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{{Show achievement|Portal 2|Wake Up Call|ストーリー関係 | {{Show achievement|Portal 2|Wake Up Call|ストーリー関係 | ||
| | | Wheatleyがドッキングステーションの壁を壊した後、古いテストトラックに入る。ストーリーを進めていく途中で自然に達成される。 | ||
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{{Show achievement|Portal 2|You Monster| | {{Show achievement|Portal 2|You Monster|ストーリー関係 | ||
| | | GLaDOSを起動させる。ストーリーを進めていく途中で自然に達成される。 | ||
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{{Show achievement|Portal 2|Undiscouraged|ストーリー関係 | |||
| チャプター2での最初のテストを突破する。ストーリーを進めていく途中で自然に達成される。 | |||
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{{Show achievement|Portal 2|Bridge Over Troubling Water|ストーリー関係 | |||
| チャプター3、テストチェンバー12を突破する。ストーリーを進めていく途中で自然に達成される。 | |||
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{{Show achievement|Portal 2|SaBOTour|ストーリー関係 | |||
| テストチェンバー21にて、Wheatleyとともに脱出する。ストーリーを進めていく途中で自然に達成される。 | |||
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{{Show achievement|Portal 2|Stalemate Associate|ストーリー関係 | |||
| Upon facing GLaDOS for the second time, you will be asked to place Wheatley in an Aperture Science Core Transfer Receptacle. After a disagreement between Wheatley and GLaDOS on whether the process should go ahead, you will be asked as a Stalemate Associate to press the Stalemate Associate Button. Doing so will reward you the achievement. | |||
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{{Show achievement|Portal 2|Drop Box|Easy/ストーリー関係 | |||
|In Test Chamber 06 of Chapter 2, stand at the switch and place one portal on the right-hand sloped surface. Place the other portal on the panel above the button and press the switch twice. Alternatively, press the switch in Wheatley's very first test chamber. | |||
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{{Show achievement|Portal 2|High Five|Very Easy | {{Show achievement|Portal 2|High Five|Very Easy | ||
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{{Show achievement|Portal 2|Narbacular Drop|Easy | {{Show achievement|Portal 2|Narbacular Drop|Easy | ||
| Self-explanatory. | | Self-explanatory. | ||
}} | }} | ||
{{Show achievement|Portal 2|Preservation of Mass|Easy | {{Show achievement|Portal 2|Preservation of Mass|Easy | ||
|To obtain this achievement you will need to bring the Companion Cube with you through Test Chamber 7's exit door. To do this you must solve the chamber as you normally would, but as you reach the exit you will need to place a portal on the other side of the door and place another Portal on any other accessible ground. Pick up your cube from the Super Button and use your accessible Portal to reach the other side of the door. This will grant you the achievement. | |To obtain this achievement you will need to bring the Companion Cube with you through Test Chamber 7's exit door. To do this you must solve the chamber as you normally would, but as you reach the exit you will need to place a portal on the other side of the door and place another Portal on any other accessible ground. Pick up your cube from the Super Button and use your accessible Portal to reach the other side of the door. This will grant you the achievement. | ||
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{{Show achievement|Portal 2|Gesticul-8|Easy | {{Show achievement|Portal 2|Gesticul-8|Easy | ||
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{{Show achievement|Portal 2|Pturretdactyl|Easy | {{Show achievement|Portal 2|Pturretdactyl|Easy | ||
|In Chapter 3, Test Chamber 15, place a turret on an Aerial Faith Plate. This may also be done in Chapter 2, Test Chamber 06 where a turret is sent out as garbage. | |In Chapter 3, Test Chamber 15, place a turret on an Aerial Faith Plate. This may also be done in Chapter 2, Test Chamber 06 where a turret is sent out as garbage. | ||
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{{Show achievement|Portal 2|Good Listener|Easy | {{Show achievement|Portal 2|Good Listener|Easy | ||
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{{Show achievement|Portal 2|Scanned Alone|Easy | {{Show achievement|Portal 2|Scanned Alone|Easy | ||
|In Chapter 5, remove the master turret from the template scanner in the turret factory control room, and then step into the scanner. | |In Chapter 5, remove the master turret from the template scanner in the turret factory control room, and then step into the scanner. | ||
}} | }} | ||
{{Show achievement|Portal 2|Tater Tote|Story-related | {{Show achievement|Portal 2|Tater Tote|Story-related |
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