User:Weee50: Difference between revisions

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2,960 bytes added ,  28 November 2013
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   |info    = I own a Portal 2 level series.
   |info    = I own a Portal 2 level series.
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=User:Weee50=
Hello! It's me, weee50! I have the skills of creating custom test chamber signs, like this!
{{Chamber infobox
  | title      = Test Chamber 20
  | map        = testchmb_a_15.bsp
  | number    = 20
  | total    = 22
  | icon1      = cube dispenser on
  | icon2      = cube hazard on
  | icon3      = pellet hazard on
  | icon4      = pellet catcher on
  | icon5      = water hazard on
  | icon6      = fling enter on
  | icon7      = fling exit on
  | icon8      = turret hazard on
  | icon9      = dirty water
  | icon10    = cake
  | previous  = Portal Test Chamber 19
  | next      = User:Weee50
}}
{{Chamber infobox
  | title      = Test Chamber 21
  | map        = testchmb_a_16.bsp
  | number    = 21
  | total    = 22
  | icon1      = cube dispenser on
  | icon2      = cube hazard on
  | icon3      = pellet hazard
  | icon4      = pellet catcher
  | icon5      = water hazard
  | icon6      = fling enter on
  | icon7      = fling exit on
  | icon8      = turret hazard
  | icon9      = dirty water
  | icon10    = cake
  | previous  = User:Weee50
  | next      = User:Weee50
}}
{{Chamber infobox
  | title      = Test Chamber 22
  | map        = testchmb_a_17.bsp
  | number    = 22
  | total    = 22
  | icon1      = cube dispenser
  | icon2      = cube hazard
  | icon3      = pellet hazard on
  | icon4      = pellet catcher on
  | icon5      = water hazard on
  | icon6      = fling enter
  | icon7      = fling exit
  | icon8      = turret hazard
  | icon9      = dirty water
  | icon10    = cake on
  | previous  = User:Weee50
  | next      = Portal Escape (Part 1)
}}
Like these? They are custom Test Chambers 20, 21 and 22 signs.
Test Chamber 20 would be a test chamber which starts like Test Chamber 17, but generates a storage cube. Then there will be a turret fling section. When you fling the turret in, the turret will hit a button which opens a door. There will be a checkpoint once you go through it. Then there will be a metal parkour. At the last 3 blocks, Crushers will appear. At the last block, you will see the chamberlock. However, you need the cube to open it. (Once you see crushers, GLaDOS will say "These are crushers. Sorry we haven't put up a danger sign for them.")
Test Chamber 21 would be Advanced Test Chamber 17, only without GLaDOS's voice lines.
Test Chamber 22 would be Test Chamber 19 as it is currently.
NOTE: Test Chamber 19 (With these levels) would be the original Test Chamber 19 only instead of the ASUsS driving into the firepit, it drives into an elevator. (GLaDOS does not say his voice lines.)
{{User Portal|own}}
{{User Portal 2|own}}
{{User Portal 2}}
{{User Portal}}
{{User Core|Fact}}
{{Userbox
  |border-c = #000
  |border-s = 1
  |id-c    = #77FFFF
  |id-s    = 14
  |id-fc    = #CDCD00
  |info-c  = #EEE
  |info-s  = 7
  |info-fc  = #000000
  |id      = P2S
  |info    = I own a Portal 2 level series.
}}
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=User:Weee50=
this is a user
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