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== Test Chamber Mechanics == | == Test Chamber Mechanics == | ||
Most Test Chambers will be composed with multiple '''mechanics''' and '''objects'''. | Most Test Chambers will be composed with multiple '''mechanics''' and '''objects'''. | ||
*[[Portals]] | === Portal === | ||
*[[Heavy Duty Super-Colliding Super Button]] | The new objects in [[Portal]] are used to increase the difficulty of the Test Chambers as the story progresses. | ||
* [[Portals]] - The core mecanic of the game, the "worm holes" used to complete the test chambers. Introduced in the [[Relaxation Vault]] | |||
*[[ | * [[Heavy Duty Super-Colliding Super Button]] - Activated by the use of cube, the button acts like a switch, turning on and off different things (opening doors for instance). Introduced in [[Portal Test Chamber 01|Test Chamber 01]]. | ||
* [[Vital Apparatus Vent]] - The air vent delivering the cubes into the chambers. Introduced in [[Portal Test Chamber 01|Test Chamber 01]]. | |||
* [[Cube]] - Litteraly a cube used to activate Buttons ([[Cube#Weighted Storage Cube|Weighted Storage]] introduced in [[Portal Test Chamber 01|Test Chamber 01]] & [[Cube#Weighted Companion Cube|Weighted Companion]] a special cube introduced in [[Portal Test Chamber 17|Test Chamber 17]]) | |||
*[[Cube]] ([[Cube#Weighted Storage Cube|Weighted Storage]] & [[Cube#Weighted Companion Cube|Weighted Companion]]) | * [[Material Emancipation Grill]] - A grid put at the end of every chamber used to stop players from getting object out of the chamber. Introduced in [[Portal Test Chamber 01|Test Chamber 01]] | ||
*[[ | * [[Victory Lift]] - The elevator at the end of every chamber that takes you to the next one. Introduced in [[Portal Test Chamber 01|Test Chamber 01]]. | ||
*[[ | * [[High Energy Pellet]] - An energy ball that needs to be put on his recepticle to power on some other objects. Introduced in [[Portal Test Chamber 06|Test Chamber 06]]. | ||
*[[ | * [[Unstationary Scaffold]] - A platforme used for transportation along a rail. Introduced in [[Portal Test Chamber 06|Test Chamber 06]]. | ||
*[[ | * [[Turrets]] - Military grade turrets are area denial machine that shoot bullet at you when you enter their field of view. Introduced in [[Portal Test Chamber 16|Test Chamber 16]]. | ||
*[[ | |||
*[[Thermal Discouragement Beam]] | === Portal 2 === | ||
*[[Cube]] ([[Cube#Edgeless Safety Cube|Edgeless Safety]] & [[Cube#Discouragement Redirection Cube|Discouragement Redirection]]) | In [[Portal 2]], the new objects are there to diversify the gaming experience (diversifying the test chambers and the way of soving them) and change you perception of the chamber more than increase the difficulty. | ||
* [[Aerial Faith Plate]] | |||
* [[Thermal Discouragement Beam]] | |||
* [[Cube]] ([[Cube#Edgeless Safety Cube|Edgeless Safety]] & [[Cube#Discouragement Redirection Cube|Discouragement Redirection]]) | |||
* [[Hard Light Bridge]] | |||
* [[Gels]] ([[Propulsion Gel|Propulsion]], [[Repulsion Gel|Repulsion]] & [[Conversion Gel|Conversion]]) | |||
* [[Excursion Funnel]] | |||
* [[Edgeless Safety Cube Recepticle]] | |||
== List of Test Chambers == | == List of Test Chambers == |