Turrets: Difference between revisions

Jump to navigation Jump to search
17 bytes removed ,  20 September 2014
m
no edit summary
m (Undo revision 105879 by Aluminum Oxide (talk))
mNo edit summary
Line 19: Line 19:
Turrets can be avoided, disabled or destroyed in a number of ways. The most common method is knocking them over, causing them to flail and fire wildly before deactivating. This can be done by picking them up and dropping them, or using any object to tip them over. Additionally, the [[Thermal Discouragement Beam|Discouragement Beams]] or [[Material Emancipation Grill|Emancipation Grill]]s can be used to completely destroy them. They also emit a long "ooowowowowow" noise if thrown into a fizzler grill.
Turrets can be avoided, disabled or destroyed in a number of ways. The most common method is knocking them over, causing them to flail and fire wildly before deactivating. This can be done by picking them up and dropping them, or using any object to tip them over. Additionally, the [[Thermal Discouragement Beam|Discouragement Beams]] or [[Material Emancipation Grill|Emancipation Grill]]s can be used to completely destroy them. They also emit a long "ooowowowowow" noise if thrown into a fizzler grill.


In Portal, Turrets in test chambers will shoot the bulletproof glass when the player is on the other side. In Portal 2, however, Turrets will only follow the player behind glass.
In Portal, Turrets will shoot the bulletproof glass when the player is on the other side. In Portal 2, however, Turrets will only follow the player behind glass.


{{Clr}}
{{Clr}}

Navigation menu