User:Ejjgjrjgjjjvjrjdjwie/Portal 2 Act 1: Difference between revisions

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| total = 03
| total = 03
| screenshot = Act 1 Logo.png
| screenshot = Act 1 Logo.png
| screenshot2 = Act 2 Logo.png
| noprogress = 1
| icon1 = cube dispenser on
| icon1 = cube dispenser on
| icon2 = cube button on
| icon2 = cube button on
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| icon6 = fling enter on
| icon6 = fling enter on
| icon7 = fling exit on
| icon7 = fling exit on
| icon8 = turret hazard
| icon8 = turret hazard on
| icon9 = dirty water on
| icon9 = dirty water on
| icon10 = blades hazard
| icon10 = blades hazard
| icon11 = laser sensor on
| icon12 = laser redirection on
| icon13 = laser hazard on
| icon14 = faith plate on
| icon15 = light bridge on
| previous =
| previous =
| next = User:Ejjgjrjgjjjvjrjdjwie/Portal 2 Act 2
| next = User:Ejjgjrjgjjjvjrjdjwie/Portal 2 Act 2
}}
}}


Act 1, set in the Test Chambers and maintenance areas, introduces the mechanics of the game sans Gels and Excursion Funnels.
[[File:Act 2 Logo.png|thumb|264px]]
 
Act 1, set in the Test Chambers and maintenance areas, introduces the mechanics of the game sans Gels and Funnels.


==Mechanics==
==Mechanics==
*[[Weighted Storage Cube]]
*[[Cubes]]
*[[Goo|Acid]]
*[[Goo]]
*[[Thermal Discouragement Beam]]
*[[Fizzlers]]
*[[Aerial Faith Plate]]
*[[Turrets]]
*[[Material Emancipation Grill]]
*[[Thermal Discouragement Beam|Lasers]]
*[[Hard Light Bridge]]
*[[Aerial Faith Plate|Catapults]]
*[[Sentry Turret]]
*[[Hard Light Bridge|Bridges]]


==Walkthrough==
==Walkthrough==
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Latest revision as of 23:48, 12 June 2016

Test Chambers

Chamber number 0.pngChamber number 1.png


Test Chamber Infobox previous disabled.png
Test Chamber Infobox next.png
Test Chamber Infobox Portal Guy.png
Chamber progress 0.pngChamber progress 1.pngChamber progress slash.pngChamber progress 0.pngChamber progress 3.png

Act 1 Logo.png
Chamber icon cube dispenser on.pngChamber icon cube button on.pngChamber icon cube hazard on.pngChamber icon player button on.pngChamber icon water hazard on.png
Chamber icon fling enter on.pngChamber icon fling exit on.pngChamber icon turret hazard on.pngChamber icon dirty water on.pngChamber icon blades hazard.png
Chamber icon laser sensor on.pngChamber icon laser redirection on.pngChamber icon laser hazard on.pngChamber icon faith plate on.pngChamber icon light bridge on.png
Act 2 Logo.png

Act 1, set in the Test Chambers and maintenance areas, introduces the mechanics of the game sans Gels and Funnels.

Mechanics

Walkthrough