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=== Portal === | === Portal === | ||
The new objects in | {{See also|Portal}} | ||
The new objects in ''Portal'' are used to increase the difficulty of the Test Chambers as the story progresses. | |||
* [[Portals]] - The core mecanic of the game, the "worm holes" used to complete the test chambers. Introduced in the [[Relaxation Vault]] | * [[Portals]] - The core mecanic of the game, the "worm holes" used to complete the test chambers. Introduced in the [[Relaxation Vault]] | ||
* [[Heavy Duty Super-Colliding Super Button]] - Activated by the use of cube, the button acts like a switch, turning on and off different things (opening doors for instance). Introduced in [[Portal Test Chamber 01|Test Chamber 01]]. | * [[Heavy Duty Super-Colliding Super Button]] - Activated by the use of cube, the button acts like a switch, turning on and off different things (opening doors for instance). Introduced in [[Portal Test Chamber 01|Test Chamber 01]]. | ||
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=== Portal 2 === | === Portal 2 === | ||
In | {{See also|Portal 2}} | ||
In ''Portal 2'', the new objects are there to diversify the gaming experience (diversifying the test chambers and the way of soving them) and change your perception of the chamber more than increase the difficulty. | |||
* [[Aerial Faith Plate]] | * [[Aerial Faith Plate]] | ||
* [[Thermal Discouragement Beam]] | * [[Thermal Discouragement Beam]] |