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[[File:Crusher.png|right|200px| | [[File:Crusher.png|right|200px|thumb|A Crusher in ''Portal 2''.]] | ||
{{Quotation|'''Cave Johnson'''|That is not a panel. That's a crusher. We sell those too.}} | {{Quotation|'''[[Cave Johnson]]'''|That is not a panel. That's a crusher. We sell those too.}} | ||
The '''Crusher''' is | The '''Crusher''' is a hazard element present in several testing environments, introduced in ''[[Portal 2]]''. A player who makes contact with a crusher will be forced to the nearest hard surface and will be killed instantly. Crushers appear as large grey panels with many large, steel spikes firmly attached. | ||
Crushers become more frequent during the final parts of the game {{spoiler|(particularly in [[Chapter 9]]: "The Part Where He Kills You")}}, and also appear frequently in [[co-op]] mode. | |||
== Function == | == Function == | ||
Any object, including the player, will be perforated instantly upon contact with a crusher. When crushing, a loud crunching noise is made to warn the player of its danger, and to indicate to move out of the way quickly. | |||
In [[co-op]] mode, if the player comes in contact with a crusher while floating in an [[Excursion Funnel]], the damage caused will be periodic until the player moves away or dies. | |||
== See also == | |||
* [[Mechanics]] | |||
{{MechanicsNav}} | {{MechanicsNav}} | ||
[[Category:Mechanics]] | [[Category:Mechanics]] |