Portal: Prelude: Difference between revisions

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''Portal: Prelude'' is an unofficial prequel to the game [[Portal]], developed by an independant team of three. The game features a brand new storyline focussing on the pre-[[GLaDOS]] era of [[Aperture Science]] where test subjects are monitored by employees of the facility. The game spans across 8 chapters covering 19 [[Test Chamber|test chambers]] which follow a gradual learning curve similar to that of Portal. In addition, 48 [[Challenge Maps|challenge maps]] and 8 [[Advanced Maps|advanced]] test chambers are included with the mod.
''Portal: Prelude'' is an unofficial prequel to the game [[Portal]], developed by an independant team of three. The game features a brand new storyline focussing on the pre-[[GLaDOS]] era of [[Aperture Science]] where test subjects are monitored by employees of the facility. The game spans across 8 chapters covering 19 [[Test Chamber|test chamber]]s which follow a gradual learning curve similar to that of Portal. In addition, 48 [[Challenge Maps|challenge maps]] and 8 [[Advanced Maps|advanced]] test chambers are included with the mod.


Many gameplay elements from Portal make a return in ''Prelude'', while entirely new gameplay devices were created exclusively for the mod, such as localised graviational fields. Portal: Prelude also features over 400 lines of voice acting, with English and French subtitles.
Many gameplay elements from Portal make a return in ''Prelude'', while entirely new gameplay devices were created exclusively for the mod, such as localised graviational fields. Portal: Prelude also features over 400 lines of voice acting, with English and French subtitles.

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