Portal Test Chamber 17: Difference between revisions

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This [[Test Chamber]] is the eighteenth level of the game, and introduces the player to the [[Weighted Companion Cube]]. The Chamber also features multiple [[High Energy Pellet]]s.
This [[Test Chamber]] is the eighteenth level of the game, and introduces the player to the [[Weighted Companion Cube]]. The Chamber features multiple [[High Energy Pellet]]s and is home to the second [[Doug Rattmann|Rattman]] den.
 
=== Mechanics ===
* [[Weighted Companion Cube]]
* [[Vital Apparatus Vent]]
* [[Victory Lift]]
* [[High Energy Pellet]] ''(launcher and catcher)''
* [[Heavy Duty Super-Colliding Super Button|Heavy Duty Super-Colliding Super Button ''(H.D.S.C.S.B)'']]
* [[Pedestal Button]]
* {{Spoiler|Incinerator}}
* Door ''(test chamber)''


== Hazards ==
== Hazards ==
* [[High Energy Pellet]]s
* [[High Energy Pellet| Getting hit by a High Energy Pellet]]
* [[Weighted Storage Cube|Cube Hazard]]
* [[Weighted Storage Cube| Getting hit with a cube]]
* {{Spoiler|Incinerator}}


== Walkthrough ==
== Walkthrough ==
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{{Spoiler|block=yes|
{{Spoiler|block=yes|
* By stacking the cameras from the Ratman's Den (and the additional cameras that can be detached from the walls) in front of the raised platform, you can reach the platform with the Companion Cube without guiding all the Pellets to the Pellet Catchers.
* By stacking the cameras from the Ratman's Den (and the additional cameras that can be detached from the walls) in front of the raised platform, you can reach the platform with the Companion Cube without guiding all the Pellets to the Pellet Catchers.
* By using a glitch Portal Bump, we can bump portals behind the glass without guiding all the Pellets to the Pellet Catchers.
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