp" "<sfx><len:3>[Água pingando]"
N/A93"[english]World.AmbWaterdripLp" "<sfx><len:3>[Dripping Water]"
N/A94"sphere.impactgroundlg" "<sfx>[Pancada forte em metal]"
N/A95"[english]sphere.impactgroundlg" "<sfx>[Heavy Metal Impact]"
N/A96"World.SphereSocket.OpenSwt" "<sfx>[Painel eletrônico abrindo]"
N/A97"[english]World.SphereSocket.OpenSwt" "<sfx>[Electronic Panel Opening]"
N/A98"World.SphereSocket.AttachSwt" "<sfx>[Encaixando-se no painel]"
N/A99"[english]World.SphereSocket.AttachSwt" "<sfx>[Locking onto Panel]"
N/A100"world.secretdooropen" "<sfx>[Porta secreta movendo-se]"
N/A101"[english]world.secretdooropen" "<sfx>[Secret Door Moving]"
N/A102"World.Gladoschamberdoor.Open" "<sfx>[Porta abrindo]"
N/A103"[english]World.Gladoschamberdoor.Open" "<sfx>[Door Opening]"
N/A104"World.Gladoschamberdoor.Close" "<sfx>[Porta fechando]"
N/A105"[english]World.Gladoschamberdoor.Close" "<sfx>[Door Closing]"
N/A106"World.GladosAwake.Open_Close" "<sfx>[Porta pesada de metal movendo-se]"
N/A107"[english]World.GladosAwake.Open_Close" "<sfx>[Heavy Metal Door Moving]"
N/A108"TestChamber_Vegetation.Insects_01" "<sfx><len:3>[Pássaros e insetos distantes]"
N/A109"[english]TestChamber_Vegetation.Insects_01" "<sfx><len:3>[Distant Birds and Insects]"
N/A110"TestChamber_Vegetation.Insects_02" "<sfx><len:3>[Pássaros e insetos distantes]"
N/A111"[english]TestChamber_Vegetation.Insects_02" "<sfx><len:3>[Distant Birds and Insects]"
N/A112"PortalPlayer.FallRecover" "<sfx><norepeat:3>[Grande pancada em metal]"
N/A113"[english]PortalPlayer.FallRecover" "<sfx><norepeat:3>[Large Metal Clang]"
N/A114"World.SphereSocket.Lock" "<sfx>[Liberação hidráulica de ar]"
N/A115"[english]World.SphereSocket.Lock" "<sfx>[Hydraulic Air Release]"
N/A116"World.SphereSocket.Open" "<sfx>[Painel abrindo]"
N/A117"[english]World.SphereSocket.Open" "<sfx>[Panel Opening]"
N/A118"World.LightPowerOnLg" "<sfx>[Lâmpadas grandes sendo ativadas]"
N/A119"[english]World.LightPowerOnLg" "<sfx>[Large Lights Activating]"
N/A120"World.LightFlickerPowerOn" "<sfx>[Lâmpadas grandes sendo ativadas]"
N/A121"[english]World.LightFlickerPowerOn" "<sfx>[Large Lights Activating]"
N/A122"World.LightPowerOnExtraSuperJumbo" "<sfx>[Lâmpadas grandes sendo ativadas]"
N/A123"[english]World.LightPowerOnExtraSuperJumbo" "<sfx>[Large Lights Activating]"
N/A124"World.a2WakeupElevatorStart" "<sfx>[Plataforma do elevador sendo iniciada]"
N/A125"[english]World.a2WakeupElevatorStart" "<sfx>[Elevator Platform Starting Up]"
N/A126"World.a4Finale4ElevatorTravel" "<sfx>[Elevador locomovendo-se]"
N/A127"[english]World.a4Finale4ElevatorTravel" "<sfx>[Elevator Traveling]"
N/A128"World.a2WakeupElevatorStop" "<sfx>[Plataforma do elevador para]"
N/A129"[english]World.a2WakeupElevatorStop" "<sfx>[Elevator Platform Stops]"
N/A130"ScriptedSequence.GladosReawaken" "<sfx><len:8>[Máquina grande ligando]"
N/A131"[english]ScriptedSequence.GladosReawaken" "<sfx><len:8>[Large Machine Powering Up]"
N/A132"ScriptedSequence.ClawCable01" "<sfx>[Cabo deslizando para baixo]"
N/A133"[english]ScriptedSequence.ClawCable01" "<sfx>[Cable Sliding Down]"
N/A134"ScriptedSequence.ClawImpact01" "<sfx>[Garra de metal agarra Chell]"
N/A135"[english]ScriptedSequence.ClawImpact01" "<sfx>[Metal Pincher Arm Grabs Chell]"
N/A136"ScriptedSequence.ClawImpact02" "<sfx>[Garra de metal agarra Wheatley]"
N/A137"[english]ScriptedSequence.ClawImpact02" "<sfx>[Metal Pincher Arm Grabs Wheatley]"
N/A138"ScriptedSequence.ClawCrush01" "<sfx>[Wheatley sendo apertado por garra]"
N/A139"[english]ScriptedSequence.ClawCrush01" "<sfx>[Wheatley Squeezed by Pincher Arm]"
N/A140"ScriptedSequence.ClawCrush02" "<sfx>[Wheatley sendo apertado por garra]"
N/A141"[english]ScriptedSequence.ClawCrush02" "<sfx>[Wheatley Squeezed by Pincher Arm]"
N/A142"ScriptedSequence.ClawWheatleySplash" "<sfx>[Água respingando]"
N/A143"[english]ScriptedSequence.ClawWheatleySplash" "<sfx>[Water Splash]"
N/A144"Boulder.ImpactHard" "<sfx><len:2>[Fragmentos de rocha]"
N/A145"[english]Boulder.ImpactHard" "<sfx><len:2>[Rock Fragments]"
N/A146"World.IncineratorDuctsRaise" "<sfx>[Metal dobrando-se]"
N/A147"[english]World.IncineratorDuctsRaise" "<sfx>[Metal Bending]"
N/A148"General.BurningObject" "<sfx><norepeat:5>[Fogo]"
N/A149"[english]General.BurningObject" "<sfx><norepeat:5>[Fire]"
N/A150"World.GunRevealLinear" "<sfx>[Motores robóticos e escombros]"
N/A151"[english]World.GunRevealLinear" "<sfx>[Robotic Motors and Debris]"
N/A152"World.GunRevealLinearDown" "<sfx>[Grande impacto]"
N/A153"[english]World.GunRevealLinearDown" "<sfx>[Large Impact]"
N/A154"World.a2IntroFlopLinear" "<sfx>[Grande impacto e escombros despedaçando-se]"
N/A155"[english]World.a2IntroFlopLinear" "<sfx>[Large Impact and Scattering Debris]"
N/A156"World.RobotArmPatheticDrag" "<sfx>[Metal arrastando-se no cimento]"
N/A157"[english]World.RobotArmPatheticDrag" "<sfx>[Metal Scraping on Cement]"
N/A158"World.LaserIntroWallDestruction" "<sfx>[Grande impacto]"
N/A159"[english]World.LaserIntroWallDestruction" "<sfx>[Large Impact]"
N/A160"World.LaserActivation" "<sfx><norepeat:5>[Ativação do laser]"
N/A161"[english]World.LaserActivation" "<sfx><norepeat:5>[Laser Activation]"
N/A162"World.PlatformStart" "<sfx><norepeat:5>[Elevador sendo ativado]"
N/A163"[english]World.PlatformStart" "<sfx><norepeat:5>[Lift Activation]"
N/A164"World.PlatformStop" "<sfx><norepeat:5>[Chegada do elevador]"
N/A165"[english]World.PlatformStop" "<sfx><norepeat:5>[Lift Arrival]"
N/A166"Laser.BeamLoop" "<sfx><len:2><norepeat:3>[Chiado de raio laser]"
N/A167"[english]Laser.BeamLoop" "<sfx><len:2><norepeat:3>[Laser Beam Hiss]"
N/A168"TestChamber.clean_liquid_01" "<sfx><len:2>[Água viscosa e lamacenta]"
N/A169"[english]TestChamber.clean_liquid_01" "<sfx><len:2>[Thick Sludgy Water]"
N/A170"Portal.horizontal_lift_move" "<sfx><len:2>[Ativação da plataforma]"
N/A171"[english]Portal.horizontal_lift_move" "<sfx><len:2>[Platform Activation]"
N/A172"World.a2CatapultIntroLinear" "<sfx><len:3>[Motores robóticos, Entulho, Metal raspando]"
N/A173"[english]World.a2CatapultIntroLinear" "<sfx><len:3>[Robotic Motors, Debris, Scraping Metal]"
N/A174"Prop.Fizzled" "<sfx>[Objeto se Desintegrando]"
N/A175"[english]Prop.Fizzled" "<sfx>[Object Disintegrates]"
N/A176"World.PincerWallRevealUp" "<sfx><norepeat:6>[Fricção de metal com concreto]"
N/A177"[english]World.PincerWallRevealUp" "<sfx><norepeat:6>[Friction of Metal and Concrete]"
N/A178"World.PincerWallRevealDown" "<sfx><norepeat:6>[Fricção de metal com concreto]"
N/A179"[english]World.PincerWallRevealDown" "<sfx><norepeat:6>[Friction of Metal and Concrete]"
N/A180"World.SpherePeekCeilingDescentLp" "<sfx><norepeat:6>[Fricção de metal com concreto]"
N/A181"[english]World.SpherePeekCeilingDescentLp" "<sfx><norepeat:6>[Friction of Metal and Concrete]"
N/A182"World.a2RicochetSweepingArmsLinear" "<sfx>[Motores robóticos, impacto de metais, fricção de metais, detritos]"
N/A183"[english]World.a2RicochetSweepingArmsLinear" "<sfx>[Robotic Motors, Metal Impact, Metal Friction, Debris]"
N/A184"GlassPane.Knock" "<sfx>[Batendo no Vidro]"
N/A185"[english]GlassPane.Knock" "<sfx>[Knocking on Glass]"
N/A186"BirdBirdBird.Twosies" "<sfx><len:2>[Pássaro]"
N/A187"[english]BirdBirdBird.Twosies" "<sfx><len:2>[Bird]"
N/A188"BirdBirdBird.Threesies" "<sfx><len:2>[Pássaro]"
N/A189"[english]BirdBirdBird.Threesies" "<sfx><len:2>[Bird]"
N/A190"BirdBirdBird.Foursies" "<sfx><len:2>[Pássaro]"
N/A191"[english]BirdBirdBird.Foursies" "<sfx><len:2>[Bird]"
N/A192"World.TurretBlockerGlasWallOpen" "<sfx>[Porta de Vidro Deslizante]"
N/A193"[english]World.TurretBlockerGlasWallOpen" "<sfx>[Sliding Glass Door]"
N/A194"NPC_FloorTurret.Destruct" "<sfx><norepeat:8>[Explosão da torreta]"
N/A195"[english]NPC_FloorTurret.Destruct" "<sfx><norepeat:8>[Turret Explosion]"
N/A196"BaseExplosionEffect.Sound" "<sfx><norepeat:4>[Explosão]"
N/A197"[english]BaseExplosionEffect.Sound" "<sfx><norepeat:4>[Explosion]"
N/A198"ScriptedSequence.SadHorn" "<sfx>[Apito de festa]"
N/A199"[english]ScriptedSequence.SadHorn" "<sfx>[Party Whistle]"
N/A200"VFX.NeuroToxinLp" "<sfx>[Ativação de Neurotoxina]"
N/A201"[english]VFX.NeuroToxinLp" "<sfx>[Neurotoxin Activation]"
N/A202"Turret.ScanForTarget" "<sfx><len:2>[Torreta Buscando Alvo]"
N/A203"[english]Turret.ScanForTarget" "<sfx><len:2>[Turret Searching for Target]"
N/A204"World.bts2_crusher01" "<sfx><norepeat:3>[Destruição]"
N/A205"[english]World.bts2_crusher01" "<sfx><norepeat:3>[Destruction]"
N/A206"World.a4_speedcatch_destroy_end" "<sfx><norepeat:3>[Destruição]"
N/A207"[english]World.a4_speedcatch_destroy_end" "<sfx><norepeat:3>[Destruction]"
N/A208"World.bts2_column1_fall" "<sfx><norepeat:3>[Destruição]"
N/A209"[english]World.bts2_column1_fall" "<sfx><norepeat:3>[Destruction]"
N/A210"World.bts2_column1_impact" "<sfx>[Metal sendo rasgado ao meio]"
N/A211"[english]World.bts2_column1_impact" "<sfx>[Metal Ripping in Half]"
N/A212"World.bts2_crusherfinal_imp" "<sfx>[Pancada em Metal]"
N/A213"[english]World.bts2_crusherfinal_imp" "<sfx>[Metal Impact]"
N/A214"World.a2Bts2ElevatorTravel" "<sfx>[Elevador andando]"
N/A215"[english]World.a2Bts2ElevatorTravel" "<sfx>[Elevator Travel]"
N/A216"World.a2Bts2ElevatorArrive" "<sfx>[Chegada do Elevador]"
N/A217"[english]World.a2Bts2ElevatorArrive" "<sfx>[Elevator Arrival]"
N/A218"World.CatwalkDestructionDistant" "<sfx><norepeat:3>[Explosão Distante]"
N/A219"[english]World.CatwalkDestructionDistant" "<sfx><norepeat:3>[Distant Explosion]"
N/A220"World.LightPowerOff01" "<sfx>[Luzes Desligando]"
N/A221"[english]World.LightPowerOff01" "<sfx>[Lights Shutting Off]"
N/A222"World.LightPowerOff02" "<sfx>[Luzes Desligando]"
N/A223"[english]World.LightPowerOff02" "<sfx>[Lights Shutting Off]"
N/A224"World.LightPowerOff03" "<sfx>[Luzes Desligando]"
N/A225"[english]World.LightPowerOff03" "<sfx>[Lights Shutting Off]"
N/A226"World.LightPowerOff04" "<sfx>[Luzes Desligando]"
N/A227"[english]World.LightPowerOff04" "<sfx>[Lights Shutting Off]"
N/A228"World.LightPowerOff05" "<sfx>[Luzes Desligando]"
N/A229"[english]World.LightPowerOff05" "<sfx>[Lights Shutting Off]"
N/A230"VFX.SphereFlashlightOn" "<sfx>[Ativação de Lanterna]"
N/A231"[english]VFX.SphereFlashlightOn" "<sfx>[Flashlight Activation]"
N/A232"World.laser_cutout" "<sfx>[Laser Cortando Metal]"
N/A233"[english]World.laser_cutout" "<sfx>[Laser Cutting Metal]"
N/A234"xray.box" "<sfx><len:2>[Voz computadorizada feminina dizendo \"Caixa\"]"
N/A235"[english]xray.box" "<sfx><len:2>[Female Computer Voice \"Box\"]"
N/A236"World.TurretConstructBoxTogether" "<sfx><norepeat:4>[Fricção com papelão]"
N/A237"[english]World.TurretConstructBoxTogether" "<sfx><norepeat:4>[Cardboard Friction]"
N/A238"World.TurretFactoryRoboArms" "<sfx><len:1>[Motores Eletrônicos]"
N/A239"[english]World.TurretFactoryRoboArms" "<sfx><len:1>[Electronic Motors]"
N/A240"ScriptedSequence.BTSGlassBreak" "<sfx><len:1>[Escaneador eletrônico]"
N/A241"[english]ScriptedSequence.BTSGlassBreak" "<sfx><len:1>[Electronic Scanner]"
N/A242"World.BrokenTurretLockIntoPlace" "<sfx><len:1>[Torreta se fixando no local]"
N/A243"[english]World.BrokenTurretLockIntoPlace" "<sfx><len:1>[Turret Locking Into Place]"
N/A244"LaserGreen.PanelCut" "<sfx><norepeat:13>[Laser cortando painel de metal]"
N/A245"[english]LaserGreen.PanelCut" "<sfx><norepeat:13>[Laser Cutting Metal Panel]"
N/A246"LaserGreen.BeamLoop" "<sfx><len:3>[Silvo de raio laser]"
N/A247"[english]LaserGreen.BeamLoop" "<sfx><len:3>[Laser Beam Hiss]"
N/A248"World.laser_tube_cut" "<sfx><norepeat:3>[Laser cortando tubo de neurotoxinas]"
N/A249"[english]World.laser_tube_cut" "<sfx><norepeat:3>[Laser Cutting Neurotoxin Tube]"
N/A250"neurotoxin_destroy" "<sfx><len:13>[Destruição do gerador de neurotoxinas]"
N/A251"[english]neurotoxin_destroy" "<sfx><len:13>[Neurotoxin Generator Destruction]"
N/A252"Tube.Suction" "<sfx>[Sucção de ar]"
N/A253"[english]Tube.Suction" "<sfx>[Air Suction]"
N/A254"Glass.Break" "<sfx>[Vidro Quebrando]"
N/A255"[english]Glass.Break" "<sfx>[Glass Breaking]"
N/A256"World.GladosFakeDoorUnlocked" "<sfx>[Trinco de porta abrindo]"
N/A257"[english]World.GladosFakeDoorUnlocked" "<sfx>[Door Latch Opening]"
N/A258"ScriptedSequence.a2CoreGelTubesTravel" "<sfx>[Movimento no tubo de neurotoxinas]"
N/A259"[english]ScriptedSequence.a2CoreGelTubesTravel" "<sfx>[Neurotoxin Tube Movement]"
N/A260"ScriptedSequence.CoreGlasstastrophe01" "<sfx>[Vidro Quebrando]"
N/A261"[english]ScriptedSequence.CoreGlasstastrophe01" "<sfx>[Glass Breaking]"
N/A262"ScriptedSequence.CoreGlasstastrophe02" "<sfx>[Vidro Quebrando]"
N/A263"[english]ScriptedSequence.CoreGlasstastrophe02" "<sfx>[Glass Breaking]"
N/A264"ScriptedSequence.GladosShock" "<sfx>[Eletrocução]"
N/A265"[english]ScriptedSequence.GladosShock" "<sfx>[Electrocution]"
N/A266"Sphere.CorruptAttach" "<sfx>[Núcleo conectado ao Wheatley]"
N/A267"[english]Sphere.CorruptAttach" "<sfx>[Core Attached to Wheatley]"
N/A268"World.PlatformStartJustLoop" "<sfx><norepeat:25>[Ativação do elevador]"
N/A269"[english]World.PlatformStartJustLoop" "<sfx><norepeat:25>[Elevator Activation]"
N/A270"GlassBottle.BulletImpact" "<sfx>[Vidro Quebrando]"
N/A271"[english]GlassBottle.BulletImpact" "<sfx>[Glass Breaking]"
N/A272"ScriptedSequence.MoronSmash01" "<sfx>[Vidro Quebrando]"
N/A273"[english]ScriptedSequence.MoronSmash01" "<sfx>[Glass Breaking]"
N/A274"ScriptedSequence.MoronSmash02" "<sfx>[Vidro Quebrando]"
N/A275"[english]ScriptedSequence.MoronSmash02" "<sfx>[Glass Breaking]"
N/A276"ScriptedSequence.MoronSmash03" "<sfx>[Braço robótico esmagando elevador]"
N/A277"[english]ScriptedSequence.MoronSmash03" "<sfx>[Robot Arm Smashing Elevator]"
N/A278"ScriptedSequence.MoronSmash04" "<sfx>[Braço robótico esmagando elevador, Vidro quebrando]"
N/A279"[english]ScriptedSequence.MoronSmash04" "<sfx>[Robot Arm Smashing Elevator, Glass Breaking]"
N/A280"ScriptedSequence.MoronSmash05" "<sfx>[Braço robótico esmagando elevador, Vidro quebrando]"
N/A281"[english]ScriptedSequence.MoronSmash05" "<sfx>[Robot Arm Smashing Elevator, Glass Breaking]"
N/A282"ScriptedSequence.MoronSmash06" "<sfx>[Braço robótico esmagando elevador, Vidro quebrando]"
N/A283"[english]ScriptedSequence.MoronSmash06" "<sfx>[Robot Arm Smashing Elevator, Glass Breaking]"
N/A284"ScriptedSequence.BigFallDebrisDestruction" "<sfx><norepeat:3>[Madeira quebrando, Destroços voando]"
N/A285"[english]ScriptedSequence.BigFallDebrisDestruction" "<sfx><norepeat:3>[Breaking Wood, Flying Debris]"
N/A286"Bird.PotatoPeck" "<sfx><norepeat:3>[Pássaro ciscando batata]"
N/A287"[english]Bird.PotatoPeck" "<sfx><norepeat:3>[Bird Pecking Potato]"
N/A288"ug_pit_01" "<sfx><len:3>[Fogo, Vento cavernoso]"
N/A289"[english]ug_pit_01" "<sfx><len:3>[Fire, Cavernous Wind]"
N/A290"World.LightPowerOnSwitch" "<sfx><norepeat:3>[Luzes grandes se acendem]"
N/A291"[english]World.LightPowerOnSwitch" "<sfx><norepeat:3>[Large Lights Turn On]"
N/A292"ug_door_01" "<sfx><len:4>[Movimento de líquido em canos gigantes]"
N/A293"[english]ug_door_01" "<sfx><len:4>[Liquid Movement in Giant Pipes]"
N/A294"World.LightPowerOnMd" "<sfx><norepeat:3>[Luzes se acendem]"
N/A295"[english]World.LightPowerOnMd" "<sfx><norepeat:3>[Lights Turn On]"
N/A296"World.AlarmSweepLpLg" "<sfx><norepeat:3>[Sirene de alarme]"
N/A297"[english]World.AlarmSweepLpLg" "<sfx><norepeat:3>[Alarm Siren]"
N/A298"World.AlarmSweepLpSm" "<sfx><norepeat:3>[Sirene de alarme]"
N/A299"[english]World.AlarmSweepLpSm" "<sfx><norepeat:3>[Alarm Siren]"
N/A300"World.a303ApertureLogoImpactMetal" "<sfx>[Tinido de metal]"
N/A301"[english]World.a303ApertureLogoImpactMetal" "<sfx>[Metal Clang]"
N/A302"World.UndergroundDoorClose" "<sfx><norepeat:5>[Porta fechando]"
N/A303"[english]World.UndergroundDoorClose" "<sfx><norepeat:5>[Door Closing]"
N/A304"World.UndergroundDoorOpen" "<sfx><norepeat:5>[Porta abrindo]"
N/A305"[english]World.UndergroundDoorOpen" "<sfx><norepeat:5>[Door Opening]"
N/A306"Explo.Distant" "<sfx><norepeat:5>[Explosão Distante]"
N/A307"[english]Explo.Distant" "<sfx><norepeat:5>[Distant Explosion]"
N/A308"World.AlarmBeepLpLg" "<sfx><norepeat:5>[Sirene de Alarme]"
N/A309"[english]World.AlarmBeepLpLg" "<sfx><norepeat:5>[Alarm Siren]"
N/A310"World.GladosPotatoZap" "<sfx>[Choque Elétrico]"
N/A311"[english]World.GladosPotatoZap" "<sfx>[Electrical Shock]"
N/A312"World.PaintPistonStop" "<sfx><norepeat:15>[Parada de pistão]"
N/A313"[english]World.PaintPistonStop" "<sfx><norepeat:15>[Piston Stop]"
N/A314"World.TubeSuctionLoop" "<sfx><len:3>[Sucção de corrente de ar]"
N/A315"[english]World.TubeSuctionLoop" "<sfx><len:3>[Air Flow Suction]"
N/A316"World.a3EndElevatorDoorsOpen" "<sfx>[Portões de segurança abrindo]"
N/A317"[english]World.a3EndElevatorDoorsOpen" "<sfx>[Safety Gates Opening]"
N/A318"World.a3EndElevatorDoorsClose" "<sfx>[Portões de segurança fechando]"
N/A319"[english]World.a3EndElevatorDoorsClose" "<sfx>[Safety Gates Closing]"
N/A320"World.ContainerAlarm" "<sfx><norepeat:6>[Sirene de Alarme]"
N/A321"[english]World.ContainerAlarm" "<sfx><norepeat:6>[Alarm Siren]"
N/A322"World.wallbutton_collapse" "<sfx><norepeat:3>[Destruição]"
N/A323"[english]World.wallbutton_collapse" "<sfx><norepeat:3>[Destruction]"
N/A324"World.a4_platform_chamber_crash" "<sfx><norepeat:3>[Destruição]"
N/A325"[english]World.a4_platform_chamber_crash" "<sfx><norepeat:3>[Destruction]"
N/A326"World.a4_speedcatch_destroy.L" "<sfx><norepeat:3>[Destruição]"
N/A327"[english]World.a4_speedcatch_destroy.L" "<sfx><norepeat:3>[Destruction]"
N/A328"World.a4_polarityjump_destroy" "<sfx><norepeat:3>[Destruição]"
N/A329"[english]World.a4_polarityjump_destroy" "<sfx><norepeat:3>[Destruction]"
N/A330"World.a4Finale1CrusherWheatleyTrap" "<sfx>[Grande Impacto e Destruição]"
N/A331"[english]World.a4Finale1CrusherWheatleyTrap" "<sfx>[Large Impact and Destruction]"
N/A332"World.finale2_catwalk_break" "<sfx><norepeat:3>[Destruição]"
N/A333"[english]World.finale2_catwalk_break" "<sfx><norepeat:3>[Destruction]"
N/A334"Portal.giant_piston" "<sfx>[Grande Impacto]"
N/A335"[english]Portal.giant_piston" "<sfx>[Large Impact]"
N/A336"World.MpCoopTbeamMazeCrusherImpact" "<sfx>[Grande Impacto]"
N/A337"[english]World.MpCoopTbeamMazeCrusherImpact" "<sfx>[Large Impact]"
N/A338"World.a4_finale3_destruction01" "<sfx><norepeat:3>[Destruição]"
N/A339"[english]World.a4_finale3_destruction01" "<sfx><norepeat:3>[Destruction]"
N/A340"World.a4_finale3_wallcollapse" "<sfx><norepeat:3>[Destruição da Parede]"
N/A341"[english]World.a4_finale3_wallcollapse" "<sfx><norepeat:3>[Wall Destruction]"
N/A342"util_rocks_big" "<sfx><norepeat:3>[Destruição]"
N/A343"[english]util_rocks_big" "<sfx><norepeat:3>[Destruction]"
N/A344"World.FireLp" "<sfx><norepeat:5>[Fogo]"
N/A345"[english]World.FireLp" "<sfx><norepeat:5>[Fire]"
N/A346"world.dinosaurfm" "<sfx>[Transmissão Elétrica Misteriosa]"
N/A347"[english]world.dinosaurfm" "<sfx>[Mysterious Electronic Transmission]"
N/A348"world.spherepeekceilingarrival" "<sfx>[Grande Impacto]"
N/A349"[english]world.spherepeekceilingarrival" "<sfx>[Large Impact]"
N/A350"doors.move1" "<sfx>[Portas Abrindo]"
N/A351"[english]doors.move1" "<sfx>[Doors Opening]"
N/A352"BTS4.Breakable.Glass" "<sfx>[Vidro Quebrando]"
N/A353"[english]BTS4.Breakable.Glass" "<sfx>[Glass Breaking]"
N/A354"npc_rocketturret.lockingbeep" "<sfx>[Bipe eletrônico]"
N/A355"[english]npc_rocketturret.lockingbeep" "<sfx>[Electronic Beeping]"
N/A356"world.largefanstop" "<sfx><norepeat:3>[Ventilador Grande Desacelerando]"
N/A357"[english]world.largefanstop" "<sfx><norepeat:3>[Large Fan Slowing Down]"
N/A358"World.Glasstastrophe1984" "<sfx>[Vidro Quebrando]"
N/A359"[english]World.Glasstastrophe1984" "<sfx>[Glass Breaking]"
N/A360}
N/A361}