Portal Stories: Mel: Difference between revisions

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=== Rainbow Core ===
=== Rainbow Core ===
The Rainbow Core appears as an Easter egg in a Test Chamber involving [[Excursion Funnel]]s, and speaks in a similar fashion to the Adventure Sphere. Virgil seems to be attracted to him, as evidenced by Virgil hoping Mel 'got his serial number'.
The Rainbow Core appears as an Easter egg in a Test Chamber involving [[Excursion Funnel]]s, and speaks in a similar fashion to the Adventure Sphere. Virgil seems to be attracted to him, as evidenced by Virgil hoping Mel 'got his serial number'.
== Trivia ==
* The original Portal 2 was going to be a prequel and the main protagonist was also called Mel, but the two are mostly different characters and this beta Mel would go up against a southern Cave Johnson in the early days of Aperture, however it was changed to a sequel with Chell and GLaDOS because people missed Chell and GLaDOS' relationship, so Mel was scrapped.
* [[Doug Rattmann|Ratman]]'s dens can also be found in Portal Stories: Mel and one depicts AEGIS with millions of hands, depicting its control over the facility, when it is online.
* A hidden [[Weighted Companion Cube|companion cube]] can be found in Chapter 4, and is immediately fizzled on attempts to pick it up.
* The number "2056" appears many times during the game, in a mysterious way. It can be found at the beginning of the game on the train, and many other times, appearing also in an Easter egg and an achievement. This is a reference to developer LoneWolf2056's username.
* At the end of Chapter 4 a portrait captioned "Wallace Breen visits Aperture Science Laboratories, 1983" can be found depicting Wallace Breen shaking hands with [[Cave Johnson]].
* There is possiblity to open [[Puzzle Maker]] in this game. Open console and write <code>puzzlemaker_new_chamber</code> to open new map, and <code>puzzlemaker_open_chamber</code> to see dialogue window with saved maps. However, all of the models and textures are missing, and you can't actually play the chambers.


==Test Chambers==
==Test Chambers==
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* [[Portal Stories: Mel Core Access]]
* [[Portal Stories: Mel Core Access]]
* [[Portal Stories: Mel Finale]]
* [[Portal Stories: Mel Finale]]
== Betas ==
=== Public beta branch ===
=== day1version ===


== Gallery ==
== Gallery ==
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}}
}}


== Betas ==
== Trivia ==
=== Public beta branch ===
* The original Portal 2 was going to be a prequel and the main protagonist was also called Mel, but the two are mostly different characters and this beta Mel would go up against a southern Cave Johnson in the early days of Aperture, however it was changed to a sequel with Chell and GLaDOS because people missed Chell and GLaDOS' relationship, so Mel was scrapped.
=== day1version ===
* [[Doug Rattmann|Ratman]]'s dens can also be found in Portal Stories: Mel and one depicts AEGIS with millions of hands, depicting its control over the facility, when it is online.
* A hidden [[Weighted Companion Cube|companion cube]] can be found in Chapter 4, and is immediately fizzled on attempts to pick it up.
* The number "2056" appears many times during the game, in a mysterious way. It can be found at the beginning of the game on the train, and many other times, appearing also in an Easter egg and an achievement. This is a reference to developer LoneWolf2056's username.
* At the end of Chapter 4 a portrait captioned "Wallace Breen visits Aperture Science Laboratories, 1983" can be found depicting Wallace Breen shaking hands with [[Cave Johnson]].
* There is possiblity to open [[Puzzle Maker]] in this game. Open console and write <code>puzzlemaker_new_chamber</code> to open new map, and <code>puzzlemaker_open_chamber</code> to see dialogue window with saved maps. However, all of the models and textures are missing, and you can't actually play the chambers.


== Achievements ==
== Achievements ==
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