Portal Stories: Mel: Difference between revisions

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The Rainbow Core appears as an Easter egg in a Test Chamber involving [[Excursion Funnel]]s, and speaks in a similar fashion to the Adventure Sphere. Virgil seems to be attracted to him, as evidenced by Virgil hoping Mel 'got his serial number'.
The Rainbow Core appears as an Easter egg in a Test Chamber involving [[Excursion Funnel]]s, and speaks in a similar fashion to the Adventure Sphere. Virgil seems to be attracted to him, as evidenced by Virgil hoping Mel 'got his serial number'.


== Trivia ==
==Test Chambers==
* The original Portal 2 was going to be a prequel and the main protagonist was also called Mel, but the two are mostly different characters and this beta Mel would go up against a southern Cave Johnson in the early days of Aperture, however it was changed to a sequel with Chell and GLaDOS because people missed Chell and GLaDOS' relationship, so Mel was scrapped.
=== Chapter 1: ''1952'' ===
* [[Doug Rattmann|Ratman]]'s dens can also be found in Portal Stories: Mel and one depicts AEGIS with millions of hands, depicting its control over the facility, when it is online.
* [[Portal Stories: Mel Tram Ride]]
* A hidden [[Weighted Companion Cube|companion cube]] can be found in Chapter 4, and is immediately fizzled on attempts to pick it up.
* [[Portal Stories: Mel Intro]]
* The number "2056" appears many times during the game, in a mysterious way. It can be found at the beginning of the game on the train, and many other times, appearing also in an Easter egg and an achievement. This is a reference to developer LoneWolf2056's username.
* [[Portal Stories: Mel Lift]]
* At the end of Chapter 4 a portrait captioned "Wallace Breen visits Aperture Science Laboratories, 1983" can be found depicting Wallace Breen shaking hands with [[Cave Johnson]].
* [[Portal Stories: Mel Garden]]
* There is possiblity to open [[Puzzle Maker]] in this game. Open console and write <code>puzzlemaker_new_chamber</code> to open new map, and <code>puzzlemaker_open_chamber</code> to see dialogue window with saved maps. However, all of the models and textures are missing, and you can't actually play the chambers.
 
=== Chapter 2: ''Extended Relaxation'' ===
* [[Portal Stories: Mel Garden Part 2]]
* [[Portal Stories: Mel Under Bounce]]
* [[Portal Stories: Mel Once Upon]]
* [[Portal Stories: Mel Past Power]]
* [[Portal Stories: Mel Ramp]]
* [[Portal Stories: Mel Fire Storm]]
 
=== Chapter 3: ''The Ascent'' ===
* [[Portal Stories: Mel Junk Yard]]
* [[Portal Stories: Mel Test Chamber 1]]
* [[Portal Stories: Mel Test Chamber 2]]
* [[Portal Stories: Mel Test Chamber 3]]
* [[Portal Stories: Mel Test Chamber 4]]
 
=== Chapter 4: ''Organic Complications'' ===
* [[Portal Stories: Mel Overgrown]]
* [[Portal Stories: Mel TB Over Goo]]
* [[Portal Stories: Mel Two Of A Kind]]
* [[Portal Stories: Mel Destroyed]]
* [[Portal Stories: Mel Factory]]
 
=== Chapter 5: ''Intrusion'' ===
* [[Portal Stories: Mel Core Access]]
* [[Portal Stories: Mel Finale]]


==Test Chambers==
== Betas ==
{{Main|List of Portal Stories: Mel chambers}}
=== Public beta branch ===
{{:List of Portal Stories: Mel chambers}}
=== day1version ===


== Gallery ==
== Gallery ==
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|File:Portal Stories Mel Breen Visits Aperture.jpg|A framed portrait depicting Wallace Breen shaking hands with Cave Johnson.
|File:Portal Stories Mel Breen Visits Aperture.jpg|A framed portrait depicting Wallace Breen shaking hands with Cave Johnson.
}}
}}
== Trivia ==
* The original Portal 2 was going to be a prequel and the main protagonist was also called Mel, but the two are mostly different characters and this beta Mel would go up against a southern Cave Johnson in the early days of Aperture, however it was changed to a sequel with Chell and GLaDOS because people missed Chell and GLaDOS' relationship, so Mel was scrapped.
* [[Doug Rattmann|Ratman]]'s dens can also be found in Portal Stories: Mel and one depicts AEGIS with millions of hands, depicting its control over the facility, when it is online.
* A hidden [[Weighted Companion Cube|companion cube]] can be found in Chapter 4, and is immediately fizzled on attempts to pick it up.
* The number "2056" appears many times during the game, in a mysterious way. It can be found at the beginning of the game on the train, and many other times, appearing also in an Easter egg and an achievement. This is a reference to developer LoneWolf2056's username.
* At the end of Chapter 4 a portrait captioned "Wallace Breen visits Aperture Science Laboratories, 1983" can be found depicting Wallace Breen shaking hands with [[Cave Johnson]].
* There is possiblity to open [[Puzzle Maker]] in this game. Open console and write <code>puzzlemaker_new_chamber</code> to open new map, and <code>puzzlemaker_open_chamber</code> to see dialogue window with saved maps. However, all of the models and textures are missing, and you can't actually play the chambers.
== Achievements ==
{{main|Obtaining Portal Stories: Mel achievements}}
{{:Obtaining Portal Stories: Mel achievements}}


{{CommunityContentNav}}
{{CommunityContentNav}}
{{ModTestChambersNav}}
 
[[Category:Mods]]
[[Category:Mods]]
[[Category:Portal Stories: Mel]]
[[Category:Portal Stories: Mel]]
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