Portal 2: Difference between revisions

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No change in size ,  16 August 2013
(→‎Development: Italics fix on my Development type-y thing. Also added Adhesion Gel info. Sourced from The Final Hours of Portal 2.)
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== Development ==
== Development ==
Development on ''Portal 2'' begins shortly after [[''Portal'']] was released. It originally was planned to not include any portals in the game, utilizing a new mechanic called '''"F-STOP"'''. ''Portal 2'' was also planned to be set in [[Aperture Science]]'s  earlier days, specifically during the 1950's era. When asked one of the members that worked on ''Portal 2'' that the game wasn't going to include portals, and how would the game be a sequel to ''Portal'', and more specifically, use the ''Portal'' title. He replied with, "We'll deal with it later."
Development on ''Portal 2'' begins shortly after ''[[Portal]]'' was released. It originally was planned to not include any portals in the game, utilizing a new mechanic called '''"F-STOP"'''. ''Portal 2'' was also planned to be set in [[Aperture Science]]'s  earlier days, specifically during the 1950's era. When asked one of the members that worked on ''Portal 2'' that the game wasn't going to include portals, and how would the game be a sequel to ''Portal'', and more specifically, use the ''Portal'' title. He replied with, "We'll deal with it later."


''Portal 2'' was also conceptualized as set after the events of ''Portal'', and [[GLaDOS]] would test the new subject, named [[Mel]], and GLaDOS would test her similarly to how it was with [[Chell]]. After playtesters were disappointed after GLaDOS didn't recognize the player as the one who killed her in the first game, Mel was rejected as a result.  
''Portal 2'' was also conceptualized as set after the events of ''Portal'', and [[GLaDOS]] would test the new subject, named [[Mel]], and GLaDOS would test her similarly to how it was with [[Chell]]. After playtesters were disappointed after GLaDOS didn't recognize the player as the one who killed her in the first game, Mel was rejected as a result.  
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