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Added name of the unused red eyed core as seen in https://www.youtube.com/watch?v=OLqk4aqpXlQ (24:47)
(Added name of the unused red eyed core as seen in https://www.youtube.com/watch?v=OLqk4aqpXlQ (24:47))
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{{SpoilerHeavy}}
[[Image:AdventureCore.png|right|200px|The Adventure Sphere, also known as Rick]]
 
[[Image:AdventureCore.png|right|200px|Rick, the Adventure Sphere]]


{{Quotation|'''GLaDOS'''|Do you see that thing that fell out of me? What is that? It's not the surprise... I've never seen it before.|sound=GLaDOS_escape_02_spheredrop1-02.wav}}
{{Quotation|'''GLaDOS'''|Do you see that thing that fell out of me? What is that? It's not the surprise... I've never seen it before.|sound=GLaDOS_escape_02_spheredrop1-02.wav}}
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== Function ==
== Function ==
Developed by [[Aperture Science]] technicians, [[GLaDOS]] is the earliest known personality core - specifically designed for becoming the Enrichment Center's overseer. The next cores developed were given the purpose of counteracting GLaDOS' psychotic behavior (such as flooding test chambers and other vital parts of the facility with [[neurotoxin]]) by integrating with her subconscious and altering her personality.
Developed by [[Aperture Science]] technicians, [[GLaDOS]] is the earliest known personality core - specifically designed for becoming the Enrichment Center's overseer. The next cores developed were given the purpose of counteracting GLaDOS' destructive behavior (such as flooding test chambers and other vital parts of the facility with [[neurotoxin]]) by integrating with her subconscious and altering her personality.


Often present in the form of spherical shapes, these cores are a more simplistic design as their purpose had been more at hand instead. This contrasts with the majority of the designs of Aperture androids in the Enrichment Center that are personality core-based such as [[Atlas]] (enclosed core design), [[P-body]] (core inputs), and [[Turrets#Sentry Turret|turrets]] (also core inputs).
Often present in the form of spherical shapes, these cores are a more simplistic design as their purpose had been more at hand instead. This contrasts with the majority of the designs of Aperture androids in the Enrichment Center that are personality core-based such as [[Atlas]] (enclosed core design), [[P-body]] (core inputs), and [[Turrets#Sentry Turret|turrets]] (also core inputs).


{{spoiler|After the events of ''Portal'', it became apparent that some of the unused (deactivated) cores kept in storage have been automatically reactivated by the facility to maintain the Enrichment Center. Under extreme circumstances/time, these cores have been unable to compensate, and have failed to do so. Some cores become corrupted (the cause of which is unknown).}}
{{spoiler|After the events of ''Portal'', it became apparent that some of the unused (deactivated) cores kept in storage have been automatically reactivated by the facility to maintain the Enrichment Center. Under extreme circumstances/time, these cores have been unable to compensate, and have failed to do so. Some cores become corrupted (the cause of which is unknown, although it could be inferred that if the cores are inhabited by once humans (like GLaDOS) corruption could be caused by the human going insane from being trapped within an AI).}}


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The general form of a personality core is a large, spherical construct roughly a foot in diameter resembling an eyeball, containing sensors (with the "eye" presumably being the core's camera), two handles (possibly dating from when humans had to transport and handle them manually), and other equipment, such as ports to hold them onto a security rail for them to move on, or to plug into the central computer. The cores in ''Portal 2'' also have eyelids.
The general form of a personality core is a large, spherical construct roughly a foot in diameter resembling an eyeball, containing sensors (with the "eye" presumably being the core's camera), two handles (possibly dating from when humans had to transport and handle them manually), and other equipment, such as ports to hold them onto a security rail for them to move on, or to plug into the central computer. The cores in ''Portal 2'' also have eyelids.


=== Central core ===
=== Central Core ===
{{Main|GLaDOS}}
{{Main|GLaDOS}}
[[Image:GLaDOS P2.png|right|170px|GLaDOS, a central core.]]
[[Image:GLaDOS P2.png|right|170px|GLaDOS, a central core.]]
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[[Image:MoralityCore.png|right|150px|Morality Core]]
[[Image:MoralityCore.png|right|150px|Morality Core]]


{{Quotation|The '''morality core'''|...}}
The '''morality core''' is one of the more important cores attached on GLaDOS in ''Portal''. It is a core with a purple "eye" and two dots just beneath it. {{spoiler|It was installed onto GLaDOS during the events of "Lab Rat," in order to prevent her from filling the Enrichment Center with [[neurotoxin]].}}  
 
The '''morality core''' is one of the more important cores attached on GLaDOS in ''Portal''. It is a core with a purple "eye" and two dots just beneath it. {{spoiler|It was installed onto GLaDOS sometime before GLaDOS awakened Chell, in order to prevent her from filling the Enrichment Center with [[neurotoxin]].}}  


{{spoiler|It also seems to be what allows GLaDOS to keep her weapons under control, as she stated that she was unable to deactivate her [[Turrets#Rocket Turret|rocket turret]] once the core was incinerated.}}  
{{spoiler|It also seems to be what allows GLaDOS to keep her weapons under control, as she stated that she was unable to deactivate her [[Turrets#Rocket Turret|rocket turret]] once the core was incinerated.}}  
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The second core attached to GLaDOS is the '''curiosity core'''. It is the core with an orange "eye" and four dots beneath it. It has a tendency to constantly ask questions, ranging from its surroundings to Chell, to where it is going.
The second core attached to GLaDOS is the '''curiosity core'''. It is the core with an orange "eye" and four dots beneath it. It has a tendency to constantly ask questions, ranging from its surroundings to Chell, to where it is going.
{{Clr}}
{{Clr}}
Like [[GLaDOS]] and the Intelligence core, the Curiosity Core is voiced by Ellen McClain


=== Intelligence Core ===
=== Intelligence Core ===
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GLaDOS' third core, the '''intelligence core''', (referred to as the "crazy core" in the subtitles), has a blue "eye" with a huge pupil with six dots beneath it. It rambles on about an odd recipe for a rather unique kind of cake, {{Spoiler|which is the cake shown before the end credits of ''Portal''. GLaDOS does not make references to [[Cake]] in ''Portal 2'', and it is presumed that this is because the core was destroyed in ''Portal''.}}
GLaDOS' third core, the '''intelligence core''', (referred to as the "crazy core" in the subtitles), has a blue "eye" with a huge pupil with six dots beneath it. It rambles on about an odd recipe for a rather unique kind of cake, {{Spoiler|which is the cake shown before the end credits of ''Portal''. GLaDOS does not make references to [[Cake]] in ''Portal 2'', and it is presumed that this is because the core was destroyed in ''Portal''.}}
{{Clr}}
{{Clr}}
The Intelligence Core is voiced by Ellen McClain, who also voiced the [[Curiosity Core]] and [[GLaDOS]].


=== Anger Core ===
=== Anger Core ===
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{{Main|Anger Core}}
{{Main|Anger Core}}


{{Quotation|The '''anger core'''|*Snarl* *Snarl* *Growl*}}
{{Quotation|The '''anger core'''|*Snarl* *Gnash* *Growl*}}


The last core attached to GLaDOS is the '''anger core'''. It has a red "eye" with eight dots beneath it. It is also referred to as the "emotion core" and the "aggressive core". Rather than speak, the Core snarls and growls ferociously at Chell. (These snarls and growls were later used in Valve's game ''Left 4 Dead'', which featured the same actor, Mike Patton, as the infected.) {{Spoiler|Once Chell puts the anger core into the incinerator, GLaDOS begins to implode. In ''Portal 2'', GLaDOS, due to the loss of this core, sounds very mellow, and barely expresses any emotional indications of hostility; she remains resentful over her attempted destruction and makes snarky comments towards Chell while being tested early in the game.}}
The last core attached to GLaDOS is the '''anger core'''. It has a red "eye" with eight dots beneath it. It is also referred to as the "emotion core" and the "aggressive core". Rather than speak, the Core snarls and growls ferociously at Chell. These snarls and growls were later used in Valve's game ''Left 4 Dead''. {{Spoiler|Once Chell puts the anger core into the incinerator, GLaDOS begins to implode. In ''Portal 2'', GLaDOS, due to the loss of this core, sounds very mellow, and barely expresses any emotional indications of hostility; she remains resentful over her attempted destruction and makes snarky comments towards Chell while being tested early in the game.}}
{{Clr}}
{{Clr}}


=== Wheatley ===
The Anger Core is voiced by singer/musician and Faith No More vocalist Mike Patton
 
=== Intelligence Dampening Core ===
{{Main|Wheatley}}
{{Main|Wheatley}}
[[Image:Wheatley.png|right|170px|Wheatley]]
[[Image:Wheatley.png|right|170px|Wheatley]]
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{{spoiler|It was thought that this would prevent her from killing the scientists when activated and improve the operations of the facility. According to GLaDOS, Wheatley is "the product of the greatest minds of a generation working together with the express purpose of building the dumbest moron who ever lived".}}
{{spoiler|It was thought that this would prevent her from killing the scientists when activated and improve the operations of the facility. According to GLaDOS, Wheatley is "the product of the greatest minds of a generation working together with the express purpose of building the dumbest moron who ever lived".}}
{{Clr}}
{{Clr}}
Wheatley is voiced by English comedian Stephen Merchant


== Corrupted cores ==
== Corrupted cores ==
{{Quotation|'''GLaDOS'''|Corrupted cores! We're in luck.|sound=GLaDOS_potatos_sp_a4_finale4_intro02.wav}}
Due to technical difficulties over time, a core may be detected as a '''corrupted core''' and would be subject to disposal. However, if the corrupted core is the central core, a substitute core must be present in a core receptacle in order to initiate a core transfer. Central core corruption will not be detected if another core is not present. This is because other cores would not usually be present, except for core transfer. Once a substitute core is found, both cores must agree or disagree on the core transfer procedure. If one agrees while the other disagrees, the transfer process cannot occur unless a Stalemate Resolution Associate is present in order to press the stalemate resolution button, which will initiate the core transfer process once the Associate has returned to the Central Chamber.
Due to technical difficulties over time, a core may be detected as a '''corrupted core''' and would be subject to disposal. However, if the corrupted core is the central core, a substitute core must be present in a core receptacle in order to initiate a core transfer. Central core corruption will not be detected if another core is not present. This is because other cores would not usually be present, except for core transfer. Once a substitute core is found, both cores must agree or disagree on the core transfer procedure. If one agrees while the other disagrees, the transfer process cannot occur unless a Stalemate Resolution Associate is present in order to press the stalemate resolution button, which will initiate the core transfer process once the Associate has returned to the Central Chamber.


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GLaDOS was 80% corrupt when she was replaced in the game by Wheatley. Due to her behavior change after being put in the potato and then "reinstalled" at the end of Portal 2, it may be surmised that this reduced her own corruption to 0%. This change in GLaDOS (as well as Wheatley's behavior) further indicates that when a core is corrupt, it becomes irrational, in other words, "crazy" or "insane" by human standards, and even paranoid and homicidal.
GLaDOS was 80% corrupt when she was replaced in the game by Wheatley. Due to her behavior change after being put in the potato and then "reinstalled" at the end of Portal 2, it may be surmised that this reduced her own corruption to 0%. This change in GLaDOS (as well as Wheatley's behavior) further indicates that when a core is corrupt, it becomes irrational, in other words, "crazy" or "insane" by human standards, and even paranoid and homicidal.


=== Space Sphere ===
=== Space Core ===
{{main|Space Sphere}}
{{main|Space Sphere}}
[[Image:SpaceCore.png|right|150px|Space Sphere]]
[[Image:SpaceCore.png|right|150px|Space Sphere]]
{{Quotation|The '''Space Sphere'''|SPAAAAAAAAAAAAAAAAAAAAAAACE!!!|sound=Space_core_space21.wav}}
{{Quotation|The '''Space Sphere'''|SPAAACE!!!|sound=Space_core_space22.wav}}
The '''Space Sphere''' is one of three active, corrupted cores. It speaks rapidly and possesses an unhealthy obsession with space. Its key personality trait is its often-repeated desire to travel to outer space. {{spoiler text|It finally gets to live its dream of going to space when it is sucked through the portal that connects the remaining blob of conversion gel to the surface of the moon.}} The Final Hours of Portal 2 reveals Valve's inspiration for the Space Core: an Oregon Coast Aquarium ad with a goldfish rapidly and repeatedly humming, blurting, and stating that he would like to go to the aquarium, much like the Space Core does.
The '''Space Sphere''' is one of three active, corrupted cores.(referred to as '''core 1''' in subtitles) It speaks rapidly and possesses an unhealthy obsession with space. Its key personality trait is its often-repeated desire to travel to outer space. {{spoiler text|It finally gets to live its dream of going to space when it is sucked through the portal that connects the remaining blob of conversion gel to the surface of the moon.}} The Final Hours of Portal 2 reveals Valve's inspiration for the Space Core: an Oregon Coast Aquarium ad with a goldfish rapidly and repeatedly humming, blurting, and stating that he would like to go to the aquarium, much like the Space Core does. {{spoiler text|The Space Sphere is stuck in space, and is later known for getting bored of space and wanting to back home.}}
{{Clr}}
{{Clr}}


=== Adventure Sphere ===
=== Adventure Core ===
{{main|Adventure Sphere}}
{{main|Adventure Sphere}}
[[Image:AdventureCore.png|right|150px|Rick, the Adventure Sphere]]
[[Image:AdventureCore.png|right|150px|Rick, the Adventure Sphere]]
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{{Clr}}
{{Clr}}


=== Fact Sphere ===
=== Fact Core ===
{{main|Fact Sphere}}
{{main|Fact Sphere}}
[[Image:FactCore.png|right|150px|Fact Sphere]]
[[Image:FactCore.png|right|150px|Fact Sphere]]
{{Quotation|The '''Fact Sphere'''|In 1948, at the request of a dying boy, baseball legend Babe Ruth ate seventy-five hot dogs, then died of hot dog poisoning.|sound=Fact core fact47.wav}}
{{Quotation|The '''Fact Sphere'''|In 1948, at the request of a dying boy, baseball legend Babe Ruth ate seventy-five hot dogs, then died of hot dog poisoning.|sound=Fact core fact47.wav}}
The '''Fact Sphere''' is the third corrupted core. It constantly states several random, twisted, and not entirely true "facts" related to history, the current situation, as well as subjective facts about how amazing and handsome it is. {{spoiler|The Fact Sphere is the only core that managed to stay attached to Wheatley during the ending cutscene where Chell shoots a portal on the moon but is unseen.}}
The '''Fact Sphere''' is the third corrupted core.(Referred to as '''core 3''' in subtitles.)It constantly states several random, twisted, and not entirely true "facts" related to history, the current situation, as well as subjective facts about how amazing and handsome it is. {{spoiler|The Fact Sphere is the only core that managed to stay attached to Wheatley during the ending cutscene where Chell shoots a portal on the moon but is unseen.}}
{{Clr}}
{{Clr}}


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== Trivia ==
== Trivia ==
* The bomb model used in ''Portal 2'' is named 'personality_sphere_angry' within the game files, suggesting the Anger core was to make an appearance in the sequel.
* The bomb model used in ''Portal 2'' is named 'personality_sphere_angry' within the game files, suggesting the Anger core was to make an appearance in the sequel.
** The bomb model also possesses various typical personality core animations that can be viewed in the Model Viewer in the Authoring Tools. These include a stationary animation, a test animation where the core aimlessly looks around, and an angry animation where it twitches violently.
** The bomb model also possesses similar textures and various typical personality core animations that can be viewed in the Model Viewer in the Authoring Tools. These include a stationary animation, a test animation where the core aimlessly looks around, and an angry animation where it twitches violently.


* In early screenshots released prior to the ''Portal 2'' E3 teaser trailer, the texture of personality cores were yet to receive detailing and minor scratches, as the textures of the plating were matte white. Since then the textures have been greatly improved, and compared to ''[[Portal]]'', the Cores from then to the retail version have a wider range of emotions.
* In early screenshots released prior to the ''Portal 2'' E3 teaser trailer, the texture of personality cores were yet to receive detailing and minor scratches, as the textures of the plating were matte white. Since then the textures have been greatly improved, and compared to ''[[Portal]]'', the Cores from then to the retail version have a wider range of emotions.
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|width=175
|width=175
|File:Portal 2 Bomb.png|alt1=Cores|The bomb model in ''Portal 2''.
|File:Portal 2 Bomb.png|alt1=Cores|The bomb model in ''Portal 2''.
|File:Portal 2 Unnamed Core.png|alt5=Beta core|An unnamed core as seen in ''[[Portal 2 - The Final Hours]]''.
|File:Portal 2 Unnamed Core.png|alt5=Beta core|An unused core called the "Morgan Freeman Sphere" as seen in ''[[Portal 2 - The Final Hours]]''.
|File:Portal 2 Unnamed Core 2.png|alt6=Beta core 2|A unused core in a dilapidated [[Portal Test Chamber 13|Test Chamber 13]].
|File:Portal 2 Unnamed Core 2.png|alt6=Beta core 2|A unused core in a dilapidated [[Portal Test Chamber 13|Test Chamber 13]].
|File:PPN2.png|The Paranoia Core, a bounty prize, in ''[[Poker Night 2]]''.
|File:PPN2.png|The Paranoia Core, a bounty prize, in ''[[Poker Night 2]]''.

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