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{{Needimage}} | |||
{{Chamber infobox | {{Chamber infobox | ||
| title = Calibration Course | | title = Calibration Course | ||
| map = mp_coop_start | | map = mp_coop_start.bsp | ||
| screenshot = | | screenshot = Mp coop start0102.jpg | ||
| icon1 = water hazard on | | icon1 = water hazard on | ||
| icon2 = player button on | | icon2 = player button on | ||
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| noprogress = Yes | | noprogress = Yes | ||
}} | }} | ||
Most beginners (or players who made a [[Cooperative_Testing_Initiative#Reset_progress|reset]] recently) start from {{:Cooperative Testing Initiative/Calibration Course/link with introduction}} Its purpose is to teach player the basics of Cooperative testing, like the [[Ping Tool]], thinking with four [[portals|portal]]s, etc. | |||
== Mechanics == | == Mechanics == | ||
* [[Portal]]ble surfaces | * [[Door]]s. | ||
* 3 [[1500 Megawatt Aperture Science Heavy Duty Super-Colliding Super Button]]s | * [[Portals|Portal]]ble surfaces. | ||
* 3 [[Heavy Duty Super-Colliding Super Button#Weighted Storage Cube Receptacle|Weighted Storage Cube Receptacle]]s | * 3 [[1500 Megawatt Aperture Science Heavy Duty Super-Colliding Super Button]]s. | ||
* 3 [[Vital Apparatus Vent]]s | * 3 [[Heavy Duty Super-Colliding Super Button#Weighted Storage Cube Receptacle|Weighted Storage Cube Receptacle]]s. | ||
* 4 [[Pedestal Button]]s | * 3 [[Vital Apparatus Vent]]s. | ||
* Collapsed [[panel]]s | * 4 [[Pedestal Button]]s. | ||
* 13 or 14 [[Material Emancipation Grill]]s... | |||
* Collapsed [[panel]]s which form doors and floors. | |||
== Hazards == | == Hazards == | ||
* [[Goo]] | * Being crushed by the [[door]]. | ||
* [[Goo]]. | |||
{{clear}} | |||
== Walkthroughs == | == Walkthroughs == | ||
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|- | |- | ||
| {{Combined style}} | [[Atlas]] and [[P-body]] | | {{Combined style}} | [[Atlas]] and [[P-body]] | ||
| {{Spoiler|block=yes|Use a Gesture menu ({{Key|Q}} [[ | | {{Spoiler|block=yes|Use a Gesture menu ({{Key|Q}} [[Default keybinds|by default]]).}} | ||
| Always | | Always | ||
| Waving preemptively may not work with some version...<ref>[[March 25, 2023 Patch]] or [[version]] "Protocol version 2001, Exe version 2.0.0.1 (portal2), Exe build: 19:15:46 Mar 3 2023 (8873) (620)"</ref> | | Waving preemptively may not work with some version...<ref>[[March 25, 2023 Patch]] or [[version]] "Protocol version 2001, Exe version 2.0.0.1 (portal2), Exe build: 19:15:46 Mar 3 2023 (8873) (620)"</ref> | ||
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| {{Atlas's style}} | [[Atlas]] | | {{Atlas's style}} | [[Atlas]] | ||
| {{Spoiler|block=yes| | | {{Spoiler|block=yes| | ||
[[Ping Tool|Ping]] ({{Key|F}} [[ | [[Ping Tool|Ping]] ({{Key|F}} [[Default keybinds|by default]]) your favourite animal (choices: horse, deer, rooster, elephant, wolf, moose, baboon, porcupine, rhinoceros). | ||
}} | }} | ||
| Always | | Always | ||
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{{Voice line|GLaDOS|mp_coop_startdeath01}} when someone<!--tested with [[P-body]]--> dies to the [[Goo]] 2nd time.<br /> | {{Voice line|GLaDOS|mp_coop_startdeath01}} when someone<!--tested with [[P-body]]--> dies to the [[Goo]] 2nd time.<br /> | ||
{{Voice line|GLaDOS|mp_coop_startdeath02}} when someone dies to the [[Goo]] 3rd time.<br /> | {{Voice line|GLaDOS|mp_coop_startdeath02}} when someone dies to the [[Goo]] 3rd time.<br /> | ||
{{Voice line|GLaDOS|mp_coop_startdeath03}} when someone dies to the [[Goo]] 4th time. | {{Voice line|GLaDOS|mp_coop_startdeath03}} when someone dies to the [[Goo]] 4th time.<br /> | ||
{{Voice line|GLaDOS|mp_coop_pingtool02}} when pinging to request a portal from GLaDOS on a non-white surface. | |||
}} | }} | ||
| Optional | | Optional | ||
| | | | ||
| style="vertical-align: top;" | {{VisibleAnchor|1st03}} | | style="vertical-align: top;" | {{VisibleAnchor|1st03}} | ||
|- | |- | ||
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| {{Atlas's style}} | [[Atlas]] | | {{Atlas's style}} | [[Atlas]] | ||
| {{Spoiler|block=yes| | | {{Spoiler|block=yes| | ||
Stand on [[the red | Stand on [[1500 Megawatt Aperture Science Heavy Duty Super-Colliding Super Button|the red round button]] so that P-Body can proceed. Wait for P-Body to get to the next room. | ||
}} | }} | ||
| | | | ||
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| {{P-body's style}} | [[P-body]] | | {{P-body's style}} | [[P-body]] | ||
| {{Spoiler|block=yes| | | {{Spoiler|block=yes| | ||
Stand on [[the red | Stand on [[1500 Megawatt Aperture Science Heavy Duty Super-Colliding Super Button|the red round button]] so that Atlas can proceed. Wait for Atlas to get to the next room. | ||
}} | }} | ||
| | | | ||
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| {{Combined style}} | [[Atlas]] and [[P-body]] | | {{Combined style}} | [[Atlas]] and [[P-body]] | ||
| {{Spoiler|block=yes| | | {{Spoiler|block=yes| | ||
Summon a [[cube]] from [[Vital Apparatus Vent]] by pressing [[Pedestal Button]] then place the cube on [[the red square button]]. Wait for other if needed. | Summon a [[cube]] from [[Vital Apparatus Vent]] by pressing [[Pedestal Button]] then place the cube on [[Weighted Storage Cube Receptacle|the red square button]]. Wait for other if needed. | ||
}} | }} | ||
| | | | ||
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| {{Atlas's style}} | [[Atlas]] | | {{Atlas's style}} | [[Atlas]] | ||
| {{Spoiler|block=yes| | | {{Spoiler|block=yes| | ||
Summon a [[cube]] from [[Vital Apparatus Vent]] by pressing [[Pedestal Button]] until P-body manages to grab it by using it ({{Key|E}} [[ | Summon a [[cube]] from [[Vital Apparatus Vent]] by pressing [[Pedestal Button]] until P-body manages to grab it by using it ({{Key|E}} [[Default keybinds|by default]]). | ||
}} | }} | ||
| | | | ||
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| {{P-body's style}} | [[P-body]] | | {{P-body's style}} | [[P-body]] | ||
| {{Spoiler|block=yes| | | {{Spoiler|block=yes| | ||
Grab the [[cube]] by using it ({{Key|E}} [[ | Grab the [[cube]] by using it ({{Key|E}} [[Default keybinds|by default]]). Move with the [[cube]] to the window on the right, where the cube won't disintegrate. Release the [[cube]] on Atlas's side. Move via [[Material Emancipation Grill]] without a cube toward [[Weighted Storage Cube Receptacle|the red square button]]. Wait for other if needed. | ||
}} | }} | ||
| | | | ||
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| {{Atlas's style}} | [[Atlas]] | | {{Atlas's style}} | [[Atlas]] | ||
| {{Spoiler|block=yes| | | {{Spoiler|block=yes| | ||
Wait for a [[cube]] from the other side then grab it by using it ({{Key|E}} [[ | Wait for a [[cube]] from the other side then grab it by using it ({{Key|E}} [[Default keybinds|by default]]). Bring it to next window with [[Weighted Storage Cube Receptacle|the red square button]]. Release the [[cube]] on P-body's side. Move to the exit if everything worked out, otherwise [[#6th01|repeat]]. | ||
}} | }} | ||
| | | | ||
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| {{P-body's style}} | [[P-body]] | | {{P-body's style}} | [[P-body]] | ||
| {{Spoiler|block=yes| | | {{Spoiler|block=yes| | ||
Grab the [[cube]] by using it ({{Key|E}} [[ | Grab the [[cube]] by using it ({{Key|E}} [[Default keybinds|by default]]). Move with the [[cube]] to [[Weighted Storage Cube Receptacle|the red square button]]. Release the [[cube]] on [[Weighted Storage Cube Receptacle|the red square button]]. Move to the exit if everything worked out, otherwise [[#6th01|repeat]]. | ||
}} | }} | ||
| | | | ||
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| {{P-body's style}} | [[P-body]] | | {{P-body's style}} | [[P-body]] | ||
| {{Spoiler|block=yes| | | {{Spoiler|block=yes| | ||
Move to the right after entering the room and stand on [[the red round button]]. Wait for Atlas to place one [[portal]] close to you and other close to the [[Pedestal Button]]. Move towards [[Pedestal Button]] and press it. Move towards exit. | Move to the right after entering the room and stand on [[1500 Megawatt Aperture Science Heavy Duty Super-Colliding Super Button|the red round button]]. Wait for Atlas to place one [[portal]] close to you and other close to the [[Pedestal Button]]. Move towards [[Pedestal Button]] and press it. Move towards exit. | ||
}} | }} | ||
| | | | ||
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| {{Atlas's style}} | [[Atlas]] | | {{Atlas's style}} | [[Atlas]] | ||
| {{Spoiler|block=yes| | | {{Spoiler|block=yes| | ||
Wait for P-body to stand on [[the red round button]]. | Wait for P-body to stand on [[1500 Megawatt Aperture Science Heavy Duty Super-Colliding Super Button|the red round button]]. Shoot one [[portal]] close to the P-body, and shoot the second close to the [[Pedestal Button]]. Wait for P-body to press the [[Pedestal Button]]. Repeat 7th part if needed. | ||
}} | }} | ||
| | | | ||
| | | | ||
| style="vertical-align: top;" | {{VisibleAnchor|7th02}} | | style="vertical-align: top;" | {{VisibleAnchor|7th02}} | ||
|- | |||
| {{Combined style}} | [[Atlas]] and [[P-body]] | |||
| {{Spoiler|block=yes| | |||
Move towards exit. | |||
}} | |||
| | |||
| | |||
| style="vertical-align: top;" | {{VisibleAnchor|7th03}} | |||
|- | |- | ||
| {{GLaDOS's style}} | [[GLaDOS]] | | {{GLaDOS's style}} | [[GLaDOS]] | ||
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| | | | ||
| | | | ||
| style="vertical-align: top;" | {{VisibleAnchor| | | style="vertical-align: top;" | {{VisibleAnchor|7th04}} | ||
|- | |- | ||
| {{GLaDOS's style}} | [[GLaDOS]] | | {{GLaDOS's style}} | [[GLaDOS]] | ||
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| | | | ||
| | | | ||
| style="vertical-align: top;" | {{VisibleAnchor| | | style="vertical-align: top;" | {{VisibleAnchor|7th05}} | ||
|} | |} | ||
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==== Best time ==== | ==== Best time ==== | ||
==== Fewest portals ==== | ==== Fewest portals ==== | ||
== Notes == | == Notes == | ||
* {{spoiler|In the 6th room, [[P-body]] can bring the [[cube]] over [[Goo]] and bypass the [[Material Emancipation Grill]] alone.}} | * {{spoiler|In the 6th room, [[P-body]] can bring the [[cube]] over [[Goo]] and bypass the [[Material Emancipation Grill]] alone.}} | ||
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|height=108 | |height=108 | ||
|lines=1 | |lines=1 | ||
|File:Mp coop start0012.jpg|alt7=|1st rooms (Atlas's POV). | |File:Mp coop start0012.jpg|alt7=|1st pair of rooms (Atlas's POV). | ||
|File:Mp coop start0015.jpg|alt8=|2nd rooms (Atlas's POV). | |File:Mp coop start0015.jpg|alt8=|2nd pair of rooms (Atlas's POV). | ||
|File:Mp coop start0016.jpg|alt9=| | |File:Mp coop start0016.jpg|alt9=| | ||
|File:Mp coop start0017.jpg|alt10=| | |File:Mp coop start0017.jpg|alt10=| | ||
|File:Mp coop start0018.jpg|alt11=|3rd rooms (Atlas's POV). | |File:Mp coop start0018.jpg|alt11=|3rd pair of rooms (Atlas's POV). | ||
|File:Mp coop start0019.jpg|alt12=| | |File:Mp coop start0019.jpg|alt12=| | ||
|File:Mp coop start0020.jpg|alt13=|4th rooms (Atlas's POV). | |File:Mp coop start0020.jpg|alt13=|4th pair of rooms (Atlas's POV). | ||
|File:Mp coop start0022.jpg|alt14=| | |File:Mp coop start0022.jpg|alt14=| | ||
|File:Mp coop start0023.jpg|alt15=|5th rooms (Atlas's POV). | |File:Mp coop start0023.jpg|alt15=|5th pair of rooms (Atlas's POV). | ||
|File:Mp coop start0025.jpg|alt16=| | |File:Mp coop start0025.jpg|alt16=| | ||
|File:Mp coop start0028.jpg|alt17=|6th rooms (Atlas's POV). | |File:Mp coop start0028.jpg|alt17=|6th pair of rooms (Atlas's POV). | ||
|File:Mp coop start0031.jpg|alt18=|7th rooms (Atlas's POV). | |File:Mp coop start0031.jpg|alt18=|7th pair of rooms (Atlas's POV). | ||
|File:Mp coop start0032.jpg|alt19=| | |File:Mp coop start0032.jpg|alt19=| | ||
|File:Mp coop start0033.jpg|alt20=| | |File:Mp coop start0033.jpg|alt20=| | ||
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}} | }} | ||
==== 1st rooms (P-body's POV) ==== | ==== 1st pair of rooms (P-body's POV) ==== | ||
{{Spoiler| | {{Spoiler| | ||
{{Gallery | {{Gallery | ||
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}} | }} | ||
==== 2nd rooms (P-body's POV) ==== | ==== 2nd pair of rooms (P-body's POV) ==== | ||
{{Spoiler| | {{Spoiler| | ||
{{Gallery | {{Gallery | ||
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}} | }} | ||
==== 3rd rooms (P-body's POV) ==== | ==== 3rd pair of rooms (P-body's POV) ==== | ||
{{Spoiler| | {{Spoiler| | ||
{{Gallery | {{Gallery | ||
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}} | }} | ||
==== 4th rooms (P-body's POV) ==== | ==== 4th pair of rooms (P-body's POV) ==== | ||
{{Spoiler| | {{Spoiler| | ||
{{Gallery | {{Gallery | ||
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}} | }} | ||
==== 5th rooms (P-body's POV) ==== | ==== 5th pair of rooms (P-body's POV) ==== | ||
{{Spoiler| | {{Spoiler| | ||
{{Gallery | {{Gallery | ||
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}} | }} | ||
==== 6th rooms (P-body's POV) ==== | ==== 6th pair of rooms (P-body's POV) ==== | ||
{{Spoiler| | {{Spoiler| | ||
{{Gallery | {{Gallery | ||
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|lines=1 | |lines=1 | ||
|File:Mp coop start0160.jpg|alt1=| | |File:Mp coop start0160.jpg|alt1=| | ||
|File:Mp coop | |File:Mp coop start0161.jpg|alt2=| | ||
|File:Mp coop start0165.jpg| | |File:Mp coop start0162.jpg|alt3=| | ||
|File:Mp coop start0163.jpg|alt4=| | |||
|File:Mp coop start0164new.jpg|alt5=| | |||
|File:Mp coop start0165.jpg|alt6=| | |||
|File:Mp coop start0560.jpg|alt7=|Skip over the [[Goo]] by jumping. | |||
}} | }} | ||
|block=yes | |block=yes | ||
}} | }} | ||
==== 7th rooms (P-body's POV) ==== | ==== 7th pair of rooms (P-body's POV) ==== | ||
{{Spoiler| | {{Spoiler| | ||
{{Gallery | {{Gallery | ||
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}} | }} | ||
|block=yes | |block=yes | ||
}} | |||
== Achievements == | |||
=== High Five === | |||
{{Show achievement|Portal 2|High Five|Story-related | |||
| {{spoiler|Simply complete the calibration course in [[co-op]] to get this achievement.}} | |||
}} | |||
=== Professor Portal === | |||
{{Show achievement|Portal 2|Professor Portal|N/A | |||
| {{spoiler|Find random partners online, and immediately leave the game if you do not see the opening film. When you find a beginner, exit the game, friend them, and invite them. This will take a long time depending on how lucky you are. Alternatively, this achievement can be very easy if you already have friends on Steam who have ''Portal 2'', but haven't done co-op mode yet.}} | |||
}} | }} | ||
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* {{Voice line|GLaDOS|botcoop_intro15}}{{cite}} | * {{Voice line|GLaDOS|botcoop_intro15}}{{cite}} | ||
* {{Voice line|GLaDOS|botcoop_intro16}}{{cite}} | * {{Voice line|GLaDOS|botcoop_intro16}}{{cite}} | ||
* {{Voice line|GLaDOS|mp_coop_pingtool03}}{{cite}} | * {{Voice line|GLaDOS|mp_coop_pingtool03}}{{cite}} | ||
* {{Voice line|GLaDOS|coop_get_gun10}}{{cite}} | * {{Voice line|GLaDOS|coop_get_gun10}}{{cite}} | ||
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<references/> | <references/> | ||
== External links == | |||
# [https://wiki.portal2.sr/Calibration https://wiki.portal2.sr/Calibration] | |||
[[Category:Portal 2 Co-op chambers]] | [[Category:Portal 2 Co-op chambers]] |