Portal 2 developer commentary: Difference between revisions

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→‎Welcome To Portal 2: added the test chamber where it’s found. I am doing this for every node, might take a while
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== Commentary ==
== Commentary ==
=== Welcome To Portal 2 ===
=== Welcome To Portal 2 ===
{{Quotation | Gabe Newell
{{Quotation | Gabe Newell, Container Ride
| Hi, my name is Gabe Newell, and welcome to Portal 2.  When we released the original Portal in 2007, it was an experiment to see how gamers would respond to a different kind of gameplay and storytelling experience.  Portal went on to win a bunch of awards, sell many copies, and, most importantly, resonate with gamers in a way that no other Valve title has.  The challenges for us in building Portal 2 were to live up to people's expectations, to take you back to the world of Chell and Aperture Science, and to surprise gamers again not with more of the same, but with more of the new.  And, I think, it will be, mostly, a pleasant surprise. To listen to a commentary node, put your crosshair over the floating commentary symbol and press your use key. To stop a commentary node, put your crosshair over the rotating node and press the use key again. Some commentary nodes may take control of the game in order to show something to you. In these cases, simply press your use key again to stop the commentary.  Please let me know what you think after you have had a chance to play Portal 2.  I can be reached at gaben@valvesoftware.com.  I get about 10,000 emails each time we release a game, and while I can't respond to all of them, I do read all of them.  Thanks, and have fun!
| Hi, my name is Gabe Newell, and welcome to Portal 2.  When we released the original Portal in 2007, it was an experiment to see how gamers would respond to a different kind of gameplay and storytelling experience.  Portal went on to win a bunch of awards, sell many copies, and, most importantly, resonate with gamers in a way that no other Valve title has.  The challenges for us in building Portal 2 were to live up to people's expectations, to take you back to the world of Chell and Aperture Science, and to surprise gamers again not with more of the same, but with more of the new.  And, I think, it will be, mostly, a pleasant surprise. To listen to a commentary node, put your crosshair over the floating commentary symbol and press your use key. To stop a commentary node, put your crosshair over the rotating node and press the use key again. Some commentary nodes may take control of the game in order to show something to you. In these cases, simply press your use key again to stop the commentary.  Please let me know what you think after you have had a chance to play Portal 2.  I can be reached at gaben@valvesoftware.com.  I get about 10,000 emails each time we release a game, and while I can't respond to all of them, I do read all of them.  Thanks, and have fun!
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