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{{Quotation|'''Wheatley'''|I'll wait--I'll wait one hour. Then I'll come back and, assuming I can locate your dead body, I'll bury you. Alright? Brilliant! Go team! See you in an hour! Hopefully! If you're not... dead.|sound=Wheatley_sp_intro_03_afterfallalt09.wav}} | {{Quotation|'''Wheatley'''|I'll wait--I'll wait one hour. Then I'll come back and, assuming I can locate your dead body, I'll bury you. Alright? Brilliant! Go team! See you in an hour! Hopefully! If you're not... dead.|sound=Wheatley_sp_intro_03_afterfallalt09.wav}} | ||
'''Wheatley''', {{spoiler| | '''Wheatley''', {{spoiler|once an '''Intelligence Dampening Sphere''' attached on [[GLaDOS]]}}, is a raw [[Cores#Personality Cores|personality core]] of masculine programming and English West Country accent who appears in the single-player campaign of ''[[Portal 2]]''. | ||
He serves as the game's {{W|deuteragonist}}, guiding [[Chell]] through her efforts in escaping the [[Aperture Science]] Enrichment Center. {{spoiler|Eventually, he immediately develops into the game's main antagonist as he is attached to the [[Cores#Central Core|central core]] - ultimately taking over GLaDOS' body.}} | He serves as the game's {{W|deuteragonist}}, guiding [[Chell]] through her efforts in escaping the [[Aperture Science]] Enrichment Center. {{spoiler|Eventually, he immediately develops into the game's main antagonist as he is attached to the [[Cores#Central Core|central core]] - ultimately taking over GLaDOS' body.}} |
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