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The beam is fired in a straight line from an immovable device built into the wall or ceiling of a test chamber. The device will be coupled with a single receptacle (or multiple) placed in a different location. Directing the beam into the recepticle will activate certain mechanics that are crucial in reaching the chamber exit. | The beam is fired in a straight line from an immovable device built into the wall or ceiling of a test chamber. The device will be coupled with a single receptacle (or multiple) placed in a different location. Directing the beam into the recepticle will activate certain mechanics that are crucial in reaching the chamber exit. | ||
Thermal Discouragement Beams can be angled in certain directions with the use of the [[Discouragement Redirection Cube]] and [[portals]]. Additionally, the beam holds the ability to travel through transparent objects such as glass. It can also be used to destroy turrets that block the player's access. Touching the beam will push the player away, as well as deal a small amount of damage. Prolonged exposure will result in the players death. | Thermal Discouragement Beams can be angled in certain directions with the use of the [[Discouragement Redirection Cube]] and [[portals]]. Additionally, the beam holds the ability to travel through transparent objects such as glass. It can also be used to destroy turrets that block the player's access. Touching the beam will push the player away, as well as deal a small amount of damage. Prolonged exposure will result in the players death, but since the beam pushes the player away it is very difficult to kill oneself with the beam. | ||
== Related achievements == | == Related achievements == |
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