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A [[Hard Light Bridge]] (simply known as a '''Light Bridge''',) is a semi-translucent solid made from natural sunlight beamed in from the Earth's surface. It can act as a bridge for the player, a shield against turrets and other hazards, or even a wall for more complex puzzles the player encounters later on. | A [[Hard Light Bridge]] (simply known as a '''Light Bridge''',) is a semi-translucent solid made from natural sunlight beamed in from the Earth's surface. It can act as a bridge for the player, a shield against turrets and other hazards, or even a wall for more complex puzzles the player encounters later on. | ||
The bridges span an infinite length or until stopped by another solid... | The bridges span an infinite length or until stopped by another solid... Since the bridge is made of light, if one portion of the bridge is stopped by a solid object the rest will not continue as a beam of light normally would. | ||
== Interactions == | == Interactions == | ||
{{Spoiler|Hard-Light Bridges can be | {{Spoiler|Hard-Light Bridges can be redirected with [[portal]]s. Hard Light Bridges emerging from odd portals are orthogonal to them. Also, [[portal]]s need to be in the center with the bridge if trying to get it to another place, otherwise it won't pass through.}} | ||
{{Spoiler|[[Chell]], [[P-body]], [[Atlas]] can adjust placement of the even [[portal]]s slightly after redirection of Hard-Light Bridges with [[portal]]s while standing on them in some situations...}} | {{Spoiler|[[Chell]], [[P-body]], and [[Atlas]] can adjust placement of the even [[portal]]s slightly after redirection of Hard-Light Bridges with [[portal]]s while standing on them in some situations...}} | ||
{{Spoiler|[[Chell]], [[P-body]], [[Atlas]] can adjust placement of the odd [[portal]]s after redirection of Hard-Light Bridges with [[portal]]s while standing on them in most situations...}} | {{Spoiler|[[Chell]], [[P-body]], [[Atlas]] can adjust placement of the odd [[portal]]s after redirection of Hard-Light Bridges with [[portal]]s while standing on them in most situations...}} | ||
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{{Spoiler|[[Portal]]s pass through Hard-Light Bridges.}} | {{Spoiler|[[Portal]]s pass through Hard-Light Bridges.}} | ||
{{Spoiler|Hard-Light Bridges can also be covered in [[Gels|Mobility Gels]] | {{Spoiler|Hard-Light Bridges can also be covered in [[Gels|Mobility Gels]] ([[Repulsion Gel]], [[Propulsion Gel]]), allowing the player to use the gels in places where it normally would just fall through. Gels placed on Hard-Light Bridges are not permanent and disappear the moment the bridge dissipates or moves to a different location or when [[Atlas]] and [[P-body]] die.}} | ||
{{Spoiler|A Hard Light Bridge will prevent the [[Sentry Turret]] from even detecting the enemy.}} | {{Spoiler|A Hard Light Bridge will prevent the [[Sentry Turret]] from even detecting the enemy.}} | ||
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=== Sixense MotionPack DLC === | === Sixense MotionPack DLC === | ||
*[[Portal 2 Sixense MotionPack DLC Test Chamber 4]] (introduced | *[[Portal 2 Sixense MotionPack DLC Test Chamber 4]] (introduced) | ||
*[[Portal 2 Sixense MotionPack DLC Test Chamber 7]] | *[[Portal 2 Sixense MotionPack DLC Test Chamber 7]] | ||
*[[Portal 2 Sixense MotionPack DLC Co-op Test Chamber 2]] | *[[Portal 2 Sixense MotionPack DLC Co-op Test Chamber 2]] | ||
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== Trivia == | == Trivia == | ||
* Light Bridges first appeared in the [[Portal: The Flash Version MapPack|Flash Version MapPack]] and then in [[Portal: Still Alive]], but were more formally introduced in [[Portal 2]]. | * Light Bridges first appeared in the [[Portal: The Flash Version MapPack|Flash Version MapPack]] and then in [[Portal: Still Alive]], but were more formally introduced in [[Portal 2]]. | ||
** The bridges in Portal: Still Alive are mostly functionally identical to the ones in Portal 2, but notably cannot be extended through portals (and do not block turrets). | |||
* The Hard Light Bridge was originally referred to as "Blue Plasma Wall" in [[Portal: The Flash Version]] | * The Hard Light Bridge was originally referred to as "Blue Plasma Wall" in [[Portal: The Flash Version]] | ||
* Despite GLaDOS warning the player that the Hard Light Bridge would [[Media:GLaDOS_sp_a2_bridge_intro01.wav|set their hair on fire if they rubbed their cheek on one]], rubbing any body part on the bridge actually does not cause any harm to the player. | * Despite GLaDOS warning the player that the Hard Light Bridge would [[Media:GLaDOS_sp_a2_bridge_intro01.wav|set their hair on fire if they rubbed their cheek on one]], rubbing any body part on the bridge actually does not cause any harm to the player. | ||
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| 2 = {{Show achievement|Portal 2|Empty Gesture}} | | 2 = {{Show achievement|Portal 2|Empty Gesture}} | ||
}} | }} | ||
{{ | {{Portal2MechanicsNav}} | ||
[[Category:Mechanics]] | [[Category:Mechanics]] | ||
{{Needimage|Needed: screenshots of it being used in-game redirected through portals, or used as shield, or as platform for gels}} | {{Needimage|Needed: screenshots of it being used in-game redirected through portals, or used as shield, or as platform for gels}} |
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