User:Marcowong1011/Sandbox: Difference between revisions

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{{DISPLAYTITLE:Sand Box for me ... also can be for you}}
{{DISPLAYTITLE:Sand Box for me ... also can be for you}}


{| class="wikitable" style="width:100%"
= Portal 2 Co-op Calibration Course =
{{Chamber infobox
  | title      = Calibration Course
  | map        = mp_coop_start.bsp
  | screenshot = Portal 2 Co-op Calibration Course
  | icon1      = water hazard on
  | icon2      = player button on
  | icon3      = cube button on
  | icon4      = cube hazard on
  | icon5      = pass cube on
  | icon6      = turret hazard
  | icon7      = laser hazard
  | icon8      = laser redirection
  | icon9      = crusher hazard
  | icon10    = dirty water on
  | next      = Portal 2 Co-op Course 1 Chamber 1
}}
This is the first level in Co-op mode of Portal 2. Its purpose is to teach player the basics of Cooperative testing, like Ping tool, thinking with four portals, etc.
 
== Hazards ==
*Goo
 
== Walkthrough ==
{| class="wikitable" style="width:55%"
|-
|-
! style="width:4%" | Steps
! style="width:4%" | #
! style="width:48%; text-align: center; background: #75D9FA" | [[Atlas]]
! style="width:48%; text-align: center; background: #FD9A19" | [[P-body]]
|-
|<b>1</b>
| style="background: #C0DFFF" | Pings the favourite animal.
| style="background: #AFAFAF" |
|-
|<b>2</b>
| style="background: #AFAFAF" |
| style="background: #F9BE71" | Pings thefavourite element from Periodic Table.
|-
|<b>3</b>
| colspan="2" | Use Ping tool to place portals with help from GLaDOS, then take the Portal Gun.
|-
|<b>4</b>
| colspan="2" | Place portals to reach higher ledge.
|-
|<b>5</b>
| style="background: #C0DFFF" | Stand on a button to make Orange able to proceed.
| style="background: #AFAFAF" |
|-
|<b>6</b>
| style="background: #AFAFAF" |
| style="background: #F9BE71" | Stand on a button to make Blue able to proceed.
|-
|<b>7</b>
| style="background: #AFAFAF" |
| style="background: #F9BE71" | Use the portals to make Blue able to proceed.
|-
|<b>8</b>
| colspan="2" | Use cubes to open a passage for the other player.
|-
|<b>9</b>
| style="background: #C0DFFF" | Activate the dropper.
| style="background: #F9BE71" | Catch the cube.
|-
|<b>10</b>
| style="background: #AFAFAF" |
| style="background: #F9BE71" | Pass the cube to Blue, and proceed to the button.
|-
|<b>11</b>
| style="background: #C0DFFF" | Pass the cube back to Orange.
| style="background: #F9BE71" | Place the cube on button.
|-
|<b>12</b>
| style="background: #C0DFFF" | Stand on a button.
| style="background: #F9BE71" | Shoot portals.
|-
|<b>13</b>
| style="background: #C0DFFF" | Pass through the portals, press a button to activate platforms leading to exit.
| style="background: #AFAFAF" |
|}
 
{{Spoiler|block=yes|
}}
 
{{TestChambersNav}}
 
 
= Usage =
{| class="wikitable" style="width:55%"
|-
! style="width:4%" | #
! style="width:48%; text-align: center; background: #75D9FA" | [[Atlas]]  
! style="width:48%; text-align: center; background: #75D9FA" | [[Atlas]]  
! style="width:48%; text-align: center; background: #FD9A19" | [[P-body]]
! style="width:48%; text-align: center; background: #FD9A19" | [[P-body]]
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|-
|-
| <b>4</b>
| <b>4</b>
| style="background: #C0DFFF" | Step for Atlas
| style="background: #C0DFFF" | Step for Atlas only and do at same time
| style="background: #F9BE71" | Step for P-body
| style="background: #F9BE71" | Step for P-body only and do at same time
|}
|}
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